/external/skia/include/core/ |
SkShape.h | 15 void draw(SkCanvas*); 17 /** Draw the shape translated by (dx,dy), which is applied before the 22 /** Draw the shape with the specified matrix, applied before the shape's
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SkDrawFilter.h | 26 * Right before something is being draw, filter() is called with the 29 * current draw, as a temporary copy of the paint is used. 44 * Called with the paint that will be used to draw the specified type.
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/external/skia/src/core/ |
SkDevice.cpp | 147 void SkDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { 148 draw.drawPaint(paint); 151 void SkDevice::drawPoints(const SkDraw& draw, SkCanvas::PointMode mode, size_t count, 153 draw.drawPoints(mode, count, pts, paint); 156 void SkDevice::drawRect(const SkDraw& draw, const SkRect& r, 158 draw.drawRect(r, paint); 161 void SkDevice::drawPath(const SkDraw& draw, const SkPath& path, 164 draw.drawPath(path, paint, prePathMatrix, pathIsMutable); 167 void SkDevice::drawBitmap(const SkDraw& draw, const SkBitmap& bitmap, 179 draw.drawBitmap(*bitmapPtr, matrix, paint) [all...] |
/external/skia/gpu/src/ |
GrInOrderDrawBuffer.cpp | 145 Draw& lastDraw = fDraws.back(); 194 Draw& draw = fDraws.push_back(); local 195 draw.fPrimitiveType = primitiveType; 196 draw.fStartVertex = startVertex; 197 draw.fStartIndex = startIndex; 198 draw.fVertexCount = vertexCount; 199 draw.fIndexCount = indexCount; 201 draw.fClipChanged = this->needsNewClip(); 202 if (draw.fClipChanged) 257 Draw& draw = fDraws.push_back(); local 373 const Draw& draw = fDraws[i]; local [all...] |
/external/skia/src/animator/ |
SkDisplayList.cpp | 39 bool SkDisplayList::draw(SkAnimateMaker& maker, SkMSec inTime) { function in class:SkDisplayList 50 SkDrawable* draw = fDrawList[index]; local 51 draw->initialize(); // allow matrices to reset themselves 52 SkASSERT(draw->isDrawable()); 54 result |= draw->draw(maker); 83 SkDrawable* draw = (**list)[index]; local 84 if (draw == match) 86 if (draw->isApply()) { 87 SkApply* apply = (SkApply*) draw; 126 SkDrawable* draw = fDrawList[index]; local 162 SkDrawable* draw = fDrawList[index]; local [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.tests/src/com/android/ide/eclipse/adt/internal/editors/layout/refactoring/testdata/ |
drawable1-expected-completion47.txt | 4 <bitmap /> : Drawable used to draw bitmaps. 6 <color /> : Drawable used to draw a single color. 9 <nine-patch /> : Drawable used to draw 9-patches.
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drawable1-expected-completion50.txt | 4 <bitmap /> : Drawable used to draw bitmaps. 6 <color /> : Drawable used to draw a single color. 9 <nine-patch /> : Drawable used to draw 9-patches.
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/frameworks/base/core/java/android/webkit/ |
ViewStateSerializer.java | 63 final WebViewCore.DrawData draw = new WebViewCore.DrawData(); local 64 draw.mViewState = new WebViewCore.ViewState(); 67 draw.mViewSize = new Point(viewWidth, viewHeight); 68 draw.mContentSize = new Point(contentWidth, contentHeight); 69 draw.mViewState.mDefaultScale = web.getDefaultZoomScale(); 70 draw.mBaseLayer = baseLayer; 71 draw.mInvalRegion = new Region(0, 0, contentWidth, contentHeight); 72 return draw;
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/external/skia/samplecode/ |
SampleDraw.cpp | 23 // You might draw something here, but it's not necessary. 80 class Draw : public SkRefCnt { 82 Draw() : fFlags(0) {} 99 void draw(SkCanvas* canvas) { function in class:Draw 154 class RDraw : public Draw { 231 virtual Draw* create(const SkPoint&, const SkPoint&) = 0; 239 virtual Draw* create(const SkPoint& p0, const SkPoint& p1) { 252 Draw* fDraw; 255 SkTDArray<Draw*> fList; 268 Draw* setDraw(Draw* d) [all...] |
/development/samples/LunarLander/ |
_index.html | 6 <li>Animating by calling invalidate() from draw()</li>
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/frameworks/base/graphics/java/android/graphics/ |
AvoidXfermode.java | 20 * AvoidXfermode xfermode will draw the src everywhere except on top of the 21 * opColor or, depending on the Mode, draw only on top of the opColor. 27 AVOID (0), //!< draw everywhere except on the opColor 28 TARGET (1); //!< draw only on top of the opColor 36 /** This xfermode draws, or doesn't draw, based on the destination's 48 * Tolerance near 0: draw only on colors that are nearly identical to the op-color 49 * Tolerance near 255: draw on any colors even remotely similar to the op-color
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NinePatch.java | 32 * The <a href="{@docRoot}guide/developing/tools/draw9patch.html">Draw 9-Patch</a> 77 * Draw a bitmap of nine patches. 79 * @param canvas A container for the current matrix and clip used to draw the bitmap. 80 * @param location Where to draw the bitmap. 82 public void draw(Canvas canvas, RectF location) { method in class:NinePatch 94 * Draw a bitmap of nine patches. 96 * @param canvas A container for the current matrix and clip used to draw the bitmap. 97 * @param location Where to draw the bitmap. 99 public void draw(Canvas canvas, Rect location) { method in class:NinePatch 112 * Draw a bitmap of nine patches 118 public void draw(Canvas canvas, Rect location, Paint paint) { method in class:NinePatch [all...] |
BitmapShader.java | 20 * Shader used to draw a bitmap as a texture. The bitmap can be repeated or 32 * Call this to create a new shader that will draw with a bitmap. 35 * @param tileX The tiling mode for x to draw the bitmap in. 36 * @param tileY The tiling mode for y to draw the bitmap in.
