/external/quake/quake/src/QW/client/ |
gl_draw.c | 157 Sys_Error ("Scrap_AllocBlock: full"); 250 Sys_Error ("menu_numcachepics == MAX_CACHED_PICS"); 259 Sys_Error ("Draw_CachePic: failed to load %s", path); 414 Sys_Error ("Couldn't load gfx/conback.lmp"); 731 Sys_Error ("Draw_TransPic: bad coordinates"); 1166 Sys_Error ("GL_LoadTexture: too big"); 1268 Sys_Error ("GL_LoadTexture: too big"); 1366 Sys_Error ("GL_Upload8: s&3"); 1402 Sys_Error ("GL_LoadTexture: cache mismatch"); [all...] |
r_surf.c | 217 Sys_Error ("R_TextureAnimation: broken cycle"); 219 Sys_Error ("R_TextureAnimation: infinite cycle"); 658 Sys_Error ("Unknown tile type");
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mathlib.c | 25 void Sys_Error (char *error, ...); 175 Sys_Error ("BoxOnPlaneSide: Bad signbits"); 281 Sys_Error ("BoxOnPlaneSide: sides==0"); 506 Sys_Error ("FloorDivMod: bad denominator %d\n", denom); 509 // Sys_Error ("FloorDivMod: non-integer numer or denom %f %f\n",
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r_efrag.c | 271 Sys_Error ("R_StoreEfrags: Bad entity type %d\n", clmodel->type);
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cmd.c | 517 Sys_Error ("Cmd_AddCommand after host_initialized"); 720 Sys_Error ("Cmd_CheckParm: NULL");
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r_sprite.c | 192 Sys_Error("R_SetupAndDrawSprite: too many points"); 394 Sys_Error ("R_DrawSprite: Bad sprite type %d", psprite->type);
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draw.c | 77 Sys_Error ("menu_numcachepics == MAX_CACHED_PICS"); 95 Sys_Error ("Draw_CachePic: failed to load %s", path); 355 Sys_Error ("Draw_Pic: bad coordinates"); 406 Sys_Error ("Draw_Pic: bad coordinates"); 455 Sys_Error ("Draw_TransPic: bad coordinates"); 542 Sys_Error ("Draw_TransPic: bad coordinates");
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cl_main.c | 1219 Sys_Error ("Host_Error: recursively entered"); 1233 Sys_Error ("Host_Error: %s\n",string); 1431 Sys_Error ("Only %4.1f megs of memory reported, can't execute game", parms->memsize / (float)0x100000); 1458 Sys_Error ("Couldn't load gfx/palette.lmp"); 1461 Sys_Error ("Couldn't load gfx/colormap.lmp"); 1511 FIXME: this is a callback from Sys_Quit and Sys_Error. It would be better
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r_main.c | 990 Sys_Error ("R_RenderView: NULL worldmodel"); 1075 Sys_Error ("R_RenderView: called without enough stack"); 1078 Sys_Error ("Hunk is missaligned"); 1081 Sys_Error ("Stack is missaligned"); 1084 Sys_Error ("Globals are missaligned");
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snd_dma.c | 286 Sys_Error ("S_FindName: NULL\n"); 289 Sys_Error ("Sound name too long: %s", name); 299 Sys_Error ("S_FindName: out of sfx_t");
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/external/quake/quake/src/WinQuake/ |
r_surf.cpp | 234 Sys_Error ("R_TextureAnimation: broken cycle");
236 Sys_Error ("R_TextureAnimation: infinite cycle");
675 Sys_Error ("Unknown tile type");
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cl_demo.cpp | 127 Sys_Error ("Demo message > MAX_MSGLEN");
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cl_parse.cpp | 414 Sys_Error ("i >= cl.maxclients"); 637 Sys_Error ("CL_NewTranslation: slot > cl.maxclients"); 825 Sys_Error ("svc_lightstyle > MAX_LIGHTSTYLES"); 920 Sys_Error ("svc_updatestat: %i is invalid", i);
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in_sun.cpp | 138 if (!x_disp) Sys_Error( "X display not open!\n" );
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mathlib.cpp | 25 void Sys_Error (char *error, ...);
176 Sys_Error ("BoxOnPlaneSide: Bad signbits");
283 Sys_Error ("BoxOnPlaneSide: sides==0");
508 Sys_Error ("FloorDivMod: bad denominator %d\n", denom);
511 // Sys_Error ("FloorDivMod: non-integer numer or denom %f %f\n",
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net_bw.cpp | 322 Sys_Error("not enough low memory\n");
373 Sys_Error ("BW_Listen: Unable to open accept socket\n");
564 Sys_Error("BW UDP write packet too large: %u\n", len);
600 Sys_Error("BW UDP write packet too large: %u\n", len);
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net_loop.cpp | 165 Sys_Error("Loop_SendMessage: overflow\n");
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r_efrag.cpp | 271 Sys_Error ("R_StoreEfrags: Bad entity type %d\n", clmodel->type);
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cmd.cpp | 537 Sys_Error ("Cmd_AddCommand after host_initialized"); 705 Sys_Error ("Cmd_CheckParm: NULL");
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r_sprite.cpp | 192 Sys_Error("R_SetupAndDrawSprite: too many points");
394 Sys_Error ("R_DrawSprite: Bad sprite type %d", psprite->type);
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net_dgrm.cpp | 171 Sys_Error("Datagram_SendMessage: zero length message\n"); 174 Sys_Error("Datagram_SendMessage: message too big %u\n", data->cursize); 177 Sys_Error("SendMessage: called with canSend == false\n"); 297 Sys_Error("Datagram_SendUnreliableMessage: zero length message\n"); 300 Sys_Error("Datagram_SendUnreliableMessage: message too big %u\n", data->cursize); 557 Sys_Error("Unexpected repsonse to Player Info request\n"); [all...] |
r_main.cpp | 977 Sys_Error ("R_RenderView: NULL worldmodel");
1056 Sys_Error ("R_RenderView: called without enough stack");
1059 Sys_Error ("Hunk is missaligned");
1062 Sys_Error ("Stack is missaligned");
1065 Sys_Error ("Globals are missaligned");
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sv_main.cpp | 127 Sys_Error ("SV_StartSound: volume = %i", volume); 130 Sys_Error ("SV_StartSound: attenuation = %f", attenuation); 133 Sys_Error ("SV_StartSound: channel = %i", channel); 323 Sys_Error ("Host_CheckForNewClients: no free clients"); 915 Sys_Error ("SV_ModelIndex: model %s not precached", name);
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world.cpp | 140 Sys_Error ("SOLID_BSP without MOVETYPE_PUSH"); 145 Sys_Error ("MOVETYPE_PUSH with a non bsp model"); 500 Sys_Error ("SV_HullPointContents: bad node number"); 609 Sys_Error ("SV_RecursiveHullCheck: bad node number"); 830 Sys_Error ("Trigger in clipping list");
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net_ipx.cpp | 322 Sys_Error ("IPX_Listen: Unable to open accept socket\n");
389 Sys_Error("IPX_OpenSocket: handle allocation failed\n");
473 Sys_Error("IPX_Read: buffer too small (%d vs %d)\n", len, copylen);
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