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  /external/mesa3d/src/glsl/builtins/ir/
normalize 4 (declare (in) float arg0))
5 ((return (expression float sign (var_ref arg0)))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 * (var_ref arg0) (expression float rsq (expression float dot (var_ref arg0) (var_ref arg0)))))))
    [all...]
not 4 (declare (in) bvec2 arg0))
5 ((return (expression bvec2 ! (var_ref arg0)))))
9 (declare (in) bvec3 arg0))
10 ((return (expression bvec3 ! (var_ref arg0)))))
14 (declare (in) bvec4 arg0))
15 ((return (expression bvec4 ! (var_ref arg0)))))
length 4 (declare (in) float arg0))
5 ((return (expression float abs (var_ref arg0)))))
9 (declare (in) vec2 arg0))
10 ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))
14 (declare (in) vec3 arg0))
15 ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0))))))
19 (declare (in) vec4 arg0))
20 ((return (expression float sqrt (expression float dot (var_ref arg0) (var_ref arg0)))))
    [all...]
abs 4 (declare (in) float arg0))
5 ((return (expression float abs (var_ref arg0)))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 abs (var_ref arg0)))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 abs (var_ref arg0)))))
19 (declare (in) vec4 arg0))
20 ((return (expression vec4 abs (var_ref arg0)))))
ceil 4 (declare (in) float arg0))
5 ((return (expression float ceil (var_ref arg0)))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 ceil (var_ref arg0)))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 ceil (var_ref arg0)))))
19 (declare (in) vec4 arg0))
20 ((return (expression vec4 ceil (var_ref arg0)))))
degrees 4 (declare (in) float arg0))
5 ((return (expression float * (var_ref arg0) (constant float (57.295780))))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 * (var_ref arg0) (constant float (57.295780))))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 * (var_ref arg0) (constant float (57.295780))))))
19 (declare (in) vec4 arg0))
20 ((return (expression vec4 * (var_ref arg0) (constant float (57.295780))))))
exp 4 (declare (in) float arg0))
5 ((return (expression float exp (var_ref arg0)))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 exp (var_ref arg0)))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 exp (var_ref arg0)))))
19 (declare (in) vec4 arg0))
20 ((return (expression vec4 exp (var_ref arg0)))))
exp2 4 (declare (in) float arg0))
5 ((return (expression float exp2 (var_ref arg0)))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 exp2 (var_ref arg0)))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 exp2 (var_ref arg0)))))
19 (declare (in) vec4 arg0))
20 ((return (expression vec4 exp2 (var_ref arg0)))))
floor 4 (declare (in) float arg0))
5 ((return (expression float floor (var_ref arg0)))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 floor (var_ref arg0)))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 floor (var_ref arg0)))))
19 (declare (in) vec4 arg0))
20 ((return (expression vec4 floor (var_ref arg0)))))
inversesqrt 4 (declare (in) float arg0))
5 ((return (expression float rsq (var_ref arg0)))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 rsq (var_ref arg0)))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 rsq (var_ref arg0)))))
19 (declare (in) vec4 arg0))
20 ((return (expression vec4 rsq (var_ref arg0)))))
log 4 (declare (in) float arg0))
5 ((return (expression float log (var_ref arg0)))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 log (var_ref arg0)))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 log (var_ref arg0)))))
19 (declare (in) vec4 arg0))
20 ((return (expression vec4 log (var_ref arg0)))))
log2 4 (declare (in) float arg0))
5 ((return (expression float log2 (var_ref arg0)))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 log2 (var_ref arg0)))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 log2 (var_ref arg0)))))
19 (declare (in) vec4 arg0))
20 ((return (expression vec4 log2 (var_ref arg0)))))
radians 4 (declare (in) float arg0))
5 ((return (expression float * (var_ref arg0) (constant float (0.017453))))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 * (var_ref arg0) (constant float (0.017453))))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 * (var_ref arg0) (constant float (0.017453))))))
19 (declare (in) vec4 arg0))
20 ((return (expression vec4 * (var_ref arg0) (constant float (0.017453))))))
round 4 (declare (in) float arg0))
5 ((return (expression float round_even (var_ref arg0)))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 round_even (var_ref arg0)))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 round_even (var_ref arg0)))))
19 (declare (in) vec4 arg0))
20 ((return (expression vec4 round_even (var_ref arg0)))))
roundEven 4 (declare (in) float arg0))
5 ((return (expression float round_even (var_ref arg0)))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 round_even (var_ref arg0)))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 round_even (var_ref arg0)))))
19 (declare (in) vec4 arg0))
20 ((return (expression vec4 round_even (var_ref arg0)))))
sqrt 4 (declare (in) float arg0))
5 ((return (expression float sqrt (var_ref arg0)))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 sqrt (var_ref arg0)))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 sqrt (var_ref arg0)))))
19 (declare (in) vec4 arg0))
20 ((return (expression vec4 sqrt (var_ref arg0)))))
trunc 4 (declare (in) float arg0))
5 ((return (expression float trunc (var_ref arg0)))))
9 (declare (in) vec2 arg0))
10 ((return (expression vec2 trunc (var_ref arg0)))))
14 (declare (in) vec3 arg0))
15 ((return (expression vec3 trunc (var_ref arg0)))))
19 (declare (in) vec4 arg0))
20 ((return (expression vec4 trunc (var_ref arg0)))))
all 4 (declare (in) bvec2 arg0))
5 ((return (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))))))
9 (declare (in) bvec3 arg0))
10 ((return (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))))))
14 (declare (in) bvec4 arg0))
15 ((return (expression bool && (expression bool && (expression bool && (swiz x (var_ref arg0))(swiz y (var_ref arg0))) (swiz z (var_ref arg0))) (swiz w (var_ref arg0)))))
    [all...]
