/prebuilt/ndk/android-ndk-r6/platforms/android-3/arch-x86/usr/include/linux/sunrpc/ |
stats.h | 18 struct rpc_program * program; member in struct:rpc_stat 32 struct svc_program * program; member in struct:svc_stat
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
LoopBlinnShader.cpp | 34 LoopBlinnShader::LoopBlinnShader(GraphicsContext3D* context, unsigned program) 35 : Shader(context, program) 37 m_worldViewProjectionLocation = context->getUniformLocation(program, "worldViewProjection"); 38 m_positionLocation = context->getAttribLocation(program, "position"); 39 m_klmLocation = context->getAttribLocation(program, "klm");
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LoopBlinnShader.h | 43 LoopBlinnShader(GraphicsContext3D*, unsigned program);
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
ShaderChromium.cpp | 45 bool VertexShaderPosTex::init(GraphicsContext3D* context, unsigned program) 47 m_matrixLocation = context->getUniformLocation(program, "matrix"); 73 bool VertexShaderPosTexYUVStretch::init(GraphicsContext3D* context, unsigned program) 75 m_matrixLocation = context->getUniformLocation(program, "matrix"); 76 m_yWidthScaleFactorLocation = context->getUniformLocation(program, "y_widthScaleFactor"); 77 m_uvWidthScaleFactorLocation = context->getUniformLocation(program, "uv_widthScaleFactor"); 106 bool VertexShaderPos::init(GraphicsContext3D* context, unsigned program) 108 m_matrixLocation = context->getUniformLocation(program, "matrix"); 130 bool VertexShaderPosTexTransform::init(GraphicsContext3D* context, unsigned program) 132 m_matrixLocation = context->getUniformLocation(program, "matrix") [all...] |
ShaderChromium.h | 45 bool init(GraphicsContext3D*, unsigned program); 58 bool init(GraphicsContext3D*, unsigned program); 75 bool init(GraphicsContext3D*, unsigned program); 88 bool init(GraphicsContext3D*, unsigned program); 103 bool init(GraphicsContext3D*, unsigned program); 132 bool init(GraphicsContext3D*, unsigned program); 154 bool init(GraphicsContext3D*, unsigned program); 177 bool init(GraphicsContext3D*, unsigned program);
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/dalvik/vm/mterp/x86-atom/ |
stub.S | 20 SAVE_PC_FP_TO_GLUE %edx # save program counter and frame pointer 24 LOAD_PC_FP_FROM_GLUE # restore program counter and frame pointer
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/external/llvm/test/FrontendFortran/ |
cpow.f90 | 4 ! Program to test the power (**) operator 5 program testpow 18 end program
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/mediacontrol/mutebutton/ |
mute_button.edc | 49 program { 54 program {
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/mediacontrol/playpausebutton/ |
playpause_button.edc | 49 program { 54 program {
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/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
GLSharedGroup.h | 91 bool isProgram(GLuint program); 92 bool isProgramInitialized(GLuint program); 93 void addProgramData(GLuint program); 94 void initProgramData(GLuint program, GLuint numIndexes); 95 void deleteProgramData(GLuint program); 96 void setProgramIndexInfo(GLuint program, GLuint index, GLint base, GLint size, GLenum type); 97 GLenum getProgramUniformType(GLuint program, GLint location); 98 void setupLocationShiftWAR(GLuint program); 99 GLint locationWARHostToApp(GLuint program, GLint hostLoc, GLint arrIndex); 100 GLint locationWARAppToHost(GLuint program, GLint appLoc) [all...] |
GLSharedGroup.cpp | 177 void GLSharedGroup::addProgramData(GLuint program) 180 ProgramData *pData = m_programs.valueFor(program); 183 m_programs.removeItem(program); 187 m_programs.add(program,new ProgramData()); 190 void GLSharedGroup::initProgramData(GLuint program, GLuint numIndexes) 193 ProgramData *pData = m_programs.valueFor(program); 200 bool GLSharedGroup::isProgramInitialized(GLuint program) 203 ProgramData* pData = m_programs.valueFor(program); 211 void GLSharedGroup::deleteProgramData(GLuint program) 214 ProgramData *pData = m_programs.valueFor(program); [all...] |
/external/webkit/Source/WebCore/platform/graphics/chromium/cc/ |
CCPluginLayerImpl.cpp | 52 const CCPluginLayerImpl::Program* program = layerRenderer()->pluginLayerProgram(); local 53 ASSERT(program && program->initialized()); 65 layerRenderer()->useShader(program->program()); 66 GLC(context, context->uniform1i(program->fragmentShader().samplerLocation(), 0)); 69 program->vertexShader().matrixLocation(), 70 program->fragmentShader().alphaLocation());
