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  /external/quake/quake/src/QW/client/
model.c 96 node = node->children[0];
98 node = node->children[1];
823 Mod_SetParent (node->children[0], node);
824 Mod_SetParent (node->children[1], node);
863 p = LittleShort (in->children[j]);
865 out->children[j] = loadmodel->nodes + p;
867 out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p));
968 out->children[0] = LittleShort(in->children[0]);
969 out->children[1] = LittleShort(in->children[1])
    [all...]
  /external/quake/quake/src/WinQuake/
gl_model.cpp 98 node = node->children[0];
100 node = node->children[1];
837 Mod_SetParent (node->children[0], node);
838 Mod_SetParent (node->children[1], node);
877 p = LittleShort (in->children[j]);
879 out->children[j] = loadmodel->nodes + p;
881 out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p));
989 out->children[0] = LittleShort(in->children[0]);
990 out->children[1] = LittleShort(in->children[1])
    [all...]
model.cpp 101 node = node->children[0];
103 node = node->children[1];
841 Mod_SetParent (node->children[0], node);
842 Mod_SetParent (node->children[1], node);
881 p = LittleShort (in->children[j]);
883 out->children[j] = loadmodel->nodes + p;
885 out->children[j] = (mnode_t *)(loadmodel->leafs + (-1 - p));
986 out->children[0] = LittleShort(in->children[0]);
987 out->children[1] = LittleShort(in->children[1])
    [all...]
  /cts/tools/utils/
DescriptionGenerator.java 359 Collection<Node> children = getSuiteChildren(elem); local
364 for (Node child : children) {
394 NodeList children = elem.getChildNodes(); local
395 for (int i = 0; i < children.getLength(); i++) {
396 Node child = children.item(i);
  /external/bluetooth/bluez/gdbus/
object.c 158 char **children; local
178 if (!dbus_connection_list_registered(conn, path, &children))
181 for (i = 0; children[i]; i++)
183 children[i]);
185 dbus_free_string_array(children);
  /external/iproute2/misc/
ifstat.c 420 static int children; variable
515 if (children >= 5) {
519 children++;
532 while (children && waitpid(-1, &status, WNOHANG) > 0)
533 children--;
nstat.c 312 static int children; variable
400 if (children >= 5) {
404 children++;
417 while (children && waitpid(-1, &status, WNOHANG) > 0)
418 children--;
  /external/webkit/Tools/DumpRenderTree/chromium/
TestShell.cpp 407 const WebVector<WebHistoryItem>& children = item.children(); local
408 if (!children.isEmpty()) {
413 for (size_t i = 0; i < children.size(); ++i)
414 sortedChildren.push_back(children[i]);
  /external/bluetooth/glib/gio/
gcontenttype.c 1363 GFile **children; member in struct:__anon1851
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsLayerQt.cpp 354 const QList<QGraphicsItem*> children = childItems(); local
356 for (cit = children.constBegin(); cit != children.constEnd(); ++cit) {
567 // Apply perspective for the use of this item's children. Perspective is always applied from the item's
589 const QList<QGraphicsItem*> children = childItems(); local
591 for (it = children.constBegin(); it != children.constEnd(); ++it)
702 // We basically do an XOR operation on the list of current children and the list of wanted
703 // children, and remove/add.
705 const Vector<GraphicsLayer*> newChildrenVector = (m_layer->children());
    [all...]
  /external/libxml2/
relaxng.c 109 xmlRelaxNGGrammarPtr children; /* the children grammar if any */ member in struct:_xmlRelaxNGGrammar
302 xmlNodePtr seq; /* the sequence of children left to validate */
862 if (grammar->children != NULL) {
863 xmlRelaxNGFreeGrammar(grammar->children);
    [all...]
SAX2.c 568 (ret->children == NULL) &&
576 xmlNodePtr children; local
579 ret->ExternalID, &children);
581 xmlAddChildList((xmlNodePtr) ret, children);
    [all...]
  /external/v8/tools/
profile.js 614 * prior to visiting node's children.
616 * after visiting node's children.
637 this.children = {};
650 * Node total weight (includes weights of all children).
663 this.children[label] = child;
681 * Returns all node's children as an array.
