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  /external/webkit/LayoutTests/dom/html/level2/html/
HTMLAnchorElement11.js 78 The target attribute specifies the frame to render the source in.
HTMLAreaElement08.js 78 The target specifies the frame to render the resource in.
HTMLFormElement08.js 78 The target attribute specifies the frame to render the resource in.
HTMLLinkElement09.js 78 The target attribute specifies the frame to render the resource in.
HTMLObjectElement12.js 78 The standby attribute specifies a message to render while loading the
HTMLTableElement15.js 78 The frame attribute specifies which external table borders to render.
HTMLTableElement16.js 78 The rules attribute specifies which internal table borders to render.
object09.js 78 Message to render while loading the object.
table36.js 78 Specifies which external table borders to render.
table40.js 78 Specifies which internal table borders to render.
  /external/webkit/LayoutTests/dom/xhtml/level2/html/
HTMLAnchorElement11.js 78 The target attribute specifies the frame to render the source in.
HTMLAreaElement08.js 78 The target specifies the frame to render the resource in.
HTMLFormElement08.js 78 The target attribute specifies the frame to render the resource in.
HTMLLinkElement09.js 78 The target attribute specifies the frame to render the resource in.
HTMLObjectElement12.js 78 The standby attribute specifies a message to render while loading the
HTMLTableElement15.js 78 The frame attribute specifies which external table borders to render.
HTMLTableElement16.js 78 The rules attribute specifies which internal table borders to render.
object09.js 78 Message to render while loading the object.
table36.js 78 Specifies which external table borders to render.
table40.js 78 Specifies which internal table borders to render.
  /external/webkit/Source/WebKit/qt/Api/
qwebelement.h 158 void render(QPainter* painter);
159 void render(QPainter* painter, const QRect& clipRect);
  /frameworks/base/libs/hwui/
FontRenderer.h 76 * If bitmap is specified, it will be used as the render target
78 void render(SkPaint* paint, const char *text, uint32_t start, uint32_t len,
97 void render(SkPaint* paint, const char *text, uint32_t start, uint32_t len,
109 // render to bitmap
  /frameworks/base/media/libmedia/
JetPlayer.cpp 99 // create render and playback thread
102 LOGV("JetPlayer::init(): trying to start render thread");
107 // render thread started, we're ready
108 LOGV("JetPlayer::init(): render thread(%d) successfully started.", mTid);
111 LOGE("JetPlayer::init(): failed to start render thread.");
161 return ((JetPlayer*)p)->render();
165 int JetPlayer::render() { function in class:android::JetPlayer
171 LOGV("JetPlayer::render(): entering");
173 // allocate render buffer
177 LOGE("JetPlayer::render(): mAudioBuffer allocate failed")
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  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
GLView.java 28 // GLView is a UI component. It can render to a GLCanvas and accept touch
34 // rendering happens. GLView asks GLRoot to re-render or re-layout the
37 // The render() method is called in a separate thread. Before calling
215 protected void render(GLCanvas canvas) { method in class:GLView
244 component.render(canvas);
  /sdk/eclipse/plugins/com.android.ide.eclipse.adt/src/com/android/ide/eclipse/adt/internal/editors/layout/gre/
ViewMetadataRepository.java 152 // an outer element to render some interesting inner element, such as a tab widget
261 String render = child.getAttribute("render"); //$NON-NLS-1$ local
262 if (render.length() > 0) {
263 renderMode = RenderMode.get(render);
718 /** Render mode for palette preview */
721 * Render previews, and it can be rendered as a sibling of many other views in a
734 * Returns the {@link RenderMode} for the given render XML attribute
737 * @param render the attribute value in the metadata XML file
740 public static RenderMode get(String render) {
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