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CCVideoLayerImpl.cpp | 104 void CCVideoLayerImpl::drawYUV(const CCVideoLayerImpl::YUVProgram* program) const 118 layerRenderer()->useShader(program->program()); 123 GLC(context, context->uniform1f(program->vertexShader().yWidthScaleFactorLocation(), yWidthScaleFactor)); 124 GLC(context, context->uniform1f(program->vertexShader().uvWidthScaleFactorLocation(), uvWidthScaleFactor)); 126 GLC(context, context->uniform1i(program->fragmentShader().yTextureLocation(), 1)); 127 GLC(context, context->uniform1i(program->fragmentShader().uTextureLocation(), 2)); 128 GLC(context, context->uniform1i(program->fragmentShader().vTextureLocation(), 3)); 130 GLC(context, context->uniformMatrix3fv(program->fragmentShader().ccMatrixLocation(), 0, const_cast<float*>(yuv2RGB), 1)); 131 GLC(context, context->uniform3fv(program->fragmentShader().yuvAdjLocation(), const_cast<float*>(yuvAdjust), 1)) [all...] |
/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/rpcsvc/ |
nis_callback.x | 4 % * media and as a part of the software program in whole or part. Users 7 % * program developed by the user or with the express written consent of 59 program CB_PROG {
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spray.x | 7 * media and as a part of the software program in whole or part. Users 10 * program developed by the user. 61 program SPRAYPROG {
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/development/tools/glesv2debugger/src/com/android/glesv2debugger/ |
GLServerShader.java | 164 GLProgram program = ctx.serverShader.programs.get(name); local 165 if (program != null) 166 return program; 172 // void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) 174 GLProgram program = getProgram(msg.getArg0()); local 175 assert program != null; 177 assert program != null; 179 program.vert = shader.name; 181 program.frag = shader.name; 182 shader.programs.add(program.name) [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gldebugger/ |
GLServerShader.java | 164 GLProgram program = ctx.serverShader.programs.get(name); local 165 if (program != null) 166 return program; 172 // void API_ENTRY(glAttachShader)(GLuint program, GLuint shader) 174 GLProgram program = getProgram(msg.getArg0()); local 175 assert program != null; 177 assert program != null; 179 program.vert = shader.name; 181 program.frag = shader.name; 182 shader.programs.add(program.name) [all...] |
/external/mesa3d/include/pixelflinger2/ |
pixelflinger2_interface.h | 204 // runs active vertex shader using currently set program; no error checking 210 // rasters a vertex processed triangle using active program; scizors to frame surface 213 // rasters a vertex processed trapezoid using active program; scizors to frame surface 233 // creates empty program 236 // attaches a shader to program 237 void (* ShaderAttach)(const GGLInterface_t * iface, gl_shader_program_t * program, 240 // detaches a shader from program 241 void (* ShaderDetach)(const GGLInterface_t * iface, gl_shader_program_t * program, 244 // duplicates shaders to program, and links varyings / attributes 245 GLboolean (* ShaderProgramLink)(gl_shader_program_t * program, const char ** infoLog) [all...] |
/external/webkit/Source/WebKit/efl/DefaultTheme/widget/search/cancel/ |
search_cancel.edc | 86 program { 94 program { 102 program { 110 program { 118 program {
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/search/decoration/ |
search_decoration.edc | 87 program { 95 program { 103 program { 111 program { 119 program {
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/frameworks/base/opengl/libagl2/src/ |
shader.cpp | 26 void glAttachShader(GLuint program, GLuint shader) 29 ctx->iface->ShaderAttach(ctx->iface, n2p(program), n2s(shader)); 32 void glBindAttribLocation(GLuint program, GLuint index, const GLchar* name) 35 ctx->iface->ShaderAttributeBind(n2p(program), index, name); 57 void glDeleteProgram(GLuint program) 60 ctx->iface->ShaderProgramDelete(ctx->iface, n2p(program)); 69 void glDetachShader(GLuint program, GLuint shader) 72 ctx->iface->ShaderDetach(ctx->iface, n2p(program), n2s(shader)); 75 GLint glGetAttribLocation(GLuint program, const GLchar* name) 78 GLint location = ctx->iface->ShaderAttributeLocation(n2p(program), name) [all...] |
/external/webkit/Source/JavaScriptCore/runtime/ |
Completion.cpp | 42 ProgramExecutable* program = ProgramExecutable::create(exec, source); local 43 JSObject* error = program->checkSyntax(exec); 55 ProgramExecutable* program = ProgramExecutable::create(exec, source); local 56 if (!program) { 64 JSValue result = exec->interpreter()->execute(program, exec, scopeChain, thisObj);
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/button/ |
button.edc | 123 program { 131 program { 139 program { 147 program { 155 program { 163 program {
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/check/ |
check.edc | 128 program { 136 program { 144 program { 152 program { 160 program { 168 program {
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/external/webkit/Source/WebKit/efl/DefaultTheme/widget/entry/ |
entry.edc | 114 program { 122 program { 130 program { 138 program { 146 program { 154 program {
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