/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
FramebufferData.cpp | 33 FramebufferData::FramebufferData(GLuint name):m_dirty(false) { 51 GLuint name, 78 GLuint FramebufferData::getAttachment(GLenum attachment,
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/development/tools/emulator/opengl/system/GLESv1_enc/ |
GLEncoder.cpp | 270 void GLEncoder::s_glBindBuffer(void *self, GLenum target, GLuint id) 282 GLuint bufferId = ctx->m_state->getBuffer(target); 293 GLuint bufferId = ctx->m_state->getBuffer(target); 302 void GLEncoder::s_glDeleteBuffers(void * self, GLsizei n, const GLuint * buffers) 385 (GLuint)state->data + firstIndex); 389 (GLuint) state->data + firstIndex); 393 (GLuint) state->data + firstIndex); 397 (GLuint) state->data + firstIndex); 408 (GLuint) state->data + firstIndex); 412 (GLuint)state->data+firstIndex) [all...] |
/external/skia/src/utils/unix/ |
SkEGLContext_Unix.cpp | 245 GLuint fboID; 246 GLuint cbID; 247 GLuint dsID;
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/external/mesa3d/src/mesa/main/ |
imports.h | 172 const GLuint ix = *((GLuint *) &y); 173 const GLuint exp = (ix >> 23) & 0xFF; 495 const GLuint ui = 1; /* intentionally not static */ 519 _mesa_exec_malloc( GLuint size );
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/frameworks/base/libs/hwui/ |
LayerRenderer.cpp | 179 GLuint fbo = Caches::getInstance().fboCache.get(); 201 GLuint previousFbo; 332 GLuint fbo = caches.fboCache.get(); 340 GLuint texture; 341 GLuint previousFbo;
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/development/ndk/platforms/android-4/include/GLES/ |
gl.h | 27 typedef unsigned int GLuint; 634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask) [all...] |
/development/tools/emulator/opengl/host/libs/Translator/include/GLES/ |
gl.h | 28 typedef unsigned int GLuint; 635 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 636 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 655 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 656 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 675 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 676 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 689 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 691 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 722 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask) [all...] |
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
Context.cpp | 489 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) 502 void Context::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask) 515 void Context::setStencilWritemask(GLuint stencilWritemask) 524 void Context::setStencilBackWritemask(GLuint stencilBackWritemask) 718 GLuint Context::getReadFramebufferHandle() const 723 GLuint Context::getDrawFramebufferHandle() const 728 GLuint Context::getRenderbufferHandle() const 733 GLuint Context::getArrayBufferHandle() const 789 GLuint Context::createBuffer() 794 GLuint Context::createProgram( [all...] |
Texture.h | 43 explicit Texture(GLuint id); 59 GLuint getWidth() const; 60 GLuint getHeight() const; 77 static const GLuint INCOMPLETE_TEXTURE_ID = static_cast<GLuint>(-1); // Every texture takes an id at creation time. The value is arbitrary because it is never registered with the resource manager. 213 explicit Texture2D(GLuint id); 257 explicit TextureCubeMap(GLuint id);
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/frameworks/base/opengl/include/GLES/ |
gl.h | 28 typedef unsigned int GLuint; 635 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 636 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 655 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 656 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 675 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 676 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 689 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 691 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 722 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask) [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 27 typedef unsigned int GLuint; 634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask) [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/ |
gl.h | 27 typedef unsigned int GLuint; 634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask) [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/ |
gl.h | 27 typedef unsigned int GLuint; 634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask) [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/ |
gl.h | 27 typedef unsigned int GLuint; 634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask) [all...] |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/ |
gl.h | 27 typedef unsigned int GLuint; 634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask) [all...] |
/prebuilt/ndk/android-ndk-r5/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 27 typedef unsigned int GLuint; 634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask) [all...] |
/prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-arm/usr/include/GLES/ |
gl.h | 27 typedef unsigned int GLuint; 634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask) [all...] |
/prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-x86/usr/include/GLES/ |
gl.h | 27 typedef unsigned int GLuint; 634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers); 655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures); 674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers); 675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures); 688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask) [all...] |
/frameworks/base/opengl/tools/glgen/specs/gles11/ |
GLES10.spec | 4 void glBindTexture ( GLenum target, GLuint texture ) 22 void glDeleteTextures ( GLsizei n, const GLuint *textures ) 42 void glGenTextures ( GLsizei n, GLuint *textures ) 91 void glStencilFunc ( GLenum func, GLint ref, GLuint mask ) 92 void glStencilMask ( GLuint mask )
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/external/webkit/Source/WebCore/platform/graphics/android/ |
ShaderProgram.cpp | 128 GLuint ShaderProgram::loadShader(GLenum shaderType, const char* pSource) 130 GLuint shader = glCreateShader(shaderType); 154 GLuint ShaderProgram::createProgram(const char* pVertexSource, const char* pFragmentSource) 156 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource); 162 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource); 168 GLuint program = glCreateProgram();
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/external/mesa3d/include/pixelflinger2/ |
pixelflinger2_interface.h | 185 GLint ref, GLuint mask); 262 GLuint index, const GLchar * name); 335 GLuint index, const GLchar * name);
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/external/webkit/Source/WebCore/platform/graphics/opengl/ |
Extensions3DOpenGL.cpp | 151 GLuint array = 0;
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/frameworks/base/services/surfaceflinger/ |
SurfaceTextureLayer.cpp | 30 SurfaceTextureLayer::SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer)
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/packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/ |
SurfaceTextureRenderer.cpp | 85 GLuint glProgram;
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WarpRenderer.cpp | 75 GLuint glProgram;
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