HomeSort by relevance Sort by last modified time
    Searched refs:GLuint (Results 51 - 75 of 281) sorted by null

1 23 4 5 6 7 8 91011>>

  /prebuilt/linux-x86/sdl/include/SDL/
SDL_opengl.h     [all...]
  /prebuilt/windows/sdl/include/SDL/
SDL_opengl.h     [all...]
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
Renderbuffer.h 75 Renderbuffer(GLuint id, RenderbufferStorage *storage);
112 GLuint getRedSize() const;
113 GLuint getGreenSize() const;
114 GLuint getBlueSize() const;
115 GLuint getAlphaSize() const;
137 GLuint getDepthSize() const;
138 GLuint getStencilSize() const;
  /frameworks/media/libvideoeditor/lvpp/
NativeWindowRenderer.h 70 GLuint vertexShader, GLuint fragmentShader, GLuint* outPgm);
72 GLenum shaderType, const char* pSource, GLuint* outShader);
98 GLuint mProgram[NUMBER_OF_EFFECTS];
114 GLuint mNextTextureId;
136 GLuint mThreadTextureId;
163 RenderInput(NativeWindowRenderer* renderer, GLuint textureId);
166 GLuint mTextureId;
  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
DummyGLfuncs.cpp 20 void GLAPIENTRY dummy_glBindBuffer (GLenum target, GLuint buffer){}
21 void GLAPIENTRY dummy_glBindTexture (GLenum target, GLuint texture){}
37 void GLAPIENTRY dummy_glDeleteBuffers(GLsizei n, const GLuint *buffers){}
38 void GLAPIENTRY dummy_glDeleteTextures(GLsizei n, const GLuint *textures){}
49 void GLAPIENTRY dummy_glGenBuffers(GLsizei n, GLuint *buffers){}
50 void GLAPIENTRY dummy_glGenTextures(GLsizei n, GLuint *textures){}
61 GLboolean GLAPIENTRY dummy_glIsBuffer(GLuint){ return false;}
63 GLboolean GLAPIENTRY dummy_glIsTexture(GLuint texture){return false;}
70 void GLAPIENTRY dummy_glStencilFunc(GLenum func, GLint ref, GLuint mask){}
71 void GLAPIENTRY dummy_glStencilMask(GLuint mask){
    [all...]
DummyGLfuncs.h 27 void GLAPIENTRY dummy_glBindBuffer (GLenum target, GLuint buffer);
28 void GLAPIENTRY dummy_glBindTexture (GLenum target, GLuint texture);
44 void GLAPIENTRY dummy_glDeleteBuffers(GLsizei n, const GLuint *buffers);
45 void GLAPIENTRY dummy_glDeleteTextures(GLsizei n, const GLuint *textures);
56 void GLAPIENTRY dummy_glGenBuffers(GLsizei n, GLuint *buffers);
57 void GLAPIENTRY dummy_glGenTextures(GLsizei n, GLuint *textures);
68 GLboolean GLAPIENTRY dummy_glIsBuffer(GLuint);
70 GLboolean GLAPIENTRY dummy_glIsTexture(GLuint texture);
77 void GLAPIENTRY dummy_glStencilFunc(GLenum func, GLint ref, GLuint mask);
78 void GLAPIENTRY dummy_glStencilMask(GLuint mask)
    [all...]
GLESbuffer.cpp 19 bool GLESbuffer::setBuffer(GLuint size,GLuint usage,const GLvoid* data) {
36 bool GLESbuffer::setSubBuffer(GLint offset,GLuint size,const GLvoid* data) {
  /development/tools/emulator/opengl/host/libs/libOpenglRender/
gl_proc.h 63 typedef void (GL_APIENTRY *glBindBuffer_t) (GLenum, GLuint);
64 typedef void (GL_APIENTRY *glBindTexture_t) (GLenum, GLuint);
83 typedef void (GL_APIENTRY *glDeleteBuffers_t) (GLsizei, const GLuint*);
84 typedef void (GL_APIENTRY *glDeleteTextures_t) (GLsizei, const GLuint*);
103 typedef void (GL_APIENTRY *glGenBuffers_t) (GLsizei, GLuint*);
104 typedef void (GL_APIENTRY *glGenTextures_t) (GLsizei, GLuint*);
117 typedef GLboolean (GL_APIENTRY *glIsBuffer_t) (GLuint);
119 typedef GLboolean (GL_APIENTRY *glIsTexture_t) (GLuint);
150 typedef void (GL_APIENTRY *glStencilFunc_t) (GLenum, GLint, GLuint);
151 typedef void (GL_APIENTRY *glStencilMask_t) (GLuint);
    [all...]
  /development/tools/emulator/opengl/tests/gles_android_wrapper/
gles_proc.h 63 typedef void (* glBindBuffer_t) (GLenum, GLuint);
64 typedef void (* glBindTexture_t) (GLenum, GLuint);
83 typedef void (* glDeleteBuffers_t) (GLsizei, const GLuint*);
84 typedef void (* glDeleteTextures_t) (GLsizei, const GLuint*);
103 typedef void (* glGenBuffers_t) (GLsizei, GLuint*);
104 typedef void (* glGenTextures_t) (GLsizei, GLuint*);
117 typedef GLboolean (* glIsBuffer_t) (GLuint);
119 typedef GLboolean (* glIsTexture_t) (GLuint);
150 typedef void (* glStencilFunc_t) (GLenum, GLint, GLuint);
151 typedef void (* glStencilMask_t) (GLuint);
    [all...]
  /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/
glext.h     [all...]
  /prebuilt/windows/sdl/host/include/SDL/
SDL_opengl.h     [all...]
  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLESpointer.h 32 GLuint getBufferName() const;
