| /development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
| DummyGLfuncs.cpp | 187 GLboolean GL_APIENTRY dummy_glIsProgram(GLuint program){ return false;} 227 void GL_APIENTRY dummy_glAttachShader(GLuint program, GLuint shader){} 228 void GL_APIENTRY dummy_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name){} 232 void GL_APIENTRY dummy_glDeleteProgram(GLuint program){} 234 void GL_APIENTRY dummy_glDetachShader(GLuint program, GLuint shader){} 235 void GL_APIENTRY dummy_glLinkProgram(GLuint program){} 236 void GL_APIENTRY dummy_glUseProgram(GLuint program){} 237 void GL_APIENTRY dummy_glValidateProgram(GLuint program){} 238 void GL_APIENTRY dummy_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name){} 239 void GL_APIENTRY dummy_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name){ [all...] |
| DummyGLfuncs.h | 194 GLboolean GL_APIENTRY dummy_glIsProgram(GLuint program); 234 void GL_APIENTRY dummy_glAttachShader(GLuint program, GLuint shader); 235 void GL_APIENTRY dummy_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name); 239 void GL_APIENTRY dummy_glDeleteProgram(GLuint program); 241 void GL_APIENTRY dummy_glDetachShader(GLuint program, GLuint shader); 242 void GL_APIENTRY dummy_glLinkProgram(GLuint program); 243 void GL_APIENTRY dummy_glUseProgram(GLuint program); 244 void GL_APIENTRY dummy_glValidateProgram(GLuint program); 245 void GL_APIENTRY dummy_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 246 void GL_APIENTRY dummy_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) [all...] |
| /development/tools/emulator/opengl/host/libs/Translator/include/GLES2/ |
| gl2.h | 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); 538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) [all...] |
| /development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/ |
| GLDispatch.h | 199 static GLboolean (GL_APIENTRY *glIsProgram)(GLuint program); 234 static void (GL_APIENTRY *glAttachShader)(GLuint program, GLuint shader); 235 static void (GL_APIENTRY *glBindAttribLocation)(GLuint program, GLuint index, const GLchar* name); 239 static void (GL_APIENTRY *glDeleteProgram)(GLuint program); 241 static void (GL_APIENTRY *glDetachShader)(GLuint program, GLuint shader); 242 static void (GL_APIENTRY *glLinkProgram)(GLuint program); 243 static void (GL_APIENTRY *glUseProgram)(GLuint program); 244 static void (GL_APIENTRY *glValidateProgram)(GLuint program); 245 static void (GL_APIENTRY *glGetActiveAttrib)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 246 static void (GL_APIENTRY *glGetActiveUniform)(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name) [all...] |
| /external/mesa3d/include/GLES2/ |
| gl2.h | 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); 538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) [all...] |
| /external/webkit/Source/ThirdParty/ANGLE/include/GLES2/ |
| gl2.h | 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); 538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) [all...] |
| /frameworks/base/opengl/include/GLES2/ |
| gl2.h | 475 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 476 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 504 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 511 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 528 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 529 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 530 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 531 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); 538 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 539 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog) [all...] |
| /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/GLES2/ |
| gl2.h | 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name); 537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) [all...] |
| /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/GLES2/ |
| gl2.h | 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name); 537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) [all...] |
| /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/GLES2/ |
| gl2.h | 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name); 537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) [all...] |
| /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/GLES2/ |
| gl2.h | 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name); 537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) [all...] |
| /prebuilt/ndk/android-ndk-r5/platforms/android-5/arch-arm/usr/include/GLES2/ |
| gl2.h | 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name); 537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) [all...] |
| /prebuilt/ndk/android-ndk-r6/platforms/android-5/arch-arm/usr/include/GLES2/ |
| gl2.h | 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name); 537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) [all...] |
| /prebuilt/ndk/android-ndk-r6/platforms/android-5/arch-x86/usr/include/GLES2/ |
| gl2.h | 474 GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 475 GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const char* name); 503 GL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 510 GL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 527 GL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 528 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name); 529 GL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 530 GL_APICALL int GL_APIENTRY glGetAttribLocation (GLuint program, const char* name); 537 GL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 538 GL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) [all...] |
