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Searched
full:fbusy
(Results
1 - 3
of
3
) sorted by null
/external/skia/gpu/include/
GrPlotMgr.h
30
fBusy
= fStorage;
32
fBusy
= new char[needed];
38
if (
fBusy
!= fStorage) {
39
delete[]
fBusy
;
44
Gr_bzero(
fBusy
, fDim.fX * fDim.fY);
48
char* busy =
fBusy
;
65
return
fBusy
[y * fDim.fX + x] != 0;
71
fBusy
[y * fDim.fX + x] = false;
79
char*
fBusy
;
/prebuilt/windows/sdl/host/lib/
libSDL.a
[
all
...]
libSDLmain.a
[
all
...]
Completed in 69 milliseconds