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Searched
full:add_builtin_define
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/glsl/glcpp/
glcpp-parse.y
147
add_builtin_define
(glcpp_parser_t *parser, const char *name, int value);
318
add_builtin_define
(parser, "__VERSION__", $2);
321
add_builtin_define
(parser, "GL_ES", 1);
329
add_builtin_define
(parser, "GL_FRAGMENT_PRECISION_HIGH", 1);
1047
static void
add_builtin_define
(glcpp_parser_t *parser,
1090
add_builtin_define
(parser, "GL_ARB_draw_buffers", 1);
1091
add_builtin_define
(parser, "GL_ARB_texture_rectangle", 1);
1094
add_builtin_define
(parser, "GL_ES", 1);
1098
add_builtin_define
(parser, "GL_EXT_texture_array", 1);
1102
add_builtin_define
(parser, "GL_ARB_fragment_coord_conventions"
[
all
...]
glcpp-parse.c
217
add_builtin_define
(glcpp_parser_t *parser, const char *name, int value);
3372
static void
add_builtin_define
(glcpp_parser_t *parser,
function
[
all
...]
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