/packages/apps/Gallery2/tests/src/com/android/gallery3d/ui/ |
PointerInfo.java | 91 ByteBuffer input2 = (ByteBuffer) input; local 92 int position = input2.position(); 94 byteCount = input2.limit() - position; 96 result = ByteBuffer.allocate(byteCount).order(input2.order()); 98 result.put(input2.get()); 100 input2.position(position); 102 CharBuffer input2 = (CharBuffer) input; local 103 int position = input2.position(); 105 byteCount = (input2.limit() - position) * 2; 107 result = ByteBuffer.allocate(byteCount).order(input2.order()) 114 ShortBuffer input2 = (ShortBuffer) input; local 126 IntBuffer input2 = (IntBuffer) input; local 138 FloatBuffer input2 = (FloatBuffer) input; local 150 DoubleBuffer input2 = (DoubleBuffer) input; local 162 LongBuffer input2 = (LongBuffer) input; local [all...] |
/external/stlport/test/unit/ |
plusminus_test.cpp | 34 int input2 [4] = { 1, 5, 2, 3 }; local 36 int total = inner_product(input1, input1 + 4, input2, 0, plus<int>(), multiplies <int>()); 43 int input2 [4] = { 1, 4, 8, 3 }; local 47 transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, minus<int>());
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modulus_test.cpp | 31 int input2 [4] = { 4, 2, 11, 3 }; local 35 transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, modulus<int>());
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logic_test.cpp | 36 bool input2 [4] = { false, true, false, false }; local 39 transform((bool*)input1, (bool*)input1 + 4, (bool*)input2, (bool*)output, logical_and<bool>()); 56 bool input2 [4] = { false, true, false, false }; local 59 transform((bool*)input1, (bool*)input1 + 4, (bool*)input2, (bool*)output, logical_or<bool>());
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neq_test.cpp | 45 int input2 [4] = { 1, 6, 2, 3 }; local 48 transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, not_equal_to<int>());
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/ndk/tests/device/test-gnustl-full/unit/ |
plusminus_test.cpp | 34 int input2 [4] = { 1, 5, 2, 3 }; local 36 int total = inner_product(input1, input1 + 4, input2, 0, plus<int>(), multiplies <int>()); 43 int input2 [4] = { 1, 4, 8, 3 }; local 47 transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, minus<int>());
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modulus_test.cpp | 31 int input2 [4] = { 4, 2, 11, 3 }; local 35 transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, modulus<int>());
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logic_test.cpp | 36 bool input2 [4] = { false, true, false, false }; local 39 transform((bool*)input1, (bool*)input1 + 4, (bool*)input2, (bool*)output, logical_and<bool>()); 56 bool input2 [4] = { false, true, false, false }; local 59 transform((bool*)input1, (bool*)input1 + 4, (bool*)input2, (bool*)output, logical_or<bool>());
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/ndk/tests/device/test-stlport/unit/ |
plusminus_test.cpp | 34 int input2 [4] = { 1, 5, 2, 3 }; local 36 int total = inner_product(input1, input1 + 4, input2, 0, plus<int>(), multiplies <int>()); 43 int input2 [4] = { 1, 4, 8, 3 }; local 47 transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, minus<int>());
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modulus_test.cpp | 31 int input2 [4] = { 4, 2, 11, 3 }; local 35 transform((int*)input1, (int*)input1 + 4, (int*)input2, (int*)output, modulus<int>());
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logic_test.cpp | 36 bool input2 [4] = { false, true, false, false }; local 39 transform((bool*)input1, (bool*)input1 + 4, (bool*)input2, (bool*)output, logical_and<bool>()); 56 bool input2 [4] = { false, true, false, false }; local 59 transform((bool*)input1, (bool*)input1 + 4, (bool*)input2, (bool*)output, logical_or<bool>());
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/external/llvm/test/CodeGen/ARM/ |
