/development/tools/emulator/opengl/host/libs/Translator/GLES_CM/ |
GLDispatch.cpp | 100 LOAD_GL_FUNC(glFrustum);
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GLDispatch.h | 77 void (GLAPIENTRY *glFrustum) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
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GLEScmImp.cpp | 669 ctx->dispatcher().glFrustum(left,right,bottom,top,zNear,zFar); 674 ctx->dispatcher().glFrustum(X2F(left),X2F(right),X2F(bottom),X2F(top),X2F(zNear),X2F(zFar)); [all...] |
/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
GLDispatch.cpp | 154 void (GLAPIENTRY *GLDispatch::glFrustum)(GLdouble,GLdouble,GLdouble,GLdouble,GLdouble,GLdouble) = NULL; 407 LOAD_GL_FUNC(glFrustum);
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/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLDispatch.h | 134 static void (GLAPIENTRY *glFrustum) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
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/external/libvpx/examples/includes/geshi/geshi/ |
basic4gl.php | 255 'glgenlists','glFrustum','glFrontFace','glFogiv','glFogi','glFogfv','glFogf','glFlush','glFinish','glFeedbackBuffer',
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thinbasic.php | [all...] |
/frameworks/base/opengl/libagl/ |
vertex.cpp | 59 // With a regular projection generated by glFrustum(),
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/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/lib/ |
libGL.so | |
libGL.so.1 | |
libGL.so.1.2 | |
/external/qemu/distrib/sdl-1.2.12/src/video/ |
SDL_glfuncs.h | 102 SDL_PROC_UNUSED(void,glFrustum,(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar))
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/external/quake/quake/src/QW/client/ |
gl_rmain.c | 936 glFrustum( xmin, xmax, ymin, ymax, zNear, zFar );
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/external/mesa3d/docs/ |
subset-A.html | 265 <span style="font-weight: bold;">glFrustum(</span>GLdouble <span 326 The <span style="font-weight: bold;">glFrustum</span> command 334 style="font-weight: bold;">glFrustum</span> is normally used to modify 363 style="font-weight: bold;">glFrustum</span> and <span [all...] |
/external/quake/quake/src/WinQuake/ |
gl_rmain.cpp | 1035 glFrustum( xmin, xmax, ymin, ymax, zNear, zFar ); [all...] |
/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/GL/ |
gl_mangle.h | 398 #define glFrustum MANGLE(Frustum) [all...] |
gl.h | 898 GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right, [all...] |
/external/quake/quake/src/QW/scitech/lib/win32/vc/ |
mgllt.lib | [all...] |
/external/quake/quake/src/WinQuake/scitech/LIB/WIN32/VC/ |
MGLLT.LIB | [all...] |