/frameworks/base/media/tests/MediaDump/res/values/ |
strings.xml | 7 <string name="play">Play</string>
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/external/webkit/Source/WebCore/manual-tests/ |
video-in-non-frontmost-tab.html | 1 This tests that video does not play if it's not in the frontmost tab. 4 If not, click on the tab and the video should then play.
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media-default-playback-rate.html | 54 function play() 57 video.play(); 75 <li>'playbackRate' should be set to 'defaultPlaybackRate' when the Play button in the built-in controls is pressed</li> 76 <li>'playbackRate' should NOT when play() is called from script.</li> 85 <button id="controls" onclick="play()">play()</button>
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/frameworks/base/core/res/assets/webkit/ |
youtube.html | 21 // Nominal original size. If the embed is smaller than this, the play and logo 42 playWidth = play.width; 43 playHeight = play.height; 48 // we scale the background, play button and logo according to the 71 ctx.drawImage(play, playLeft, playTop, playWidth, playHeight); 74 // To make it slightly easier to hit, the click target is twice the width/height of the unscaled play button 75 targetLeft = width / 2 - play.width; 76 targetRight = width / 2 + play.width; 77 targetTop = height / 2 - play.height; 78 targetBottom = height / 2 + play.height [all...] |
/frameworks/base/media/java/android/media/ |
package.html | 4 <p>The Media APIs are used to play and, in some cases, record media files. This includes 5 audio (e.g., play MP3s or other music files, ringtones, game sound effects, or DTMF tones) 6 and video (e.g., play a video streamed over the web or from local storage).
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/external/qemu/distrib/sdl-1.2.12/src/audio/bsd/ |
SDL_bsdaudio.c | 256 "[play/record info]\n" 270 info.play.buffer_size, 271 info.play.sample_rate, 272 info.play.channels, 273 info.play.precision, 274 info.play.encoding, 275 info.play.seek, 276 info.play.samples, 277 info.play.eof, 278 info.play.pause ? "yes" : "no" [all...] |
/external/chromium/chrome/browser/debugger/manual_tests/ |
debugger-exception-on-load.html | 2 debugger; // You should see this code and execution line in the Scripts panel. Click Resume (Play/Pause button to the right).
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/external/qemu/distrib/sdl-1.2.12/src/cdrom/ |
SDL_syscdrom.h | 40 /* Return the current status and play position, in frames, of the 45 /* Play from frame 'start' to 'start+len' */ 46 int (*Play)(SDL_CD *cdrom, int start, int len); 48 /* Pause play */ 51 /* Resume play */ 54 /* Stop play */
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/external/qemu/distrib/sdl-1.2.12/src/cdrom/macos/ |
SDL_syscdrom_c.h | 38 #define kAudioStatus 107 /* Return audio play status */ 41 #define kSetTrackList 122 /* Set the track program for the audio CD to play */ 44 #define kSetPlayMode 125 /* Set the audio tracks play mode */ 45 #define kGetPlayMode 126 /* Get the audio tracks play mode */ 58 #define kMutedPlayMode 0 /* Play the audio track with no output */ 59 #define kStereoPlayMode 9 /* Play the audio track in normal stereo */ 68 #define kStatusPlaying 0 /* Audio Play operation in progress */ 71 #define kStatusDone 3 /* Audio Play completed */ 72 #define kStatusError 4 /* Error occurred during audio play operation */ 73 #define kStatusStopped 5 /* Audio play operation not requested * 117 unsigned char play; member in struct:CDCntrlParam::__anon9424::__anon9425 [all...] |
/development/samples/Snake/res/values/ |
strings.xml | 18 <string name="mode_ready">Snake\nPress Up To Play</string> 21 <string name="mode_lose_suffix">\nPress Up To Play</string>
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/external/valgrind/main/drd/tests/ |
filter_stderr_and_thread_no | 6 # -- those where there are multiple threads which play interchangeable roles.
