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  /external/skia/include/core/
SkShape.h 15 void draw(SkCanvas*);
17 /** Draw the shape translated by (dx,dy), which is applied before the
22 /** Draw the shape with the specified matrix, applied before the shape's
SkDrawFilter.h 26 * Right before something is being draw, filter() is called with the
29 * current draw, as a temporary copy of the paint is used.
44 * Called with the paint that will be used to draw the specified type.
  /external/skia/src/core/
SkDevice.cpp 147 void SkDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
148 draw.drawPaint(paint);
151 void SkDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count,
153 draw.drawPoints(mode, count, pts, paint);
156 void SkDevice::drawRect(const SkDraw& draw, const SkRect& r,
158 draw.drawRect(r, paint);
161 void SkDevice::drawPath(const SkDraw& draw, const SkPath& path,
164 draw.drawPath(path, paint, prePathMatrix, pathIsMutable);
167 void SkDevice::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap,
179 draw.drawBitmap(*bitmapPtr, matrix, paint)
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  /external/skia/gpu/src/
GrInOrderDrawBuffer.cpp 145 Draw& lastDraw = fDraws.back();
194 Draw& draw = fDraws.push_back(); local
195 draw.fPrimitiveType = primitiveType;
196 draw.fStartVertex = startVertex;
197 draw.fStartIndex = startIndex;
198 draw.fVertexCount = vertexCount;
199 draw.fIndexCount = indexCount;
201 draw.fClipChanged = this->needsNewClip();
202 if (draw.fClipChanged)
257 Draw& draw = fDraws.push_back(); local
373 const Draw& draw = fDraws[i]; local
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  /external/skia/src/animator/
SkDisplayList.cpp 39 bool SkDisplayList::draw(SkAnimateMaker& maker, SkMSec inTime) { function in class:SkDisplayList
50 SkDrawable* draw = fDrawList[index]; local
51 draw->initialize(); // allow matrices to reset themselves
52 SkASSERT(draw->isDrawable());
54 result |= draw->draw(maker);
83 SkDrawable* draw = (**list)[index]; local
84 if (draw == match)
86 if (draw->isApply()) {
87 SkApply* apply = (SkApply*) draw;
126 SkDrawable* draw = fDrawList[index]; local
162 SkDrawable* draw = fDrawList[index]; local
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  /sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/testdata/
drawable1-expected-completion47.txt 4 <bitmap /> : Drawable used to draw bitmaps.
6 <color /> : Drawable used to draw a single color.
9 <nine-patch /> : Drawable used to draw 9-patches.
drawable1-expected-completion50.txt 4 <bitmap /> : Drawable used to draw bitmaps.
6 <color /> : Drawable used to draw a single color.
9 <nine-patch /> : Drawable used to draw 9-patches.
  /frameworks/base/core/java/android/webkit/
ViewStateSerializer.java 63 final WebViewCore.DrawData draw = new WebViewCore.DrawData(); local
64 draw.mViewState = new WebViewCore.ViewState();
67 draw.mViewSize = new Point(viewWidth, viewHeight);
68 draw.mContentSize = new Point(contentWidth, contentHeight);
69 draw.mViewState.mDefaultScale = web.getDefaultZoomScale();
70 draw.mBaseLayer = baseLayer;
71 draw.mInvalRegion = new Region(0, 0, contentWidth, contentHeight);
72 return draw;
  /external/skia/samplecode/
SampleDraw.cpp 23 // You might draw something here, but it's not necessary.
80 class Draw : public SkRefCnt {
82 Draw() : fFlags(0) {}
99 void draw(SkCanvas* canvas) { function in class:Draw
154 class RDraw : public Draw {
231 virtual Draw* create(const SkPoint&, const SkPoint&) = 0;
239 virtual Draw* create(const SkPoint& p0, const SkPoint& p1) {
252 Draw* fDraw;
255 SkTDArray<Draw*> fList;
268 Draw* setDraw(Draw* d)
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  /development/samples/LunarLander/
_index.html 6 <li>Animating by calling invalidate() from draw()</li>
  /frameworks/base/graphics/java/android/graphics/
AvoidXfermode.java 20 * AvoidXfermode xfermode will draw the src everywhere except on top of the
21 * opColor or, depending on the Mode, draw only on top of the opColor.
27 AVOID (0), //!< draw everywhere except on the opColor
28 TARGET (1); //!< draw only on top of the opColor
36 /** This xfermode draws, or doesn't draw, based on the destination's
48 * Tolerance near 0: draw only on colors that are nearly identical to the op-color
49 * Tolerance near 255: draw on any colors even remotely similar to the op-color
NinePatch.java 32 * The <a href="{@docRoot}guide/developing/tools/draw9patch.html">Draw 9-Patch</a>
77 * Draw a bitmap of nine patches.
79 * @param canvas A container for the current matrix and clip used to draw the bitmap.
80 * @param location Where to draw the bitmap.
82 public void draw(Canvas canvas, RectF location) { method in class:NinePatch
94 * Draw a bitmap of nine patches.
96 * @param canvas A container for the current matrix and clip used to draw the bitmap.
97 * @param location Where to draw the bitmap.
