/frameworks/base/services/surfaceflinger/DisplayHardware/ |
DisplayHardwareBase.cpp | 49 const sp<SurfaceFlinger>& flinger) 50 : Thread(false), mFlinger(flinger) { 59 const sp<SurfaceFlinger>& flinger) 60 : DisplayEventThreadBase(flinger) 81 sp<SurfaceFlinger> flinger = mFlinger.promote(); local 82 LOGD("About to give-up screen, flinger = %p", flinger.get()); 83 if (flinger != 0) { 85 flinger->screenReleased(0); 96 sp<SurfaceFlinger> flinger = mFlinger.promote() local [all...] |
DisplayHardwareBase.h | 35 const sp<SurfaceFlinger>& flinger, 53 DisplayEventThreadBase(const sp<SurfaceFlinger>& flinger); 67 DisplayEventThread(const sp<SurfaceFlinger>& flinger);
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DisplayHardware.h | 53 const sp<SurfaceFlinger>& flinger,
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HWComposer.h | 41 HWComposer(const sp<SurfaceFlinger>& flinger);
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DisplayHardware.cpp | 76 const sp<SurfaceFlinger>& flinger, 78 : DisplayHardwareBase(flinger, dpy), 79 mFlinger(flinger), mFlags(0), mHwc(0)
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HWComposer.cpp | 40 HWComposer::HWComposer(const sp<SurfaceFlinger>& flinger) 41 : mFlinger(flinger),
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/frameworks/base/core/java/android/view/ |
SurfaceSession.java | 22 * flinger, in which you can create one or more Surface instances that will 27 /** Create a new connection with the surface flinger. */
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IWindowSession.aidl | 94 * completely transparent, allowing it to work with the surface flinger
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/frameworks/base/services/surfaceflinger/ |
LayerScreenshot.cpp | 33 LayerScreenshot::LayerScreenshot(SurfaceFlinger* flinger, DisplayID display, 35 : LayerBaseClient(flinger, display, client), 36 mTextureName(0), mFlinger(flinger)
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LayerDim.cpp | 33 LayerDim::LayerDim(SurfaceFlinger* flinger, DisplayID display, 35 : LayerBaseClient(flinger, display, client)
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LayerBase.cpp | 42 LayerBase::LayerBase(SurfaceFlinger* flinger, DisplayID display) 45 mFlinger(flinger), mFiltering(false), 53 const DisplayHardware& hw(flinger->graphicPlane(0).displayHardware()); 499 LayerBaseClient::LayerBaseClient(SurfaceFlinger* flinger, DisplayID display, 501 : LayerBase(flinger, display), 521 BSurface(const sp<SurfaceFlinger>& flinger, 523 : LayerCleaner(flinger, layer) { } 571 LayerBaseClient::LayerCleaner::LayerCleaner(const sp<SurfaceFlinger>& flinger, 573 : mFlinger(flinger), mLayer(layer) {
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LayerDim.h | 35 LayerDim(SurfaceFlinger* flinger, DisplayID display,
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LayerScreenshot.h | 38 LayerScreenshot(SurfaceFlinger* flinger, DisplayID display,
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LayerBase.h | 60 LayerBase(SurfaceFlinger* flinger, DisplayID display); 292 LayerBaseClient(SurfaceFlinger* flinger, DisplayID display, 318 LayerCleaner(const sp<SurfaceFlinger>& flinger,
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SurfaceFlinger.cpp | [all...] |
SurfaceFlinger.h | 63 Client(const sp<SurfaceFlinger>& flinger); 436 FreezeLock(SurfaceFlinger* flinger) 437 : mFlinger(flinger) {
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Layer.cpp | 49 Layer::Layer(SurfaceFlinger* flinger, 51 : LayerBaseClient(flinger, display, client), 125 BSurface(const sp<SurfaceFlinger>& flinger, 127 : LayerCleaner(flinger, layer), mOwner(layer) { }
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Layer.h | 51 Layer(SurfaceFlinger* flinger, DisplayID display,
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/development/apps/Development/src/com/android/development/ |
DevelopmentSettings.java | 330 // magic communication with surface flinger. 332 IBinder flinger = ServiceManager.getService("SurfaceFlinger"); local 333 if (flinger != null) { 337 flinger.transact(1010, data, reply, 0); 461 IBinder flinger = ServiceManager.getService("SurfaceFlinger"); local 462 if (flinger != null) { 466 flinger.transact(mCode, data, null, 0);
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/packages/apps/Settings/src/com/android/settings/ |
DevelopmentSettings.java | 263 // magic communication with surface flinger. 265 IBinder flinger = ServiceManager.getService("SurfaceFlinger"); local 266 if (flinger != null) { 270 flinger.transact(1010, data, reply, 0); 288 IBinder flinger = ServiceManager.getService("SurfaceFlinger"); local 289 if (flinger != null) { 293 flinger.transact(1002, data, null, 0);
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/system/core/rootdir/etc/ |
init.goldfish.rc | 58 # might read them (e.g. surface flinger), so define it in
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/frameworks/base/services/audioflinger/ |
AudioPolicyService.h | 143 // Thread used for tone playback and to send audio config commands to audio flinger 147 // For audio config commands, it is necessary because audio flinger requires that the calling process (user)
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/hardware/libhardware/include/hardware/ |
audio.h | 134 * The audio flinger will put the stream in standby and then change the 251 * used by audio flinger to enumerate what devices are supported by
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/hardware/libhardware_legacy/include/hardware_legacy/ |
AudioHardwareInterface.h | 105 // The audio flinger will put the output in standby and then change the parameter value. 164 // The audio flinger will put the input in standby and then change the parameter value.
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/frameworks/base/include/surfaceflinger/ |
ISurfaceComposer.h | 93 /* create connection with surface flinger, requires
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