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  /development/samples/RenderScript/HelloWorld/
_index.html 1 <p>A Renderscript graphics application that draws the text "Hello, World!" where the user touches.</p
  /external/webkit/Source/WebCore/
CMakeListsEfl.txt 11 "${WEBCORE_DIR}/platform/graphics/efl"
58 platform/graphics/ImageSource.cpp
59 platform/graphics/efl/FontEfl.cpp
60 platform/graphics/efl/IconEfl.cpp
61 platform/graphics/efl/ImageEfl.cpp
62 platform/graphics/efl/IntPointEfl.cpp
63 platform/graphics/efl/IntRectEfl.cpp
80 "${WEBCORE_DIR}/platform/graphics/cairo"
83 platform/graphics/cairo/CairoUtilities.cpp
84 platform/graphics/cairo/ContextShadowCairo.cp
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CMakeListsWinCE.txt 6 "${WEBCORE_DIR}/platform/graphics/wince"
7 "${WEBCORE_DIR}/platform/graphics/win"
38 platform/graphics/ImageSource.cpp
92 platform/graphics/opentype/OpenTypeUtilities.cpp
94 platform/graphics/win/GDIExtras.cpp
95 platform/graphics/win/IconWin.cpp
96 platform/graphics/win/ImageWin.cpp
97 platform/graphics/win/IntPointWin.cpp
98 platform/graphics/win/IntRectWin.cpp
99 platform/graphics/win/IntSizeWin.cp
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  /external/proguard/src/proguard/gui/splash/
OverrideGraphics2D.java 5 * Copyright (c) 2002-2009 Eric Lafortune (eric@graphics.cornell.edu)
42 private final Graphics2D graphics; field in class:OverrideGraphics2D
58 * @param graphics the delegate Graphics2D.
60 public OverrideGraphics2D(Graphics2D graphics)
62 this.graphics = graphics;
63 this.color = graphics.getColor();
64 this.font = graphics.getFont();
65 this.paint = graphics.getPaint();
66 this.stroke = graphics.getStroke()
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ColorSprite.java 5 * Copyright (c) 2002-2009 Eric Lafortune (eric@graphics.cornell.edu)
51 public void paint(Graphics graphics, long time)
54 Color oldColor = graphics.getColor();
57 graphics.setColor(color.getColor(time));
60 sprite.paint(graphics, time);
63 graphics.setColor(oldColor);
FontSprite.java 5 * Copyright (c) 2002-2009 Eric Lafortune (eric@graphics.cornell.edu)
51 public void paint(Graphics graphics, long time)
54 Font oldFont = graphics.getFont();
57 graphics.setFont(font.getFont(time));
60 sprite.paint(graphics, time);
63 graphics.setFont(oldFont);
ShadowedSprite.java 5 * Copyright (c) 2002-2009 Eric Lafortune (eric@graphics.cornell.edu)
67 public void paint(Graphics graphics, long time)
79 // Set up the shadow graphics.
80 //OverrideGraphics2D g = new OverrideGraphics2D((Graphics2D)graphics);
84 Color actualColor = graphics.getColor();
85 graphics.setColor(cachedColor);
97 graphics.translate(xt, yt);
98 sprite.paint(graphics, time);
99 graphics.translate(-xt, -yt)
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  /frameworks/base/tools/layoutlib/create/src/com/android/tools/layoutlib/create/
CreateInfo.java 103 "android.graphics.BitmapFactory#finishDecode",
122 "android.graphics.AvoidXfermode",
123 "android.graphics.Bitmap",
124 "android.graphics.BitmapFactory",
125 "android.graphics.BitmapShader",
126 "android.graphics.BlurMaskFilter",
127 "android.graphics.Canvas",
128 "android.graphics.ColorFilter",
129 "android.graphics.ColorMatrixColorFilter",
130 "android.graphics.ComposePathEffect"
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  /frameworks/base/core/jni/
Android.mk 88 android/graphics/AutoDecodeCancel.cpp \
89 android/graphics/Bitmap.cpp \
90 android/graphics/BitmapFactory.cpp \
91 android/graphics/Camera.cpp \
92 android/graphics/Canvas.cpp \
93 android/graphics/ColorFilter.cpp \
94 android/graphics/DrawFilter.cpp \
95 android/graphics/CreateJavaOutputStreamAdaptor.cpp \
96 android/graphics/Graphics.cpp
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  /development/samples/RenderScript/HelloCompute/
_index.html 1 <p>A Renderscript compute sample that filters a bitmap. No Renderscript graphics APIs are used
  /frameworks/base/graphics/java/android/graphics/
package.html 3 Provides low level graphics tools such as canvases, color filters, points, and
  /frameworks/compile/slang/tests/F_root_graphics/
stderr.txt.expect 1 root_graphics.rs:4:6: error: root(void) is required to return an int for graphics usage
  /external/webkit/Source/WebCore/WebCore.vcproj/
WebCoreCG.vsprops 9 AdditionalIncludeDirectories="&quot;$(ProjectDir)..\platform\graphics\cg&quot;;&quot;$(ProjectDir)..\svg\graphics\cg&quot;"
  /cts/tests/tests/graphics/src/android/graphics/cts/
SumPathEffectTest.java 17 package android.graphics.cts;
23 import android.graphics.Bitmap;
24 import android.graphics.Canvas;
25 import android.graphics.Color;
26 import android.graphics.CornerPathEffect;
27 import android.graphics.DashPathEffect;
28 import android.graphics.Paint;
29 import android.graphics.Path;
30 import android.graphics.PathEffect;
