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    Searched refs:GLuint (Results 201 - 225 of 281) sorted by null

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  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
FramebufferData.cpp 33 FramebufferData::FramebufferData(GLuint name):m_dirty(false) {
51 GLuint name,
78 GLuint FramebufferData::getAttachment(GLenum attachment,
  /development/tools/emulator/opengl/system/GLESv1_enc/
GLEncoder.cpp 270 void GLEncoder::s_glBindBuffer(void *self, GLenum target, GLuint id)
282 GLuint bufferId = ctx->m_state->getBuffer(target);
293 GLuint bufferId = ctx->m_state->getBuffer(target);
302 void GLEncoder::s_glDeleteBuffers(void * self, GLsizei n, const GLuint * buffers)
385 (GLuint)state->data + firstIndex);
389 (GLuint) state->data + firstIndex);
393 (GLuint) state->data + firstIndex);
397 (GLuint) state->data + firstIndex);
408 (GLuint) state->data + firstIndex);
412 (GLuint)state->data+firstIndex)
    [all...]
  /external/skia/src/utils/unix/
SkEGLContext_Unix.cpp 245 GLuint fboID;
246 GLuint cbID;
247 GLuint dsID;
  /external/mesa3d/src/mesa/main/
imports.h 172 const GLuint ix = *((GLuint *) &y);
173 const GLuint exp = (ix >> 23) & 0xFF;
495 const GLuint ui = 1; /* intentionally not static */
519 _mesa_exec_malloc( GLuint size );
  /frameworks/base/libs/hwui/
LayerRenderer.cpp 179 GLuint fbo = Caches::getInstance().fboCache.get();
201 GLuint previousFbo;
332 GLuint fbo = caches.fboCache.get();
340 GLuint texture;
341 GLuint previousFbo;
  /development/ndk/platforms/android-4/include/GLES/
gl.h 27 typedef unsigned int GLuint;
634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask)
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES/
gl.h 28 typedef unsigned int GLuint;
635 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
636 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
655 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
656 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
675 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
676 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
689 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
691 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
722 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask)
    [all...]
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Context.cpp 489 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask)
502 void Context::setStencilBackParams(GLenum stencilBackFunc, GLint stencilBackRef, GLuint stencilBackMask)
515 void Context::setStencilWritemask(GLuint stencilWritemask)
524 void Context::setStencilBackWritemask(GLuint stencilBackWritemask)
718 GLuint Context::getReadFramebufferHandle() const
723 GLuint Context::getDrawFramebufferHandle() const
728 GLuint Context::getRenderbufferHandle() const
733 GLuint Context::getArrayBufferHandle() const
789 GLuint Context::createBuffer()
794 GLuint Context::createProgram(
    [all...]
Texture.h 43 explicit Texture(GLuint id);
59 GLuint getWidth() const;
60 GLuint getHeight() const;
77 static const GLuint INCOMPLETE_TEXTURE_ID = static_cast<GLuint>(-1); // Every texture takes an id at creation time. The value is arbitrary because it is never registered with the resource manager.
213 explicit Texture2D(GLuint id);
257 explicit TextureCubeMap(GLuint id);
  /frameworks/base/opengl/include/GLES/
gl.h 28 typedef unsigned int GLuint;
635 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
636 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
655 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
656 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
675 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
676 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
689 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
691 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
722 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask)
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 27 typedef unsigned int GLuint;
634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask)
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES/
gl.h 27 typedef unsigned int GLuint;
634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask)
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES/
gl.h 27 typedef unsigned int GLuint;
634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask)
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES/
gl.h 27 typedef unsigned int GLuint;
634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask)
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES/
gl.h 27 typedef unsigned int GLuint;
634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask)
    [all...]
  /prebuilt/ndk/android-ndk-r5/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 27 typedef unsigned int GLuint;
634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask)
    [all...]
  /prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-arm/usr/include/GLES/
gl.h 27 typedef unsigned int GLuint;
634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask)
    [all...]
  /prebuilt/ndk/android-ndk-r6/platforms/android-4/arch-x86/usr/include/GLES/
gl.h 27 typedef unsigned int GLuint;
634 GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
635 GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
654 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
655 GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
674 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
675 GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
688 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
690 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
721 GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask)
    [all...]
  /frameworks/base/opengl/tools/glgen/specs/gles11/
GLES10.spec 4 void glBindTexture ( GLenum target, GLuint texture )
22 void glDeleteTextures ( GLsizei n, const GLuint *textures )
42 void glGenTextures ( GLsizei n, GLuint *textures )
91 void glStencilFunc ( GLenum func, GLint ref, GLuint mask )
92 void glStencilMask ( GLuint mask )
  /external/webkit/Source/WebCore/platform/graphics/android/
ShaderProgram.cpp 128 GLuint ShaderProgram::loadShader(GLenum shaderType, const char* pSource)
130 GLuint shader = glCreateShader(shaderType);
154 GLuint ShaderProgram::createProgram(const char* pVertexSource, const char* pFragmentSource)
156 GLuint vertexShader = loadShader(GL_VERTEX_SHADER, pVertexSource);
162 GLuint pixelShader = loadShader(GL_FRAGMENT_SHADER, pFragmentSource);
168 GLuint program = glCreateProgram();
  /external/mesa3d/include/pixelflinger2/
pixelflinger2_interface.h 185 GLint ref, GLuint mask);
262 GLuint index, const GLchar * name);
335 GLuint index, const GLchar * name);
  /external/webkit/Source/WebCore/platform/graphics/opengl/
Extensions3DOpenGL.cpp 151 GLuint array = 0;
  /frameworks/base/services/surfaceflinger/
SurfaceTextureLayer.cpp 30 SurfaceTextureLayer::SurfaceTextureLayer(GLuint tex, const sp<Layer>& layer)
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
SurfaceTextureRenderer.cpp 85 GLuint glProgram;
WarpRenderer.cpp 75 GLuint glProgram;

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