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  /external/quake/quake/src/QW/client/
bspfile.h 186 int lightofs; // start of [numstyles*surfsize] samples
  /external/skia/gpu/include/
GrSamplerState.h 38 * pass. (rasterizing such that texture samples fall exactly halfway
  /external/sonivox/arm-hybrid-22k/lib_src/
ARM-E_voice_gain_gnu.s 5 @ wavetable samples.
  /external/sonivox/arm-wt-22k/lib_src/
ARM-E_voice_gain_gnu.s 5 @ wavetable samples.
  /external/speex/include/speex/
speex_jitter.h 149 * @param desired_span Number of samples (or units) we wish to get from the buffer (no guarantee)
  /external/speex/libspeex/
lpc_bfin.h 38 const spx_word16_t *x, /* in: [0...n-1] samples x */
  /external/webkit/Source/WebCore/platform/audio/
AudioBus.h 104 // Scales all samples by the same amount.
  /external/webkit/Source/WebCore/webaudio/
AudioBufferSourceNode.h 108 // It's used so that we start rendering audio samples at a very precise point in time.
  /external/webkit/Tools/wx/packaging/
build-mac-installer.py 143 shutil.copy(os.path.join(wxwk_root, "Source", "WebKit", "wx", "bindings", "python", "samples", "simple.py"), demodir)
  /external/webrtc/src/common_audio/signal_processing_library/main/source/
randn_table.c 13 * Table with 512 samples from a normal distribution with mean 1 and std 1
  /frameworks/base/docs/html/guide/tutorials/views/
hello-gridview.jd 12 <li>Find some photos you'd like to use, or copy some from the SDK samples res/drawable/
  /frameworks/base/docs/html/resources/articles/
speech-input.jd 35 href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/app/VoiceRecognition.html">sample
  /frameworks/base/docs/html/sdk/
android-2.3.3.jd 202 <a href="{@docRoot}resources/samples/NFCDemo/index.html">NFCDemo app</a>, <a href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/nfc/TechFilter.html">filtering by tag technology</a></li>, <a href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/nfc/ForegroundDispatch.html">using foreground dispatch</a>, and <a href="{@docRoot}resources/samples/ApiDemos/src/com/example/android/apis/nfc/ForegroundNdefPush.html">foreground NDEF push (P2P)</a>.</p>
requirements.jd 101 <td>Samples (per platform)</td>
  /frameworks/base/media/java/android/media/
EncoderCapabilities.java 76 * <li>Sample rate: the sampling rate used for recording the audio in samples per second;
  /frameworks/base/media/jni/
android_media_AmrInputStream.cpp 35 static const int BYTES_PER_SAMPLE = 2; // Assume 16-bit PCM samples
  /frameworks/base/media/jni/soundpool/
SoundPool.h 49 // tracks samples used by application
  /frameworks/base/media/libeffects/testlibs/
AudioPeakingFilter.h 99 // frameCount * nChannels interlaced samples. Processing can be done
AudioShelvingFilter.h 93 // frameCount * nChannels interlaced samples. Processing can be done
EffectReverb.h 79 #define GUARD 5 // safety guard of this many samples
236 uint16_t m_nXfadeInterval; // update/xfade after this many samples
345 * nNumSamplesToAdd - number of samples to write to buffer
408 * number of samples actually reverberated
  /frameworks/base/media/libstagefright/
XINGSeeker.cpp 172 // Samples per Frame: 1. index = MPEG Version ID, 2. index = Layer
  /frameworks/base/media/libstagefright/codecs/aacenc/src/
aacenc_core.c 145 Word16 *timeSignal, /*!< BLOCKSIZE*nChannels audio samples, interleaved */
  /frameworks/base/media/libstagefright/codecs/amrnb/common/include/
cnst_vad.h 48 #define FRAME_LEN 160 /* Length (samples) of the input frame */
  /frameworks/base/media/libstagefright/codecs/amrnb/enc/
AMRNBEncoder.cpp 226 // Each frame of 160 samples is 20ms long.
  /frameworks/base/media/libstagefright/codecs/amrwbenc/inc/
wb_vad_c.h 27 #define FRAME_LEN 256 /* Length (samples) of the input frame */

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