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  /development/tools/emulator/opengl/host/libs/Translator/GLcommon/
DummyGLfuncs.cpp 187 GLboolean GL_APIENTRY dummy_glIsProgram(GLuint program){ return false;}
227 void GL_APIENTRY dummy_glAttachShader(GLuint program, GLuint shader){}
228 void GL_APIENTRY dummy_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name){}
232 void GL_APIENTRY dummy_glDeleteProgram(GLuint program){}
234 void GL_APIENTRY dummy_glDetachShader(GLuint program, GLuint shader){}
235 void GL_APIENTRY dummy_glLinkProgram(GLuint program){}
236 void GL_APIENTRY dummy_glUseProgram(GLuint program){}
237 void GL_APIENTRY dummy_glValidateProgram(GLuint program){}
238 void GL_APIENTRY dummy_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name){}
239 void GL_APIENTRY dummy_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name){
    [all...]
DummyGLfuncs.h 194 GLboolean GL_APIENTRY dummy_glIsProgram(GLuint program);
234 void GL_APIENTRY dummy_glAttachShader(GLuint program, GLuint shader);
235 void GL_APIENTRY dummy_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name);
239 void GL_APIENTRY dummy_glDeleteProgram(GLuint program);
241 void GL_APIENTRY dummy_glDetachShader(GLuint program, GLuint shader);
242 void GL_APIENTRY dummy_glLinkProgram(GLuint program);
243 void GL_APIENTRY dummy_glUseProgram(GLuint program);
244 void GL_APIENTRY dummy_glValidateProgram(GLuint program);
245 void GL_APIENTRY dummy_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
246 void GL_APIENTRY dummy_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/include/GLES2/
gl2.h 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    [all...]
  /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/
GLDispatch.h 199 static GLboolean (GL_APIENTRY *glIsProgram)(GLuint program);
234 static void (GL_APIENTRY *glAttachShader)(GLuint program, GLuint shader);
235 static void (GL_APIENTRY *glBindAttribLocation)(GLuint program, GLuint index, const GLchar* name);
239 static void (GL_APIENTRY *glDeleteProgram)(GLuint program);
241 static void (GL_APIENTRY *glDetachShader)(GLuint program, GLuint shader);
242 static void (GL_APIENTRY *glLinkProgram)(GLuint program);
243 static void (GL_APIENTRY *glUseProgram)(GLuint program);
244 static void (GL_APIENTRY *glValidateProgram)(GLuint program);
245 static void (GL_APIENTRY *glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
246 static void (GL_APIENTRY *glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
    [all...]
  /external/mesa3d/include/GLES2/
gl2.h 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    [all...]
  /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/
gl2.h 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    [all...]
  /frameworks/base/opengl/include/GLES2/
gl2.h 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog)
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
    [all...]
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
    [all...]
  /prebuilt/ndk/android-ndk-r5/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
    [all...]
  /prebuilt/ndk/android-ndk-r6/platforms/android-5/arch-arm/usr/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
    [all...]
  /prebuilt/ndk/android-ndk-r6/platforms/android-5/arch-x86/usr/include/GLES2/
gl2.h 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name);
503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program);
510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name);
529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name);
537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)
    [all...]
  /external/jpeg/
configure 160 --libexecdir=DIR program executables in DIR [EPREFIX/libexec]
173 --program-prefix=PREFIX prepend PREFIX to installed program names
174 --program-suffix=SUFFIX append SUFFIX to installed program names
175 --program-transform-name=PROGRAM
176 run sed PROGRAM on installed program names
265 -program-prefix | --program-prefix | --program-prefi | --program-pref
    [all...]