696 return this.children[label] || null;
717 for (var c in this.children) {
718 f(this.children[c]);
  /libcore/luni/src/test/java/libcore/xml/
DomTest.java 1026 NodeList children = formerParent.getChildNodes(); local
1534 NodeList children = menu.getChildNodes(); local
1555 NodeList children = menu.getChildNodes(); local
    [all...]
  /external/dbus/dbus/
dbus-message-factory.c 342 DBusMessageIter *children; local
352 children = dbus_new(DBusMessageIter, levels + 1);
365 &children[i]);
367 parents[i] = children[i-1];
370 dbus_message_iter_append_basic (&children[i], DBUS_TYPE_INT32, &v_INT32);
373 dbus_message_iter_close_container (&parents[i], &children[i]);
378 dbus_free(children);
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/texmap/
TextureMapperNode.cpp 231 // DefaultLayer: draws itself and its children directly to the current framebuffer.
247 // A clip layer is a layer that masks to bounds, doesn't preserve 3D, has children, and has a transparency/mask or a non-rectangular transform.
253 // ScissorLayer: draws to the current framebuffer, and applies an extra scissor before drawing its children.
254 // A scissor layer is a layer with children that masks to bounds, is not a transparency layer, and has a rectangular clip.
264 // Used for layers with children and transparency/mask that preserve 3D or don't mask to bounds.
768 for (size_t i = 0; i < graphicsLayer->children().size(); ++i) {
769 if (TextureMapperNode* child = toTextureMapperNode(graphicsLayer->children()[i])) {
868 Vector<GraphicsLayer*> children = graphicsLayer->children();
869 for (int i = children.size() - 1; i >= 0; --i)
    [all...]
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gre/
ViewMetadataRepository.java 163 NodeList children = element.getChildNodes(); local
164 if (children.getLength() > 1 && (children.item(1) instanceof Element)) {
165 Element child = (Element) children.item(1);
222 NodeList children = element.getChildNodes(); local
223 for (int j = 0, m = children.getLength(); j < m; j++) {
224 Node childNode = children.item(j);
    [all...]
NodeProxy.java 75 * @param factory A {@link NodeFactory} to create unique children nodes.
151 List<UiElementNode> children = p.getUiChildren(); local
152 if (children.size() > 0) {
153 p = children.get(0);
  /external/chromium/chrome/browser/sync/engine/
conflict_resolver.cc 123 Directory::ChildHandles children; local
126 &children);
127 if (0 != children.size()) {
  /external/libxslt/libxslt/
variables.c 338 if (RVT->children != NULL) {
339 xmlFreeNodeList(RVT->children);
340 RVT->children = NULL;
    [all...]
  /external/qemu/hw/
qdev.c 102 QLIST_INSERT_HEAD(&bus->children, dev, sibling);
446 QLIST_INIT(&bus->children);
513 QLIST_FOREACH(dev, &bus->children, sibling) {
  /external/webkit/Source/WebCore/platform/graphics/chromium/
GraphicsLayerChromium.cpp 130 bool GraphicsLayerChromium::setChildren(const Vector<GraphicsLayer*>& children)
132 bool childrenChanged = GraphicsLayer::setChildren(children);
465 // Add the primary layer first. Even if we have negative z-order children, the primary layer always comes behind.
468 // FIXME: add the contents layer in the correct order with negative z-order children.
470 // for replaced elements that don't have children.
474 const Vector<GraphicsLayer*>& childLayers = children();
  /libcore/luni/src/test/java/tests/org/w3c/dom/
ImportNode.java 46 * ownerElement is set to null. Specified flag is set to true. Children is
184 NodeList children; local
193 children = aNode.getChildNodes();
194 assertEquals("throw_Size", 1, children.getLength());
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/
UiElementPullParser.java 440 // get the current node, and look for text or children (children first)
442 List<UiElementNode> children = node.getUiChildren(); local
443 if (children.size() > 0) {
445 push(children.get(0));
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gle2/
LayoutMetadata.java 272 NodeList children = node.getChildNodes(); local
273 for (int i = 0, n = children.getLength(); i < n; i++) {
274 Node child = children.item(i);

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