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    Searched full:logicalright (Results 1 - 11 of 11) sorted by null

  /external/webkit/Source/WebCore/rendering/
InlineBox.h 237 float logicalRight() const { return logicalLeft() + logicalWidth(); }
246 int pixelSnappedLogicalRight() const { return ceilf(logicalRight()); }
InlineFlowBox.h 201 int logicalRightLayoutOverflow() const { return m_overflow ? (isHorizontal() ? m_overflow->maxXLayoutOverflow() : m_overflow->maxYLayoutOverflow()) : ceilf(logicalRight()); }
227 int logicalRightVisualOverflow() const { return m_overflow ? (isHorizontal() ? m_overflow->maxXVisualOverflow() : m_overflow->maxYVisualOverflow()) : ceilf(logicalRight()); }
RenderBox.cpp     [all...]
RenderText.cpp 455 if (lastTextBox() && pointBlockDirection >= lastTextBox()->root()->selectionTop() && pointLineDirection >= lastTextBox()->logicalRight()) {
477 if (pointLineDirection < box->logicalRight())
525 float rootRight = box->root()->logicalRight();
538 rightEdge = cb->logicalRight();
541 rightEdge = max(static_cast<float>(cb->logicalRight()), rootRight);
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RootInlineBox.cpp 324 lastBox->parent()->renderer(), lastBox->logicalRight(), selTop, selHeight, paintInfo));
335 int lastLogicalLeft = firstBox->logicalRight();
348 lastLogicalLeft = box->logicalRight();
474 if (leftPosition >= lastLeaf->logicalRight() && !lastLeaf->renderer()->isListMarker() && (!onlyEditableLeaves || isEditableLeaf(lastLeaf)))
483 if (leftPosition < leaf->logicalRight())
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RenderRubyRun.cpp 295 logicalRightOverhang = min<int>(logicalRightOverhang, logicalWidth - rootInlineBox->logicalRight());
RenderBox.h 58 int logicalRight() const { return logicalLeft() + logicalWidth(); }
444 Length logicalLeft, Length logicalRight, Length marginLogicalLeft, Length marginLogicalRight,
RenderBlock.cpp     [all...]
RenderInline.cpp     [all...]
RenderBlock.h 127 RenderObject* selObj, int logicalRight, int logicalTop, int logicalHeight, const PaintInfo*);
    [all...]
  /external/webkit/Source/WebCore/rendering/style/
RenderStyle.h 382 Length logicalRight() const { return isHorizontalWritingMode() ? right() : bottom(); }
658 void getTextShadowInlineDirectionExtent(int& logicalLeft, int& logicalRight) { getShadowInlineDirectionExtent(textShadow(), logicalLeft, logicalRight); }
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