  /external/chromium/base/
command_line_unittest.cc 26 L"program --foo= -bAr /Spaetzel=pierogi /Baz flim "
35 const char* argv[] = {"program", "--foo=", "-bar",
46 EXPECT_FALSE(cl.HasSwitch("program"));
53 EXPECT_EQ(FilePath(FILE_PATH_LITERAL("program")).value(),
129 CommandLine cl(FilePath(FILE_PATH_LITERAL("Program")));
148 EXPECT_EQ(L"\"Program\" "
158 // Tests that when AppendArguments is called that the program is set correctly
162 CommandLine cl1(FilePath(FILE_PATH_LITERAL("Program")));
183 // Make sure that the program part of a command line is always quoted.
187 const FilePath kProgram(L"Program");
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  /external/llvm/bindings/ocaml/analysis/
llvm_analysis.mli 26 validation report to [stderr] and aborts the program if it is invalid. See
32 validation report to [stderr] and aborts the program if it is invalid. See
  /external/netperf/
netsh.h 37 extern char *program; /* program invocation name */
  /external/openssl/crypto/des/
FILES0 23 destest.c - Source for libdes.a test program.
24 speed.c - Source for libdes.a timing program.
69 testdes.pl - Testing program for des.pl
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
ResourceManager.h 24 class Program;
53 void deleteProgram(GLuint program);
59 Program *getProgram(GLuint handle);
80 typedef std::map<GLuint, Program*> ProgramMap;
  /external/webkit/Source/WebCore/html/canvas/
WebGLRenderingContext.cpp 632 void WebGLRenderingContext::attachShader(WebGLProgram* program, WebGLShader* shader, ExceptionCode& ec)
635 if (isContextLost() || !validateWebGLObject(program) || !validateWebGLObject(shader))
637 if (!program->attachShader(shader)) {
641 m_context->attachShader(objectOrZero(program), objectOrZero(shader));
646 void WebGLRenderingContext::bindAttribLocation(WebGLProgram* program, GC3Duint index, const String& name, ExceptionCode& ec)
649 if (isContextLost() || !validateWebGLObject(program))
653 m_context->bindAttribLocation(objectOrZero(program), index, name);
    [all...]
  /frameworks/base/libs/hwui/
ProgramCache.cpp 360 PROGRAM_LOGD("Clearing program cache");
369 Program* ProgramCache::get(const ProgramDescription& description) {
372 Program* program = NULL; local
374 description.log("Could not find program");
375 program = generateProgram(description, key);
376 mCache.add(key, program);
378 program = mCache.valueAt(index);
380 return program;
384 // Program generatio
391 Program* program = new Program(vertexShader.string(), fragmentShader.string()); local
    [all...]
  /frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
VideoDumpView.java 385 // Load the program, which is the basics rules to draw the vertexes and textures.
624 int program = GLES20.glCreateProgram(); local
625 if (program != 0) {
626 GLES20.glAttachShader(program, vertexShader);
628 GLES20.glAttachShader(program, pixelShader);
630 GLES20.glLinkProgram(program);
632 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
634 Log.e(TAG, "Could not link program: ");
635 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
636 GLES20.glDeleteProgram(program);
    [all...]
  /external/protobuf/src/google/protobuf/compiler/
subprocess.cc 72 void Subprocess::Start(const string& program, SearchMode search_mode) {
113 char* name_copy = strdup(program.c_str());
118 if (CreateProcess((search_mode == SEARCH_PATH) ? NULL : program.c_str(),
287 void Subprocess::Start(const string& program, SearchMode search_mode) {
298 char* argv[2] = { strdup(program.c_str()), NULL };
325 const char* message = ": program not found or is not executable\n";
  /external/skia/gpu/include/
GrGLInterface.h 89 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader);
90 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name);
110 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLDeleteProgramProc)(GrGLuint program);
128 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLGetProgramInfoLogProc)(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, char* infolog);
129 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLGetProgramivProc)(GrGLuint program, GrGLenum pname, GrGLint* params);
133 typedef GrGLint (GR_GL_FUNCTION_TYPE *GrGLGetUniformLocationProc)(GrGLuint program, const char* name);
135 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLLinkProgramProc)(GrGLuint program);
174 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLUseProgramProc)(GrGLuint program);
205 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBindFragDataLocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name);

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