| /frameworks/base/opengl/tests/gl2_java/src/com/android/gl2java/ | 
| GL2JavaView.java | 123             int program = GLES20.glCreateProgram();  local 124             if (program != 0) {
 125                 GLES20.glAttachShader(program, vertexShader);
 127                 GLES20.glAttachShader(program, pixelShader);
 129                 GLES20.glLinkProgram(program);
 131                 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
 133                     Log.e(TAG, "Could not link program: ");
 134                     Log.e(TAG, GLES20.glGetProgramInfoLog(program));
 135                     GLES20.glDeleteProgram(program);
 136                     program = 0
 [all...]
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| /ndk/sources/host-tools/sed-4.2.1/build-aux/ | 
| help2man | 7 # This program is free software; you can redistribute it and/or modify 12 # This program is distributed in the hope that it will be useful,
 18 # along with this program; if not, write to the Free Software Foundation,
 50  -S, --source=TEXT       source of program (FSF, Debian, ...)
 198 (my $program = $ARGV[0]) =~ s!.*/!!;
 199 my $package = $program;
 216 #   <program> <version>
 217 #   {GNU,Free} <program> <version>
 218 #   <program> ({GNU,Free} <package>) <version>
 219 #   <program> - {GNU,Free} <package> <version
 [all...]
 | 
| /external/bison/djgpp/ | 
| subpipe.c | 5    This program is free software; you can redistribute it and/or modify 10    This program is distributed in the hope that it will be useful,
 16    along with this program; if not, write to the Free Software Foundation,
 172   char *program;  local
 179   program = strrchr(arguments[0], '/');
 180   if (program)
 181     program++;
 183     program = arguments[0];
 220   status = spawnvp(P_WAIT, program, arguments);
 226     error(EXIT_FAILURE, 0, _("subsidiary program `%s' interrupted"), program)
 [all...]
 | 
| /external/webkit/Source/JavaScriptCore/qt/api/ | 
| qscriptengine_p.cpp | 51 QScriptSyntaxCheckResultPrivate* QScriptEnginePrivate::checkSyntax(const QString& program) 54     JSStringRef source = QScriptConverter::toString(program);
 65     Evaluates program and returns the result of the evaluation.
 68 QScriptValuePrivate* QScriptEnginePrivate::evaluate(const QString& program, const QString& fileName, int lineNumber)
 70     JSStringRef script = QScriptConverter::toString(program);
 79     Evaluates program and returns the result of the evaluation.
 82 QScriptValuePrivate* QScriptEnginePrivate::evaluate(const QScriptProgramPrivate* program)
 84     if (program->isNull())
 86     return new QScriptValuePrivate(this, evaluate(*program, program->file(), program->line()))
 [all...]
 | 
| qscriptengine.cpp | 49   Checks the syntax of the given \a program. Returns a 52 QScriptSyntaxCheckResult QScriptEngine::checkSyntax(const QString &program)
 62     return QScriptSyntaxCheckResultPrivate::get(engine->checkSyntax(program));
 66     Evaluates \a program, using \a lineNumber as the base line number,
 71     The evaluation of \a program can cause an exception in the
 78     program; line number information reported by the engine that pertain
 80     based on this argument. For example, if \a program consists of two
 90 QScriptValue QScriptEngine::evaluate(const QString& program, const QString& fileName, int lineNumber)
 92     return QScriptValuePrivate::get(d_ptr->evaluate(program, fileName, lineNumber));
 95 QScriptValue QScriptEngine::evaluate(const QScriptProgram& program)
 [all...]
 | 
| qscriptengine.h | 45     static QScriptSyntaxCheckResult checkSyntax(const QString& program); 46     QScriptValue evaluate(const QString& program, const QString& fileName = QString(), int lineNumber = 1);
 47     QScriptValue evaluate(const QScriptProgram& program);
 
