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    Searched full:mins2 (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/server/
world.c 37 vec3_t mins2, maxs2; // size when clipping against mosnters member in struct:__anon10433
195 vec3_t mins1, maxs1, mins2, maxs2; local
218 VectorCopy (mins, mins2);
222 maxs1[anode->axis] = mins2[anode->axis] = anode->dist;
224 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2);
760 trace = SV_ClipMoveToEntity (touch, clip->start, clip->mins2, clip->maxs2, clip->end);
846 clip.mins2[i] = -15;
852 VectorCopy (mins, clip.mins2);
857 SV_MoveBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs );
  /external/quake/quake/src/WinQuake/
world.cpp 37 vec3_t mins2, maxs2; // size when clipping against mosnters member in struct:__anon10756
206 vec3_t mins1, maxs1, mins2, maxs2; local
229 VectorCopy (mins, mins2);
233 maxs1[anode->axis] = mins2[anode->axis] = anode->dist;
235 anode->children[0] = SV_CreateAreaNode (depth+1, mins2, maxs2);
858 trace = SV_ClipMoveToEntity (touch, clip->start, clip->mins2, clip->maxs2, clip->end);
944 clip.mins2[i] = -15;
950 VectorCopy (mins, clip.mins2);
955 SV_MoveBounds ( start, clip.mins2, clip.maxs2, end, clip.boxmins, clip.boxmaxs );

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