| /external/jpeg/ |
| configure | 160 --libexecdir=DIR program executables in DIR [EPREFIX/libexec] 173 --program-prefix=PREFIX prepend PREFIX to installed program names 174 --program-suffix=SUFFIX append SUFFIX to installed program names 175 --program-transform-name=PROGRAM 176 run sed PROGRAM on installed program names 265 -program-prefix | --program-prefix | --program-prefi | --program-pref [all...] |
| /external/chromium/base/ |
| command_line_unittest.cc | 26 L"program --foo= -bAr /Spaetzel=pierogi /Baz flim " 35 const char* argv[] = {"program", "--foo=", "-bar", 46 EXPECT_FALSE(cl.HasSwitch("program")); 53 EXPECT_EQ(FilePath(FILE_PATH_LITERAL("program")).value(), 129 CommandLine cl(FilePath(FILE_PATH_LITERAL("Program"))); 148 EXPECT_EQ(L"\"Program\" " 158 // Tests that when AppendArguments is called that the program is set correctly 162 CommandLine cl1(FilePath(FILE_PATH_LITERAL("Program"))); 183 // Make sure that the program part of a command line is always quoted. 187 const FilePath kProgram(L"Program"); [all...] |
| /external/llvm/bindings/ocaml/analysis/ |
| llvm_analysis.mli | 26 validation report to [stderr] and aborts the program if it is invalid. See 32 validation report to [stderr] and aborts the program if it is invalid. See
|
| /external/netperf/ |
| netsh.h | 37 extern char *program; /* program invocation name */
|
| /external/openssl/crypto/des/ |
| FILES0 | 23 destest.c - Source for libdes.a test program. 24 speed.c - Source for libdes.a timing program. 69 testdes.pl - Testing program for des.pl
|
| /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
| ResourceManager.h | 24 class Program; 53 void deleteProgram(GLuint program); 59 Program *getProgram(GLuint handle); 80 typedef std::map<GLuint, Program*> ProgramMap;
|
| /external/webkit/Source/WebCore/html/canvas/ |
| WebGLRenderingContext.cpp | 632 void WebGLRenderingContext::attachShader(WebGLProgram* program, WebGLShader* shader, ExceptionCode& ec) 635 if (isContextLost() || !validateWebGLObject(program) || !validateWebGLObject(shader)) 637 if (!program->attachShader(shader)) { 641 m_context->attachShader(objectOrZero(program), objectOrZero(shader)); 646 void WebGLRenderingContext::bindAttribLocation(WebGLProgram* program, GC3Duint index, const String& name, ExceptionCode& ec) 649 if (isContextLost() || !validateWebGLObject(program)) 653 m_context->bindAttribLocation(objectOrZero(program), index, name); [all...] |
| /frameworks/base/libs/hwui/ |
| ProgramCache.cpp | 360 PROGRAM_LOGD("Clearing program cache"); 369 Program* ProgramCache::get(const ProgramDescription& description) { 372 Program* program = NULL; local 374 description.log("Could not find program"); 375 program = generateProgram(description, key); 376 mCache.add(key, program); 378 program = mCache.valueAt(index); 380 return program; 384 // Program generatio 391 Program* program = new Program(vertexShader.string(), fragmentShader.string()); local [all...] |
| /frameworks/base/media/tests/MediaDump/src/com/android/mediadump/ |
| VideoDumpView.java | 385 // Load the program, which is the basics rules to draw the vertexes and textures. 624 int program = GLES20.glCreateProgram(); local 625 if (program != 0) { 626 GLES20.glAttachShader(program, vertexShader); 628 GLES20.glAttachShader(program, pixelShader); 630 GLES20.glLinkProgram(program); 632 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0); 634 Log.e(TAG, "Could not link program: "); 635 Log.e(TAG, GLES20.glGetProgramInfoLog(program)); 636 GLES20.glDeleteProgram(program); [all...] |
| /external/protobuf/src/google/protobuf/compiler/ |
| subprocess.cc | 72 void Subprocess::Start(const string& program, SearchMode search_mode) { 113 char* name_copy = strdup(program.c_str()); 118 if (CreateProcess((search_mode == SEARCH_PATH) ? NULL : program.c_str(), 287 void Subprocess::Start(const string& program, SearchMode search_mode) { 298 char* argv[2] = { strdup(program.c_str()), NULL }; 325 const char* message = ": program not found or is not executable\n";
|
| /external/skia/gpu/include/ |
| GrGLInterface.h | 89 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLAttachShaderProc)(GrGLuint program, GrGLuint shader); 90 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBindAttribLocationProc)(GrGLuint program, GrGLuint index, const char* name); 110 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLDeleteProgramProc)(GrGLuint program); 128 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLGetProgramInfoLogProc)(GrGLuint program, GrGLsizei bufsize, GrGLsizei* length, char* infolog); 129 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLGetProgramivProc)(GrGLuint program, GrGLenum pname, GrGLint* params); 133 typedef GrGLint (GR_GL_FUNCTION_TYPE *GrGLGetUniformLocationProc)(GrGLuint program, const char* name); 135 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLLinkProgramProc)(GrGLuint program); 174 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLUseProgramProc)(GrGLuint program); 205 typedef GrGLvoid (GR_GL_FUNCTION_TYPE *GrGLBindFragDataLocationIndexedProc)(GrGLuint program, GrGLuint colorNumber, GrGLuint index, const GrGLchar * name);
|