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/frameworks/base/opengl/libs/GLES2_dbg/src/ |
egl.cpp | 19 EGLBoolean Debug_eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) 25 EGLSurface draw; member in struct:__anon15421 33 caller.draw = draw; 36 msg.set_arg1(reinterpret_cast<int>(draw));
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/external/dropbear/libtommath/demo/ |
demo.c | 21 static void draw(mp_int * a) function 448 draw(&a); 449 draw(&b); 468 draw(&a); 469 draw(&b); 484 draw(&a); 485 draw(&b); 486 draw(&c); 487 draw(&d); 499 draw(&c) [all...] |
/sdk/rule_api/src/com/android/ide/common/api/ |
DrawingStyle.java | 30 * The style used to draw the selected views 35 * The style used to draw guidelines - overlay lines which indicate 46 * The style used to draw guidelines, in particular shared edges and center lines; this 52 * The style used to draw distance annotations 57 * The style used to draw grids 74 * The style used to draw anchors (lines to the other views the given view 80 * The style used to draw outlines (the structure of views) 85 * The style used to draw the recipient/target View of a drop. This is 92 * The style used to draw a potential drop area <b>within</b> a 102 * The style used to draw a currently active drop zone within a dro [all...] |
/external/skia/include/effects/ |
SkAvoidXfermode.h | 24 This xfermode will draw the src everywhere except on top of the specified 30 kAvoidColor_Mode, //!< draw everywhere except on the opColor 31 kTargetColor_Mode //!< draw only on top of the opColor 34 /** This xfermode draws, or doesn't draw, based on the destination's 46 Tolerance near 0: draw only on colors that are nearly identical to the op-color 47 Tolerance near 255: draw on any colors even remotely similar to the op-color
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/sdk/eclipse/scripts/ |
gen_icon.py | 50 draw = ImageDraw.Draw(img) 52 draw.ellipse((0, 0, sz4-zoom, sz4-zoom), 55 draw.ellipse((i, i, sz4-i-zoom, sz4-i-zoom), 59 tsx, tsy = draw.textsize(data.letter, font=font) 64 draw.text((ptx + i, pty), data.letter, font=font, fill=data.letter_color)
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/external/chromium/chrome/browser/ui/cocoa/ |
vertical_gradient_view.mm | 26 // Draw gradient. 29 // Draw bottom stroke.
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/external/chromium/chrome/browser/resources/net_internals/ |
timelineviewpainter.js | 10 addTextNode(node, 'TODO(eroman): Draw some sort of waterfall.');
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/external/skia/src/gpu/ |
SkGpuDevice.cpp | 34 #define CHECK_SHOULD_DRAW(draw) \ 37 this->prepareRenderTarget(draw); \ 40 #define CHECK_SHOULD_DRAW(draw) this->prepareRenderTarget(draw) 288 // call this ever each draw call, to ensure that the context reflects our state, 290 void SkGpuDevice::prepareRenderTarget(const SkDraw& draw) { 295 SkASSERT(draw.fClipStack); 296 convert_matrixclip(fContext, *draw.fMatrix, 297 *draw.fClipStack, *draw.fClip, this->getOrigin()) [all...] |
/external/webkit/Source/WebKit/android/ |
RenderSkinCombo.h | 43 * Draw the provided Node on the SkCanvas, using the dimensions provided by 44 * x,y,w,h. Return true if we did not draw, and WebKit needs to draw it, 47 static bool Draw(SkCanvas* , Node* , int x, int y, int w, int h);
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/external/webkit/Source/WebKit/android/plugins/ |
PluginDebugAndroid.cpp | 106 if (evt->data.draw.model == kBitmap_ANPDrawingModel) { 107 anp_logPlugin("%p EVENT::DRAW bitmap time=%d format=%d clip=[%d,%d,%d,%d]", 108 npp, elapsedTime, evt->data.draw.data.bitmap.format, 109 evt->data.draw.clip.left, evt->data.draw.clip.top, 110 evt->data.draw.clip.right, evt->data.draw.clip.bottom); 111 } else if (evt->data.draw.model == kOpenGL_ANPDrawingModel) { 112 anp_logPlugin("%p EVENT::DRAW openGL time=%d dimensions=[%d,%d]", 113 npp, elapsedTime, evt->data.draw.data.surface.width [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
ColorTexture.java | 34 public void draw(GLCanvas canvas, int x, int y) { method in class:ColorTexture 35 draw(canvas, x, y, mWidth, mHeight); method 38 public void draw(GLCanvas canvas, int x, int y, int w, int h) { method in class:ColorTexture
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SelectionDrawer.java | 35 public abstract void draw(GLCanvas canvas, Texture content, method in class:SelectionDrawer 41 public void draw(GLCanvas canvas, Texture content, int width, int height, method in class:SelectionDrawer 43 draw(canvas, content, width, height, rotation, path, method 55 content.draw(canvas, x, y, width, height); 65 frame.draw(canvas, x - p.left, y - p.top, width + p.left + p.right,
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