 | 
| /external/webkit/Source/WebCore/platform/graphics/chromium/ | 
| RenderSurfaceChromium.cpp | 107     const RenderSurfaceChromium::Program* program = layerRenderer()->renderSurfaceProgram();  local 109     ASSERT(program && program->initialized());
 114             layerRenderer()->useShader(maskProgram->program());
 129         layerRenderer()->useShader(program->program());
 131         GLC(context3D, context3D->uniform1i(program->fragmentShader().samplerLocation(), 0));
 132         shaderMatrixLocation = program->vertexShader().matrixLocation();
 133         shaderAlphaLocation = program->fragmentShader().alphaLocation()
 [all...]
 | 
| /ndk/tests/build/stdint-c++/jni/ | 
| Android.mk | 7 # - All constants should be defined when <stdint.h> is included from a C program 9 # - When included from a C++ program, limit-related macros should only be
 12 # - When included from a C++ program, constant-related macros should only be
 
 | 
| /external/grub/docs/ | 
| help2man | 6 # This program is free software; you can redistribute it and/or modify 11 # This program is distributed in the hope that it will be useful,
 17 # along with this program; if not, write to the Free Software Foundation,
 170 (my $program = $ARGV[0]) =~ s!.*/!!;
 171 my $package = $program;
 188 #   <program> <version>
 189 #   {GNU,Free} <program> <version>
 190 #   <program> ({GNU,Free} <package>) <version>
 191 #   <program> - {GNU,Free} <package> <version>
 200     $program = $1
 [all...]
 | 
| /development/tools/emulator/opengl/system/GLESv2_enc/ | 
| GL2EncoderUtils.cpp | 34 GLenum uniformType(void * self, GLuint program, GLint location) 38     return ctx->shared()->getProgramUniformType(program, location);
 
 | 
| GL2EncoderUtils.h | 22     GLenum uniformType(void * self, GLuint program, GLint location); 
 | 
| /external/kernel-headers/original/linux/sunrpc/ | 
| stats.h | 15 	struct rpc_program *	program;  member in struct:rpc_stat 29 	struct svc_program *	program;  member in struct:svc_stat
 
 | 
| /prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/rpcsvc/ | 
| rquota.x | 47 program RQUOTAPROG { 
 | 
| /sdk/emulator/qtools/ | 
| bb_dump.cpp | 13 void Usage(const char *program) 15     fprintf(stderr, "Usage: %s [options] trace_file elf_file\n", program);
 
 | 
| /system/media/mca/filterfw/java/android/filterfw/core/ | 
| ProgramPort.java | 40         return "Program " + super.toString(); 49                     Program program = (Program)fieldValue;  local
 50                     program.setHostValue(mVarName, mValue);
 55                     "Access to program field '" + mField.getName() + "' was denied!");
 57                 throw new RuntimeException("Non Program field '" + mField.getName()
 
 | 
| /external/mesa3d/test/ | 
| main.cpp | 72    gl_shader_program * program = ggl->ShaderProgramCreate(ggl);  local 74    ggl->ShaderAttributeBind(program, 0, "aPosition");
 75    ggl->ShaderAttributeBind(program, 1, "aTexCoord");
 78    ggl->ShaderAttach(ggl, program, vertShader);
 79    ggl->ShaderAttach(ggl, program, fragShader);
 81    GLboolean linkStatus = ggl->ShaderProgramLink(program, &infoLog);
 88    ggl->ShaderUse(ggl, program);
 90    return program;
 131    gl_shader_program * program = init_shader(); // change states after to test code cache  local
 194    int uMatrixLoc = ggl->ShaderUniformLocation(program, "uMatrix")
 [all...]
 | 
| /external/clang/utils/ | 
| CaptureCmd | 4 invocations of another program. 36     program = os.getenv('CAPTURE_CMD_PROGRAM')
 39     if not program:
 60             os.execv(program, sys.argv)
 69         os.execv(program, sys.argv)
 