dot 4 (declare (in) float arg0)
6 ((return (expression float * (var_ref arg0) (var_ref arg1)))))
10 (declare (in) vec2 arg0)
12 ((return (expression float dot (var_ref arg0) (var_ref arg1)))))
16 (declare (in) vec3 arg0)
18 ((return (expression float dot (var_ref arg0) (var_ref arg1)))))
22 (declare (in) vec4 arg0)
24 ((return (expression float dot (var_ref arg0) (var_ref arg1)))))
any 4 (declare (in) bvec2 arg0))
5 ((return (expression bool any (var_ref arg0)))))
9 (declare (in) bvec3 arg0))
10 ((return (expression bool any (var_ref arg0)))))
14 (declare (in) bvec4 arg0))
15 ((return (expression bool any (var_ref arg0)))))
equal 4 (declare (in) vec2 arg0)
6 ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))
10 (declare (in) vec3 arg0)
12 ((return (expression bvec3 == (var_ref arg0) (var_ref arg1)))))
16 (declare (in) vec4 arg0)
18 ((return (expression bvec4 == (var_ref arg0) (var_ref arg1)))))
22 (declare (in) bvec2 arg0)
24 ((return (expression bvec2 == (var_ref arg0) (var_ref arg1)))))
28 (declare (in) bvec3 arg0)
30 ((return (expression bvec3 == (var_ref arg0) (var_ref arg1))))
    [all...]
notEqual 4 (declare (in) vec2 arg0)
6 ((return (expression bvec2 != (var_ref arg0) (var_ref arg1)))))
10 (declare (in) vec3 arg0)
12 ((return (expression bvec3 != (var_ref arg0) (var_ref arg1)))))
16 (declare (in) vec4 arg0)
18 ((return (expression bvec4 != (var_ref arg0) (var_ref arg1)))))
22 (declare (in) bvec2 arg0)
24 ((return (expression bvec2 != (var_ref arg0) (var_ref arg1)))))
28 (declare (in) bvec3 arg0)
30 ((return (expression bvec3 != (var_ref arg0) (var_ref arg1))))
    [all...]
max 4 (declare (in) float arg0)
6 ((return (expression float max (var_ref arg0) (var_ref arg1)))))
10 (declare (in) vec2 arg0)
12 ((return (expression vec2 max (var_ref arg0) (var_ref arg1)))))
16 (declare (in) vec3 arg0)
18 ((return (expression vec3 max (var_ref arg0) (var_ref arg1)))))
22 (declare (in) vec4 arg0)
24 ((return (expression vec4 max (var_ref arg0) (var_ref arg1)))))
28 (declare (in) vec2 arg0)
30 ((return (expression vec2 max (var_ref arg0) (var_ref arg1))))
    [all...]
min 4 (declare (in) float arg0)
6 ((return (expression float min (var_ref arg0) (var_ref arg1)))))
10 (declare (in) vec2 arg0)
12 ((return (expression vec2 min (var_ref arg0) (var_ref arg1)))))
16 (declare (in) vec3 arg0)
18 ((return (expression vec3 min (var_ref arg0) (var_ref arg1)))))
22 (declare (in) vec4 arg0)
24 ((return (expression vec4 min (var_ref arg0) (var_ref arg1)))))
28 (declare (in) vec2 arg0)
30 ((return (expression vec2 min (var_ref arg0) (var_ref arg1))))
    [all...]
  /prebuilt/linux-x86/toolchain/arm-linux-androideabi-4.4.x/lib/gcc/arm-linux-androideabi/4.4.3/plugin/include/
genrtl.h 9 rtx arg0, rtx arg1 MEM_STAT_DECL);
14 rtx arg0, rtx arg1 MEM_STAT_DECL);
19 rtvec arg0 MEM_STAT_DECL);
24 rtx arg0 MEM_STAT_DECL);
29 int arg0, rtx arg1, rtx arg2,
37 int arg0, rtx arg1, rtx arg2,
45 int arg0, rtx arg1, rtx arg2,
53 int arg0, rtx arg1, rtx arg2 MEM_STAT_DECL);
58 int arg0, rtx arg1, rtx arg2,
65 const char *arg0, int arg1 MEM_STAT_DECL)
    [all...]

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