31 import android.graphics.SumPathEffect
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ShaderTest.java 17 package android.graphics.cts;
19 import android.graphics.Bitmap;
20 import android.graphics.BitmapShader;
21 import android.graphics.Matrix;
22 import android.graphics.Shader;
29 @TestTargetClass(android.graphics.Shader.class)
44 args = {android.graphics.Matrix.class}
49 args = {android.graphics.Matrix.class}
ComposeShaderTest.java 16 package android.graphics.cts;
22 import android.graphics.Bitmap;
23 import android.graphics.BitmapShader;
24 import android.graphics.Canvas;
25 import android.graphics.Color;
26 import android.graphics.ComposeShader;
27 import android.graphics.LinearGradient;
28 import android.graphics.Paint;
29 import android.graphics.PixelXorXfermode;
30 import android.graphics.PorterDuff
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CornerPathEffectTest.java 16 package android.graphics.cts;
23 import android.graphics.Bitmap;
24 import android.graphics.Canvas;
25 import android.graphics.Color;
26 import android.graphics.CornerPathEffect;
27 import android.graphics.Paint;
28 import android.graphics.Path;
29 import android.graphics.PathEffect;
30 import android.graphics.PorterDuffXfermode;
31 import android.graphics.RectF
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  /frameworks/base/opengl/java/javax/microedition/khronos/opengles/
package.html 6 <a href="{@docRoot}guide/topics/graphics/opengl.html">OpenGL</a> developer guide.</p>
  /external/webkit/Source/WebKit/wince/
CMakeListsWinCE.txt 3 "${WEBCORE_DIR}/platform/graphics/wince"
4 "${WEBCORE_DIR}/platform/graphics/win"
  /cts/tests/tests/graphics/src/android/graphics/drawable/shapes/cts/
ArcShapeTest.java 17 package android.graphics.drawable.shapes.cts;
23 import android.graphics.Bitmap;
24 import android.graphics.Canvas;
25 import android.graphics.Paint;
26 import android.graphics.Bitmap.Config;
27 import android.graphics.Paint.Style;
28 import android.graphics.drawable.shapes.ArcShape;
32 @TestTargetClass(android.graphics.drawable.shapes.ArcShape.class)
58 args = {android.graphics.Canvas.class, android.graphics.Paint.class
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OvalShapeTest.java 17 package android.graphics.drawable.shapes.cts;
23 import android.graphics.Bitmap;
24 import android.graphics.Canvas;
25 import android.graphics.Paint;
26 import android.graphics.Bitmap.Config;
27 import android.graphics.Paint.Style;
28 import android.graphics.drawable.shapes.OvalShape;
32 @TestTargetClass(android.graphics.drawable.shapes.OvalShape.class)
54 args = {android.graphics.Canvas.class, android.graphics.Paint.class
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  /frameworks/base/docs/html/guide/topics/graphics/
index.jd 1 page.title=Graphics
8 <li><a href="{@docRoot}guide/topics/graphics/2d-graphics.html">Canvas and Drawables</a></li>
9 <li><a href="{@docRoot}guide/topics/graphics/hardware-accel.html">Hardware Acceleration</a></li>
10 <li><a href="{@docRoot}guide/topics/graphics/opengl.html">OpenGL</a></li>
16 Varying graphical tasks are best accomplished with varying techniques. For example, graphics and animations
17 for a rather static application should be implemented much differently than graphics and animations
18 for an interactive game. Here, we'll discuss a few of the options you have for drawing graphics
23 <dt><strong><a href="{@docRoot}guide/topics/graphics/2d-graphics.html">Canvas an
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  /packages/apps/Launcher2/src/com/android/launcher2/
FastBitmapDrawable.java 19 import android.graphics.Bitmap;
20 import android.graphics.Canvas;
21 import android.graphics.ColorFilter;
22 import android.graphics.Paint;
23 import android.graphics.PixelFormat;
24 import android.graphics.Rect;
25 import android.graphics.drawable.Drawable;
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
MoreShadersActivity.java 21 import android.graphics.Bitmap;
22 import android.graphics.BitmapFactory;
23 import android.graphics.BitmapShader;
24 import android.graphics.Canvas;
25 import android.graphics.Color;
26 import android.graphics.ColorFilter;
27 import android.graphics.ComposeShader;
28 import android.graphics.LightingColorFilter;
29 import android.graphics.LinearGradient;
30 import android.graphics.Matrix
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  /frameworks/base/graphics/java/android/graphics/drawable/
PictureDrawable.java 17 package android.graphics.drawable;
20 import android.graphics.Canvas;
21 import android.graphics.ColorFilter;
22 import android.graphics.Matrix;
23 import android.graphics.Matrix.ScaleToFit;
24 import android.graphics.drawable.Drawable;
25 import android.graphics.Picture;
26 import android.graphics.PixelFormat;
27 import android.graphics.Rect;

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