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  /frameworks/base/libs/rs/driver/
rsdFrameBufferObj.cpp 77 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
86 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 0, 0);
95 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i,
105 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i,
  /prebuilt/ndk/android-ndk-r6/platforms/android-9/arch-x86/usr/lib/
libGLESv2.so 
  /development/ndk/platforms/android-5/arch-arm/symbols/
libGLESv2.so.functions.txt 60 glFramebufferTexture2D
  /development/ndk/platforms/android-9/arch-x86/symbols/
libGLESv2.so.functions.txt 78 glFramebufferTexture2D
  /external/chromium/webkit/glue/
gl_bindings_skia_cmd_buffer.cc 102 glFramebufferTexture2D,
  /external/skia/gpu/src/android/
GrGLDefaultInterface_android.cpp 120 glFramebufferTexture2D,
  /packages/apps/Camera/jni/feature_mos/src/mosaic_renderer/
FrameBuffer.cpp 53 glFramebufferTexture2D(GL_FRAMEBUFFER,
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/lib/
libGLESv2.so 
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/lib/
libGLESv2.so 
  /prebuilt/ndk/android-ndk-r5/platforms/android-5/arch-arm/usr/lib/
libGLESv2.so 
  /prebuilt/ndk/android-ndk-r6/platforms/android-5/arch-arm/usr/lib/
libGLESv2.so 
  /frameworks/base/opengl/libagl2/src/
api.cpp 48 void API_ENTRY(glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
50 CALL_GL_API(glFramebufferTexture2D, target, attachment, textarget, texture, level);
  /external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
libGLESv2.def 50 glFramebufferTexture2D @48
  /external/webkit/Source/WebCore/platform/graphics/cairo/
OpenGLShims.cpp 117 ASSIGN_FUNCTION_TABLE_ENTRY(glFramebufferTexture2D, success);
OpenGLShims.h 151 FUNCTION_TABLE_ENTRY(glFramebufferTexture2D);
248 #define glFramebufferTexture2DEXT LOOKUP_GL_FUNCTION(glFramebufferTexture2D)
  /frameworks/base/libs/hwui/
LayerRenderer.cpp 225 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D,
394 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
  /packages/apps/Gallery2/src/com/android/gallery3d/photoeditor/
RendererUtils.java 100 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0,
102 checkGlError("glFramebufferTexture2D");
  /system/media/mca/filterfw/native/core/
gl_frame.cpp 409 glFramebufferTexture2D(GL_FRAMEBUFFER,
435 glFramebufferTexture2D(GL_FRAMEBUFFER,
  /external/skia/gpu/src/mac/
GrGLDefaultInterface_mac.cpp 127 gDefaultInterface.fFramebufferTexture2D = glFramebufferTexture2D;
  /external/webkit/Source/WebCore/platform/graphics/android/
GaneshContext.cpp 248 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureId, 0);
TransferQueue.cpp 150 glFramebufferTexture2D(GL_FRAMEBUFFER,
162 glFramebufferTexture2D(GL_FRAMEBUFFER,
  /frameworks/base/opengl/libs/GLES2/
gl2_api.in 142 void API_ENTRY(glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) {
143 CALL_GL_API(glFramebufferTexture2D, target, attachment, textarget, texture, level);
  /frameworks/base/opengl/libs/GLES2_dbg/
gl2_api_annotated.in 142 void API_ENTRY(glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) {
143 CALL_GL_API(glFramebufferTexture2D, target, attachment, textarget, texture, level);
  /frameworks/base/opengl/tools/glgen/specs/gles11/
GLES20.spec 49 void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level )
  /frameworks/base/opengl/tests/gl2_copyTexImage/
gl2_copyTexImage.cpp 206 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, gTexture, 0);

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