/frameworks/base/opengl/tests/testLatency/src/com/android/testlatency/ |
TestLatencyView.java | 174 int[] compiled = new int[1]; local 175 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 176 if (compiled[0] == 0) {
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/packages/experimental/CameraPreviewTest/src/com/example/android/videochatcameratest/ |
SurfaceTextureView.java | 39 int[] compiled = new int[1]; local 40 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 41 if (compiled[0] == 0) {
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/external/v8/test/mjsunit/ |
debug-stepin-call-function-stub.js | 83 // Run three times. First time the function will be compiled lazily, 98 // of call. Use different pair of functions so that g2 is compiled lazily. 99 // Run twice: first time function will be compiled lazily, second time
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/development/tools/emulator/opengl/tests/translator_tests/GLES_V2/ |
triangleV2.cpp | 104 GLint compiled; local 114 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 115 if(!compiled)
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/frameworks/base/opengl/tests/gl2_basic/ |
gl2_basic.cpp | 81 GLint compiled = 0; local 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 83 if (!compiled) {
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/external/chromium/chrome/browser/chromeos/ |
wm_overview_title.cc | 29 #error This file is only meant to be compiled for ChromeOS
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plugin_selection_policy.cc | 23 #error This file is meant to be compiled on ChromeOS only.
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/external/chromium/chrome/browser/ |
oom_priority_manager.cc | 22 #error This file only meant to be compiled on ChromeOS
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/external/dropbear/ |
options.h | 410 #error You must compiled with either DROPBEAR_CLIENT or DROPBEAR_SERVER selected
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/external/v8/test/mjsunit/regress/ |
regress-1145.js | 32 // compiled functions with syntax errors into early errors). 35 // A lazily compiled function with a syntax error that is attempted inlined
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regress-260.js | 30 // compiled twice.
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/external/valgrind/main/drd/tests/ |
annotate_rwlock.c | 22 #error Sorry, but this test program can only be compiled by a compiler that\
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circular_buffer.c | 22 #error Sorry, but this test program can only be compiled by a compiler that\
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/external/valgrind/main/helgrind/tests/ |
annotate_rwlock.c | 32 #error Sorry, but this test program can only be compiled by a compiler that\
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/development/scripts/app_engine_server/gae_shell/ |
shell.py | 220 compiled = compile(statement, '<string>', 'single') 266 exec compiled in statement_module.__dict__
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/external/mesa3d/docs/OLD/ |
MESA_trace.spec | 35 valid (but possibly incomplete) C code and can be compiled and 271 TracePointerMESA and TracePointerRangeMESA are not compiled into display lists.
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/packages/apps/Email/emailcommon/ |
Android.mk | 19 # AIDL files are also compiled into the static library
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/frameworks/base/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/ |
GL2CameraEye.java | 387 int[] compiled = new int[1]; local 388 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 389 if (compiled[0] == 0) {
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/frameworks/base/opengl/tests/gl2_copyTexImage/ |
gl2_copyTexImage.cpp | 81 GLint compiled = 0; local 82 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 83 if (!compiled) {
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/frameworks/base/opengl/tests/gl2_yuvtex/ |
gl2_yuvtex.cpp | 88 GLint compiled = 0; local 89 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 90 if (!compiled) {
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/frameworks/media/libvideoeditor/lvpp/ |
NativeWindowRenderer.cpp | 295 GLint compiled = 0; local 296 glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); 297 if (!compiled) {
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/packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/ |
RendererUtils.java | 326 int[] compiled = new int[1]; local 327 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 328 if (compiled[0] == 0) {
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/system/media/wilhelm/tests/native-media/src/com/example/nativemedia/ |
MyGLSurfaceView.java | 360 int[] compiled = new int[1]; local 361 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0); 362 if (compiled[0] == 0) {
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/external/markdown/markdown/ |
inlinepatterns.py | 137 """ Return a compiled regular expression. """
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/external/elfutils/ |
elfutils.spec | 2 Summary: A collection of utilities and DSOs to handle compiled objects. 36 Summary: Development libraries to handle compiled objects. 44 applications for handling compiled objects. libebl provides some 73 applications for handling compiled objects. libelf allows you to
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