40 void setBuffer(GLint size,GLenum type,GLsizei stride,GLESbuffer* buf,GLuint bufferName,int offset,bool normalize = false);
54 GLuint m_bufferName;
GLDispatch.h 37 static void (GLAPIENTRY *glBindBuffer) (GLenum target, GLuint buffer);
38 static void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture);
54 static void (GLAPIENTRY *glDeleteBuffers) (GLsizei n, const GLuint *buffers);
55 static void (GLAPIENTRY *glDeleteTextures) (GLsizei n, const GLuint *textures);
66 static void (GLAPIENTRY *glGenBuffers) (GLsizei n, GLuint *buffers);
67 static void (GLAPIENTRY *glGenTextures) (GLsizei n, GLuint *textures);
78 static GLboolean (GLAPIENTRY *glIsBuffer) (GLuint);
80 static GLboolean (GLAPIENTRY *glIsTexture) (GLuint texture);
87 static void (GLAPIENTRY *glStencilFunc) (GLenum func, GLint ref, GLuint mask);
88 static void (GLAPIENTRY *glStencilMask) (GLuint mask)
    [all...]
  /frameworks/base/opengl/libagl/
TextureObjectManager.h 96 sp<EGLTextureObject> createTexture(GLuint name);
97 sp<EGLTextureObject> removeTexture(GLuint name);
98 sp<EGLTextureObject> replaceTexture(GLuint name);
99 void deleteTextures(GLsizei n, const GLuint *tokens);
100 sp<EGLTextureObject> texture(GLuint name);
104 KeyedVector< GLuint, sp<EGLTextureObject> > mTextures;
  /development/tools/emulator/opengl/system/GLESv2_enc/
GL2Encoder.h 74 static void s_glBindBuffer(void *self, GLenum target, GLuint id);
82 static void s_glDeleteBuffers(void *self, GLsizei n, const GLuint * buffers);
101 static void s_glVertexAtrribPointer(void *self, GLuint indx, GLint size, GLenum type,
105 static void s_glEnableVertexAttribArray(void *self, GLuint index);
108 static void s_glDisableVertexAttribArray(void *self, GLuint index);
111 static void s_glGetVertexAttribiv(void *self, GLuint index, GLenum pname, GLint *params);
114 static void s_glGetVertexAttribfv(void *self, GLuint index, GLenum pname, GLfloat *params);
117 static void s_glGetVertexAttribPointerv(void *self, GLuint index, GLenum pname, GLvoid **pointer);
119 static void s_glShaderSource(void *self, GLuint shader, GLsizei count, const GLchar **string, const GLint *length);
124 static void s_glLinkProgram(void *self, GLuint program)
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/android/
DeleteTextureOperation.h 36 DeleteTextureOperation(GLuint textureId, EGLImageKHR eglImage)
55 GLuint m_textureId;
  /development/ndk/platforms/android-5/include/GLES2/
gl2.h 31 typedef unsigned int GLuint;
474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader)
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES2/
gl2.h 32 typedef unsigned int GLuint;
475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader)
    [all...]
  /external/mesa3d/include/GLES2/
gl2.h 32 typedef unsigned int GLuint;
475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader)
    [all...]
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h 32 typedef unsigned int GLuint;
475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader)
    [all...]
  /frameworks/base/opengl/include/GLES2/
gl2.h 32 typedef unsigned int GLuint;
475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
477 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
478 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
479 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
480 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
494 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader)
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 31 typedef unsigned int GLuint;
474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader)
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 31 typedef unsigned int GLuint;
474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader)
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 31 typedef unsigned int GLuint;
474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader)
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 31 typedef unsigned int GLuint;
474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
476 GL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
477 GL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
478 GL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
479 GL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
493 GL_APICALL void GL_APIENTRY glCompileShader (GLuint shader)
    [all...]

Completed in 2540 milliseconds

1 23 4 5 6 7 8 91011>>