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/development/samples/LunarLander/res/values/ |
strings.xml | 28 <string name="mode_ready">Lunar Lander\nPress Up To Play</string> 30 <string name="mode_lose">Game Over\nPress Up To Play</string> 32 <string name="mode_win_suffix">in a row\nPress Up to Play</string>
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/packages/apps/DeskClock/src/com/android/deskclock/ |
Screensaver.java | 93 AnimatorSet shrink = new AnimatorSet(); shrink.play(xShrink).with(yShrink); 94 AnimatorSet grow = new AnimatorSet(); grow.play(xGrow).with(yGrow); 101 s.play(xMove).with(yMove); 104 s.play(shrink.setDuration(SLIDE_TIME/2)); 105 s.play(grow.setDuration(SLIDE_TIME/2)).after(shrink); 115 s.play(shrink); 116 s.play(fadeout); 117 s.play(xMove.setDuration(0)).after(FADE_TIME); 118 s.play(yMove.setDuration(0)).after(FADE_TIME); 119 s.play(fadein).after(FADE_TIME) [all...] |
/external/qemu/distrib/sdl-1.2.12/include/ |
SDL_cdrom.h | 118 play position of the CD will be stored in the SDL_CD structure. 122 /* Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks' 123 tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play 128 // Play entire CD: 131 // Play last track: 135 // Play first and second track and 10 seconds of third track: 144 /* Play the given CD starting at 'start' frame for 'length' frames. 149 /* Pause play -- returns 0, or -1 on error */ 152 /* Resume play -- returns 0, or -1 on error */ 155 /* Stop play -- returns 0, or -1 on error * [all...] |
/external/quake/quake/src/WinQuake/ |
snd_sun.cpp | 97 info.play.encoding = AUDIO_ENCODING_LINEAR; 98 info.play.sample_rate = 11025; 99 info.play.channels = 2; 100 info.play.precision = 16; 103 info.play.encoding = AUDIO_ENCODING_LINEAR; 104 info.play.sample_rate = 11025; 105 info.play.channels = 1; 106 info.play.precision = 16; 145 return ((info.play.samples*shm->channels) % shm->samples); 161 return info.play.samples [all...] |
/prebuilt/darwin-x86/sdl/include/SDL/ |
SDL_cdrom.h | 118 play position of the CD will be stored in the SDL_CD structure. 122 /* Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks' 123 tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play 128 // Play entire CD: 131 // Play last track: 135 // Play first and second track and 10 seconds of third track: 144 /* Play the given CD starting at 'start' frame for 'length' frames. 149 /* Pause play -- returns 0, or -1 on error */ 152 /* Resume play -- returns 0, or -1 on error */ 155 /* Stop play -- returns 0, or -1 on error * [all...] |
/prebuilt/linux-x86/sdl/include/SDL/ |
SDL_cdrom.h | 118 play position of the CD will be stored in the SDL_CD structure. 122 /* Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks' 123 tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play 128 // Play entire CD: 131 // Play last track: 135 // Play first and second track and 10 seconds of third track: 144 /* Play the given CD starting at 'start' frame for 'length' frames. 149 /* Pause play -- returns 0, or -1 on error */ 152 /* Resume play -- returns 0, or -1 on error */ 155 /* Stop play -- returns 0, or -1 on error * [all...] |
/prebuilt/windows/sdl/host/include/SDL/ |
SDL_cdrom.h | 122 play position of the CD will be stored in the SDL_CD structure. 126 /* Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks' 127 tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play 132 // Play entire CD: 135 // Play last track: 139 // Play first and second track and 10 seconds of third track: 148 /* Play the given CD starting at 'start' frame for 'length' frames. 153 /* Pause play -- returns 0, or -1 on error */ 156 /* Resume play -- returns 0, or -1 on error */ 159 /* Stop play -- returns 0, or -1 on error * [all...] |
/prebuilt/windows/sdl/include/SDL/ |
SDL_cdrom.h | 118 play position of the CD will be stored in the SDL_CD structure. 122 /* Play the given CD starting at 'start_track' and 'start_frame' for 'ntracks' 123 tracks and 'nframes' frames. If both 'ntrack' and 'nframe' are 0, play 128 // Play entire CD: 131 // Play last track: 135 // Play first and second track and 10 seconds of third track: 144 /* Play the given CD starting at 'start' frame for 'length' frames. 149 /* Pause play -- returns 0, or -1 on error */ 152 /* Resume play -- returns 0, or -1 on error */ 155 /* Stop play -- returns 0, or -1 on error * [all...] |
/external/webkit/Source/WebKit/efl/DefaultTheme/widget/mediacontrol/playpausebutton/ |
playpause_button.edc | 37 description { state: "play" 0.0; 50 signal: "play"; 51 action: STATE_SET "play" 0.0;
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/system/media/wilhelm/src/ |
attr.h | 24 #define ATTR_INDEX_TRANSPORT 1 // play: callback events mask, 32 #define ATTR_INDEX_PLAY_STATE 5 // play: play state
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/external/bluetooth/bluez/test/ |
hsplay | 22 $MPG123 -q -s "$FILE" | $SOX -t raw -r 44100 -c 2 -s -w - -t raw -r 8000 -c 1 -s -w - | $HSTEST play - $BDADDR $CHANNEL
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/external/icu4c/common/unicode/ |
uobslete.h | 17 * THIS FILE IS MACHINE-GENERATED, DON'T PLAY WITH IT IF YOU DON'T KNOW WHAT
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/external/qemu/ |
android-rebuild.sh | 19 *) # let's play safe here
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/prebuilt/linux-x86/toolchain/i686-linux-glibc2.7-4.4.3/sysroot/usr/include/linux/netfilter_bridge/ |
ebt_mark_t.h | 7 * but let's play it safe) are kept to designate this target.
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