OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
full:armorvalue
(Results
1 - 10
of
10
) sorted by null
/external/quake/quake/src/QW/progs/
progdefs.h
117
float
armorvalue
;
member in struct:__anon10373
combat.qc
135
if (save >= targ.
armorvalue
)
137
save = targ.
armorvalue
;
142
targ.
armorvalue
= targ.
armorvalue
- save;
client.qc
55
parm3 = self.
armorvalue
;
90
self.
armorvalue
= parm3;
539
self.
armorvalue
= 200;
560
self.
armorvalue
= 200;
1067
self.
armorvalue
= 1;
[
all
...]
items.qc
50
other.
armorvalue
= 0 * 0.01;
402
if (other.armortype*other.
armorvalue
>= type*value)
406
other.
armorvalue
= value;
1342
other.
armorvalue
= 0 * 0.01;
[
all
...]
defs.qc
179
.float
armorvalue
;
/external/quake/quake/src/WinQuake/
progdefs.q1
120
float
armorvalue
;
progdefs.q2
129
float
armorvalue
;
sv_main.cpp
656
if (ent->u.v.
armorvalue
)
687
MSG_WriteByte (msg, (int) ent->u.v.
armorvalue
);
/external/quake/quake/src/QW/server/
progdefs.h
136
float
armorvalue
;
member in struct:__anon10421
sv_send.c
535
stats[STAT_ARMOR] = ent->v.
armorvalue
;
Completed in 562 milliseconds