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    Searched full:armorvalue (Results 1 - 10 of 10) sorted by null

  /external/quake/quake/src/QW/progs/
progdefs.h 117 float armorvalue; member in struct:__anon10373
combat.qc 135 if (save >= targ.armorvalue)
137 save = targ.armorvalue;
142 targ.armorvalue = targ.armorvalue - save;
client.qc 55 parm3 = self.armorvalue;
90 self.armorvalue = parm3;
539 self.armorvalue = 200;
560 self.armorvalue = 200;
1067 self.armorvalue = 1;
    [all...]
items.qc 50 other.armorvalue = 0 * 0.01;
402 if (other.armortype*other.armorvalue >= type*value)
406 other.armorvalue = value;
1342 other.armorvalue = 0 * 0.01;
    [all...]
defs.qc 179 .float armorvalue;
  /external/quake/quake/src/WinQuake/
progdefs.q1 120 float armorvalue;
progdefs.q2 129 float armorvalue;
sv_main.cpp 656 if (ent->u.v.armorvalue)
687 MSG_WriteByte (msg, (int) ent->u.v.armorvalue);
  /external/quake/quake/src/QW/server/
progdefs.h 136 float armorvalue; member in struct:__anon10421
sv_send.c 535 stats[STAT_ARMOR] = ent->v.armorvalue;

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