99 public void draw(Canvas canvas, Rect location) { method in class:NinePatch
112 * Draw a bitmap of nine patches
118 public void draw(Canvas canvas, Rect location, Paint paint) { method in class:NinePatch
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BitmapShader.java 20 * Shader used to draw a bitmap as a texture. The bitmap can be repeated or
32 * Call this to create a new shader that will draw with a bitmap.
35 * @param tileX The tiling mode for x to draw the bitmap in.
36 * @param tileY The tiling mode for y to draw the bitmap in.
  /frameworks/base/opengl/libs/GLES2_dbg/src/
egl.cpp 19 EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
25 EGLSurface draw; member in struct:__anon15421
33 caller.draw = draw;
36 msg.set_arg1(reinterpret_cast<int>(draw));
  /external/dropbear/libtommath/demo/
demo.c 21 static void draw(mp_int * a) function
448 draw(&a);
449 draw(&b);
468 draw(&a);
469 draw(&b);
484 draw(&a);
485 draw(&b);
486 draw(&c);
487 draw(&d);
499 draw(&c)
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  /sdk/rule_api/src/com/android/ide/common/api/
DrawingStyle.java 30 * The style used to draw the selected views
35 * The style used to draw guidelines - overlay lines which indicate
46 * The style used to draw guidelines, in particular shared edges and center lines; this
52 * The style used to draw distance annotations
57 * The style used to draw grids
74 * The style used to draw anchors (lines to the other views the given view
80 * The style used to draw outlines (the structure of views)
85 * The style used to draw the recipient/target View of a drop. This is
92 * The style used to draw a potential drop area <b>within</b> a
102 * The style used to draw a currently active drop zone within a dro
    [all...]
  /external/skia/include/effects/
SkAvoidXfermode.h 24 This xfermode will draw the src everywhere except on top of the specified
30 kAvoidColor_Mode, //!< draw everywhere except on the opColor
31 kTargetColor_Mode //!< draw only on top of the opColor
34 /** This xfermode draws, or doesn't draw, based on the destination's
46 Tolerance near 0: draw only on colors that are nearly identical to the op-color
47 Tolerance near 255: draw on any colors even remotely similar to the op-color
  /sdk/eclipse/scripts/
gen_icon.py 50 draw = ImageDraw.Draw(img)
52 draw.ellipse((0, 0, sz4-zoom, sz4-zoom),
55 draw.ellipse((i, i, sz4-i-zoom, sz4-i-zoom),
59 tsx, tsy = draw.textsize(data.letter, font=font)
64 draw.text((ptx + i, pty), data.letter, font=font, fill=data.letter_color)
  /external/chromium/chrome/browser/ui/cocoa/
vertical_gradient_view.mm 26 // Draw gradient.
29 // Draw bottom stroke.
  /external/chromium/chrome/browser/resources/net_internals/
timelineviewpainter.js 10 addTextNode(node, 'TODO(eroman): Draw some sort of waterfall.');
  /external/skia/src/gpu/
SkGpuDevice.cpp 34 #define CHECK_SHOULD_DRAW(draw) \
37 this->prepareRenderTarget(draw); \
40 #define CHECK_SHOULD_DRAW(draw) this->prepareRenderTarget(draw)
288 // call this ever each draw call, to ensure that the context reflects our state,
290 void SkGpuDevice::prepareRenderTarget(const SkDraw& draw) {
295 SkASSERT(draw.fClipStack);
296 convert_matrixclip(fContext, *draw.fMatrix,
297 *draw.fClipStack, *draw.fClip, this->getOrigin())
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  /external/webkit/Source/WebKit/android/
RenderSkinCombo.h 43 * Draw the provided Node on the SkCanvas, using the dimensions provided by
44 * x,y,w,h. Return true if we did not draw, and WebKit needs to draw it,
47 static bool Draw(SkCanvas* , Node* , int x, int y, int w, int h);
  /external/webkit/Source/WebKit/android/plugins/
PluginDebugAndroid.cpp 106 if (evt->data.draw.model == kBitmap_ANPDrawingModel) {
107 anp_logPlugin("%p EVENT::DRAW bitmap time=%d format=%d clip=[%d,%d,%d,%d]",
108 npp, elapsedTime, evt->data.draw.data.bitmap.format,
109 evt->data.draw.clip.left, evt->data.draw.clip.top,
110 evt->data.draw.clip.right, evt->data.draw.clip.bottom);
111 } else if (evt->data.draw.model == kOpenGL_ANPDrawingModel) {
112 anp_logPlugin("%p EVENT::DRAW openGL time=%d dimensions=[%d,%d]",
113 npp, elapsedTime, evt->data.draw.data.surface.width
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  /packages/apps/Gallery2/src/com/android/gallery3d/ui/
ColorTexture.java 34 public void draw(GLCanvas canvas, int x, int y) { method in class:ColorTexture
35 draw(canvas, x, y, mWidth, mHeight); method
38 public void draw(GLCanvas canvas, int x, int y, int w, int h) { method in class:ColorTexture
SelectionDrawer.java 35 public abstract void draw(GLCanvas canvas, Texture content, method in class:SelectionDrawer
41 public void draw(GLCanvas canvas, Texture content, int width, int height, method in class:SelectionDrawer
43 draw(canvas, content, width, height, rotation, path, method
55 content.draw(canvas, x, y, width, height);
65 frame.draw(canvas, x - p.left, y - p.top, width + p.left + p.right,

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