2009-04-08-FloatUndef.ll | 5 %input2 = load <4 x float>* null, align 16 ; <<4 x float>> [#uses=2] 6 %shuffle7 = shufflevector <4 x float> %input2, <4 x float> <float 0.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00>, <4 x i32> <i32 2, i32 2, i32 2, i32 2> ; <<4 x float>> [#uses=1] 8 %add2 = fadd <4 x float> %mul1, %input2 ; <<4 x float>> [#uses=1]
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/external/llvm/test/CodeGen/PowerPC/ |
2007-11-19-VectorSplitting.ll | 9 %input2 = load <4 x float>* null, align 16 ; <<4 x float>> 10 %shuffle7 = shufflevector <4 x float> %input2, <4 x float> < float 0.000000e+00, float 1.000000e+00, float 0.000000e+00, float 1.000000e+00 >, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x float>> [#uses=1] 13 %add2 = fadd <4 x float> %mul1, %input2 ; <<4 x float>>
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/frameworks/compile/libbcc/runtime/test/timing/ |
divdi3.c | 16 INPUT_TYPE FUNCTION_NAME(INPUT_TYPE input1, INPUT_TYPE input2); 20 INPUT_TYPE input2[INPUT_SIZE]; local 28 input2[i] = ((((int64_t)rand() << 36) | (uint64_t)rand()) >> (rand() & 63)) + 1LL; 39 FUNCTION_NAME(input1[i], input2[i]);
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moddi3.c | 16 INPUT_TYPE FUNCTION_NAME(INPUT_TYPE input1, INPUT_TYPE input2); 20 INPUT_TYPE input2[INPUT_SIZE]; local 28 input2[i] = ((((int64_t)rand() << 36) | (uint64_t)rand()) >> (rand() & 63)) + 1LL; 39 FUNCTION_NAME(input1[i], input2[i]);
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muldi3.c | 16 INPUT_TYPE FUNCTION_NAME(INPUT_TYPE input1, INPUT_TYPE input2); 20 INPUT_TYPE input2[INPUT_SIZE]; local 28 input2[i] = (((int64_t)rand() << 36) | (uint64_t)rand()) >> (rand() & 63); 39 FUNCTION_NAME(input1[i], input2[i]);
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udivdi3.c | 16 INPUT_TYPE FUNCTION_NAME(INPUT_TYPE input1, INPUT_TYPE input2); 20 INPUT_TYPE input2[INPUT_SIZE]; local 28 input2[i] = ((((uint64_t)rand() << 36) | (uint64_t)rand()) >> (rand() & 63)) + 1LL; 39 FUNCTION_NAME(input1[i], input2[i]);
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umoddi3.c | 16 INPUT_TYPE FUNCTION_NAME(INPUT_TYPE input1, INPUT_TYPE input2); 20 INPUT_TYPE input2[INPUT_SIZE]; local 28 input2[i] = ((((uint64_t)rand() << 36) | (uint64_t)rand()) >> (rand() & 63)) + 1LL; 39 FUNCTION_NAME(input1[i], input2[i]);
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/external/webkit/LayoutTests/dom/html/level2/html/ |
HTMLLabelElement01.html | 15 <LABEL ACCESSKEY="c" FOR="input2">Enter Your Second Password:</LABEL> 16 <INPUT ID="input2" TYPE="password" NAME="Password2"/>
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HTMLLabelElement02.html | 15 <LABEL ACCESSKEY="c" FOR="input2">Enter Your Second Password:</LABEL> 16 <INPUT ID="input2" TYPE="password" NAME="Password2"/>
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HTMLLabelElement03.html | 15 <LABEL ACCESSKEY="c" FOR="input2">Enter Your Second Password:</LABEL> 16 <INPUT ID="input2" TYPE="password" NAME="Password2"/>
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HTMLLabelElement04.html | 15 <LABEL ACCESSKEY="c" FOR="input2">Enter Your Second Password:</LABEL> 16 <INPUT ID="input2" TYPE="password" NAME="Password2"/>
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/external/webkit/LayoutTests/dom/xhtml/level2/html/ |
HTMLLabelElement01.xhtml | 17 <label accesskey="c" for="input2">Enter Your Second Password:</label> 18 <input id="input2" type="password" name="Password2"/>
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HTMLLabelElement02.xhtml | 17 <label accesskey="c" for="input2">Enter Your Second Password:</label> 18 <input id="input2" type="password" name="Password2"/>
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HTMLLabelElement03.xhtml | 17 <label accesskey="c" for="input2">Enter Your Second Password:</label> 18 <input id="input2" type="password" name="Password2"/>
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