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    Searched refs:SkMatrix (Results 101 - 125 of 226) sorted by null

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  /external/skia/gm/
shapes.cpp 46 SkMatrix m;
86 SkMatrix matrix;
  /external/skia/samplecode/
SampleUnitMapper.cpp 32 SkMatrix fMatrix;
114 SkMatrix m;
SampleDash.cpp 21 SkMatrix matrix;
SampleExtractAlpha.cpp 71 SkMatrix matrix;
SampleFuzz.cpp 8 #include "SkMatrix.h"
12 static void set2x3(SkMatrix* m, float a, float b, float c, float d, float e, float f) {
292 SkMatrix matrix;
299 SkMatrix matrix;
SampleStrokePath.cpp 29 SkMatrix matrix;
30 matrix.setRectToRect(srcR, dstR, SkMatrix::kCenter_ScaleToFit);
74 SkMatrix matrix;
SampleTextEffects.cpp 143 Dot2DPathEffect(SkScalar radius, const SkMatrix& matrix)
172 SkMatrix lattice;
182 SkMatrix lattice;
198 Line2DPathEffect(SkScalar width, const SkMatrix& matrix)
248 SkMatrix lattice;
SampleSlides.cpp 59 SkMatrix m;
91 static SkMatrix make_mat() {
92 SkMatrix m;
284 SkMatrix matrix;
385 SkMatrix m;
419 SkMatrix m;
568 Dot2DPathEffect(SkScalar radius, const SkMatrix& matrix)
602 SkMatrix lattice;
613 SkMatrix lattice;
629 Line2DPathEffect(SkScalar width, const SkMatrix& matrix
    [all...]
  /external/skia/src/core/
SkBitmapProcState.cpp 344 bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
349 const SkMatrix* m;
350 bool trivial_matrix = (inv.getType() & ~SkMatrix::kTranslate_Mask) == 0;
396 (inv.getType() > SkMatrix::kTranslate_Mask &&
415 if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
548 if (fInvType <= (SkMatrix::kTranslate_Mask | SkMatrix::kScale_Mask)) {
SkComposeShader.cpp 87 const SkMatrix& matrix) {
95 SkMatrix tmpM;
SkPictureFlat.h 7 #include "SkMatrix.h"
147 static SkFlatMatrix* Flatten(SkChunkAlloc* heap, const SkMatrix& matrix, int index);
149 void unflatten(SkMatrix* result) const {
  /external/skia/src/effects/
Sk1DPathEffect.cpp 102 SkMatrix matrix;
192 SkMatrix matrix;
SkGroupShape.cpp 93 char storage[SkMatrix::kMaxFlattenSize];
111 char storage[SkMatrix::kMaxFlattenSize];
SkGradientShader.cpp 128 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&);
134 SkMatrix fPtsToUnit; // set by subclass
135 SkMatrix fDstToIndex;
136 SkMatrix::MapXYProc fDstToIndexProc;
378 const SkMatrix& matrix) {
383 const SkMatrix& inverse = this->getTotalInverse();
747 static void pts_to_unit_matrix(const SkPoint pts[2], SkMatrix* matrix) {
772 virtual bool setContext(const SkBitmap&, const SkPaint&, const SkMatrix&);
775 virtual BitmapType asABitmap(SkBitmap*, SkMatrix*,
806 const SkMatrix& matrix)
    [all...]
  /external/skia/src/ports/
SkFontHost_mac_atsui.cpp 135 SkMatrix m;
138 fTransform = CGAffineTransformMake(SkScalarToFloat(m[SkMatrix::kMScaleX]),
139 SkScalarToFloat(m[SkMatrix::kMSkewX]),
140 SkScalarToFloat(m[SkMatrix::kMSkewY]),
141 SkScalarToFloat(m[SkMatrix::kMScaleY]),
142 SkScalarToFloat(m[SkMatrix::kMTransX]),
143 SkScalarToFloat(m[SkMatrix::kMTransY]));
390 SkMatrix m;
  /external/webkit/Source/WebCore/platform/graphics/transforms/
AffineTransform.h 44 #include <SkMatrix.h>
169 operator SkMatrix() const;
  /external/chromium/webkit/glue/media/
video_renderer_impl.cc 121 const SkMatrix& total_matrix = canvas->getTotalMatrix();
186 SkMatrix matrix;
220 const SkMatrix& local_matrix = canvas->getTotalMatrix();
304 void VideoRendererImpl::TransformToSkIRect(const SkMatrix& matrix,
  /external/skia/gpu/src/
FlingState.cpp 19 #include "SkMatrix.h"
69 bool FlingState::evaluateMatrix(SkMatrix* matrix) {
  /external/skia/src/pdf/
SkPDFFormXObject.cpp 19 #include "SkMatrix.h"
46 SkMatrix inverse;
  /external/skia/src/utils/
SkNWayCanvas.cpp 109 bool SkNWayCanvas::concat(const SkMatrix& matrix) {
117 void SkNWayCanvas::setMatrix(const SkMatrix& matrix) {
194 void SkNWayCanvas::drawBitmapMatrix(const SkBitmap& bitmap, const SkMatrix& m,
236 const SkPath& path, const SkMatrix* matrix,
  /external/webkit/Source/WebCore/platform/graphics/android/
GLUtils.h 32 #include "SkMatrix.h"
54 static void toSkMatrix(SkMatrix& skmatrix, const TransformationMatrix& matrix);
MediaLayer.cpp 69 bool MediaLayer::drawGL(GLWebViewState* glWebViewState, SkMatrix& matrix)
ScrollableLayerAndroid.cpp 38 SkMatrix localTransform;
LayerAndroid.h 48 class SkMatrix;
135 virtual bool drawGL(GLWebViewState*, SkMatrix&);
136 bool drawChildrenGL(GLWebViewState*, SkMatrix&);
  /external/skia/include/core/
SkPaint.h 33 class SkMatrix;
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