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Searched
refs:MAX_OSPATH
(Results
1 - 25
of
30
) sorted by null
1
2
/external/quake/quake/src/QW/client/
bothdefs.h
67
#define
MAX_OSPATH
128 // max length of a filesystem pathname
client.h
172
char servername[
MAX_OSPATH
]; // name of server from original connect
177
char downloadtempname[
MAX_OSPATH
];
178
char downloadname[
MAX_OSPATH
];
gl_mesh.c
290
char cache[MAX_QPATH], fullpath[
MAX_OSPATH
];
327
char gldir[
MAX_OSPATH
];
common.c
59
char gamedirfile[
MAX_OSPATH
];
1290
char filename[
MAX_OSPATH
];
1314
char com_gamedir[
MAX_OSPATH
];
1315
char com_basedir[
MAX_OSPATH
];
1319
char filename[
MAX_OSPATH
];
1392
char name[
MAX_OSPATH
];
1481
char netpath[
MAX_OSPATH
];
1717
char pakfile[
MAX_OSPATH
];
1763
char pakfile[
MAX_OSPATH
];
[
all
...]
cl_parse.c
406
char oldn[
MAX_OSPATH
];
407
char newn[
MAX_OSPATH
];
529
char fn[
MAX_OSPATH
];
531
extern char gamedirfile[
MAX_OSPATH
];
common.h
194
extern char com_gamedir[
MAX_OSPATH
];
gl_vidandroid.c
220
char gldir[
MAX_OSPATH
];
cl_demo.c
379
char name[
MAX_OSPATH
];
674
char name[
MAX_OSPATH
];
screen.c
663
char checkname[
MAX_OSPATH
];
786
char checkname[
MAX_OSPATH
];
gl_screen.c
629
char checkname[
MAX_OSPATH
];
836
char checkname[
MAX_OSPATH
];
gl_vidlinux_x11.c
641
char gldir[
MAX_OSPATH
];
gl_vidlinuxglx.c
598
char gldir[
MAX_OSPATH
];
r_part.c
93
char name[
MAX_OSPATH
];
gl_vidnt.c
[
all
...]
/external/quake/quake/src/QW/server/
sv_ccmds.c
97
char name[
MAX_OSPATH
];
122
char name[
MAX_OSPATH
];
737
char gamedirfile[
MAX_OSPATH
];
776
char checkname[
MAX_OSPATH
];
sv_main.c
999
char name[
MAX_OSPATH
];
[
all
...]
/external/quake/quake/src/WinQuake/
common.cpp
1249
char filename[
MAX_OSPATH
];
1273
char com_cachedir[
MAX_OSPATH
];
1274
char com_gamedir[
MAX_OSPATH
];
1278
char filename[
MAX_OSPATH
];
1317
char name[
MAX_OSPATH
];
1401
char netpath[
MAX_OSPATH
];
1402
char cachepath[
MAX_OSPATH
];
[
all
...]
cl_demo.cpp
199
char name[
MAX_OSPATH
];
common.h
173
extern char com_gamedir[
MAX_OSPATH
];
gl_mesh.cpp
303
char cache[MAX_QPATH], fullpath[
MAX_OSPATH
], *c;
gl_vidandroid.cpp
303
char gldir[
MAX_OSPATH
];
quakedef.h
103
#define
MAX_OSPATH
128 // max length of a filesystem pathname
gl_screen.cpp
596
char checkname[
MAX_OSPATH
];
screen.cpp
617
char checkname[
MAX_OSPATH
];
host_cmd.cpp
570
char name[
MAX_OSPATH
];
770
char name[
MAX_OSPATH
];
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all
...]
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