 | 
| /external/webkit/Source/WebCore/html/canvas/ | 
| WebGLUniformLocation.h | 44     WebGLProgram* program() const; 
 | 
| /external/webkit/Tools/MiniBrowser/qt/ | 
| MiniBrowserApplication.cpp | 51     QFileInfo program(args.at(0)); 53     if (program.exists())
 54         programName = program.baseName();
 
 | 
| /external/webkit/Source/JavaScriptCore/runtime/ | 
| FunctionConstructor.cpp | 80     UString program;  local 82         program = "(function() { \n})";
 84         program = makeUString("(function() { ", args.at(0).toString(exec), "\n})");
 96         program = builder.toUString();
 100     SourceCode source = makeSource(program, sourceURL, lineNumber);
 
 | 
| /frameworks/base/libs/hwui/ | 
| SkiaShader.cpp | 74 void SkiaShader::setupProgram(Program* program, const mat4& modelView, const Snapshot& snapshot, 129 void SkiaBitmapShader::setupProgram(Program* program, const mat4& modelView,
 153     glUniform1i(program->getUniform("bitmapSampler"), textureSlot);
 154     glUniformMatrix4fv(program->getUniform("textureTransform"), 1,
 156     glUniform2f(program->getUniform("textureDimension"), 1.0f / width, 1.0f / height);
 159 void SkiaBitmapShader::updateTransforms(Program* program, const mat4& modelView,
 163     glUniformMatrix4fv(program->getUniform("textureTransform"), 1
 [all...]
 | 
| /cts/tests/src/android/media/cts/ | 
| VideoSurfaceView.java | 295             int program = GLES20.glCreateProgram();  local 296             if (program != 0) {
 297                 GLES20.glAttachShader(program, vertexShader);
 299                 GLES20.glAttachShader(program, pixelShader);
 301                 GLES20.glLinkProgram(program);
 303                 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
 305                     Log.e(TAG, "Could not link program: ");
 306                     Log.e(TAG, GLES20.glGetProgramInfoLog(program));
 307                     GLES20.glDeleteProgram(program);
 308                     program = 0
 [all...]
 | 
| /cts/tests/src/android/opengl/cts/ | 
| EglConfigGLSurfaceView.java | 140                 throw new RuntimeException("Could not create program"); 172             int program = GLES20.glCreateProgram();  local
 173             if (program != 0) {
 174                 GLES20.glAttachShader(program, vertexShader);
 176                 GLES20.glAttachShader(program, pixelShader);
 178                 GLES20.glLinkProgram(program);
 180                 GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
 182                     Log.e(TAG, "Could not link program: ");
 183                     Log.e(TAG, GLES20.glGetProgramInfoLog(program));
 184                     GLES20.glDeleteProgram(program);
 [all...]
 | 
| /development/samples/ApiDemos/src/com/example/android/apis/graphics/ | 
| GLES20TriangleRenderer.java | 185         int program = GLES20.glCreateProgram();  local 186         if (program != 0) {
 187             GLES20.glAttachShader(program, vertexShader);
 189             GLES20.glAttachShader(program, pixelShader);
 191             GLES20.glLinkProgram(program);
 193             GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
 195                 Log.e(TAG, "Could not link program: ");
 196                 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
 197                 GLES20.glDeleteProgram(program);
 198                 program = 0
 [all...]
 | 
| /development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ | 
| GLES20TriangleRenderer.java | 183         int program = GLES20.glCreateProgram();  local 184         if (program != 0) {
 185             GLES20.glAttachShader(program, vertexShader);
 187             GLES20.glAttachShader(program, pixelShader);
 189             GLES20.glLinkProgram(program);
 191             GLES20.glGetProgramiv(program, GLES20.GL_LINK_STATUS, linkStatus, 0);
 193                 Log.e(TAG, "Could not link program: ");
 194                 Log.e(TAG, GLES20.glGetProgramInfoLog(program));
 195                 GLES20.glDeleteProgram(program);
 196                 program = 0
 [all...]
 |