/external/qemu/distrib/sdl-1.2.12/src/video/photon/ |
SDL_ph_gl.c | 59 *value=this->gl_config.depth_size; 223 if (this->gl_config.depth_size) 226 OGLAttrib[OGLargc++]=this->gl_config.depth_size; 307 if (this->gl_config.depth_size) 309 fprintf(stderr, "setted depth size %d\n", this->gl_config.depth_size); 310 qnxgl_attribs_slide = qnxgl_attrib_set_depth(qnxgl_attribs_slide, this->gl_config.depth_size);
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/development/tools/emulator/opengl/host/libs/Translator/EGL/ |
EglConfig.h | 44 EGLint depth_size,
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EglConfig.cpp | 24 EGLint depth_size, 53 m_depth_size(depth_size),
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EglImp.cpp | 303 EGLint depth_size = 0; local 378 depth_size = attrib_list[i+1]; 459 EglConfig dummy(red_size,green_size,blue_size,alpha_size,caveat,config_id,depth_size, [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/maccommon/ |
SDL_macgl.c | 64 if ( this->gl_config.depth_size != 0 ) { 66 attributes[i++] = this->gl_config.depth_size;
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/external/qemu/distrib/sdl-1.2.12/src/video/cybergfx/ |
SDL_cgxgl.c | 68 if ( this->gl_config.depth_size == 0 ) {
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/external/qemu/distrib/sdl-1.2.12/src/video/wincommon/ |
SDL_wingl.c | 215 GL_pfd.cDepthBits = this->gl_config.depth_size; 241 *iAttr++ = this->gl_config.depth_size;
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/external/qemu/distrib/sdl-1.2.12/src/video/quartz/ |
SDL_QuartzGL.m | 81 attr[i++] = this->gl_config.depth_size;
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/external/qemu/distrib/sdl-1.2.12/src/video/ataricommon/ |
SDL_atarigl.c | 487 (gl_curdepth == this->gl_config.depth_size) && 496 osmesa_format, this->gl_config.depth_size, 501 gl_curdepth = this->gl_config.depth_size;
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/external/qemu/distrib/sdl-1.2.12/src/video/ |
SDL_sysvideo.h | 299 int depth_size; member in struct:SDL_VideoDevice::__anon9468
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SDL_video.c | 225 video->gl_config.depth_size = 16; [all...] |
/external/qemu/distrib/sdl-1.2.12/src/video/x11/ |
SDL_x11gl.c | 144 attribs[i++] = this->gl_config.depth_size;
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/external/qemu/distrib/sdl-1.2.12/src/video/bwindow/ |
SDL_sysvideo.cc | 506 if (_this->gl_config.depth_size > 0)
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/frameworks/base/core/java/android/view/ |
HardwareRenderer.java | 594 Log.d(LOG_TAG, " DEPTH_SIZE = " + value[0]); [all...] |