/external/webkit/Source/WebCore/manual-tests/compositing/resources/ |
flash-frame.html | 2 <title>Flash frame for repaint test</title>
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tab-repaint-part-2.html | 2 <title>Accelerated compositing tab repaint bug part 2</title>
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/external/webkit/Source/WebCore/manual-tests/compositing/ |
accel-comp-iframe-tab-repaint.html | 2 <title>Accelerated compositing tab repaint bug</title> 8 <h1>Accelerated compositing tab repaint bug</h1> 9 <p>This test case checks for a repaint bug resulting from accelerated 12 <li>Open <a href="resources/tab-repaint-part-2.html">this link</a> in a new tab.</li>
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/dalvik/tests/038-inner-null/src/ |
Main.java | 17 mBlort.repaint(); 22 public void repaint() { method in class:Main.Blort
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/external/chromium/chrome/browser/resources/net_internals/ |
detailsview.js | 31 // The delay between updates to repaint. 71 // Repaint the view. 74 window.setTimeout(this.repaint.bind(this), 79 DetailsSubView.prototype.repaint = function() { 87 this.repaint(); 106 DetailsLogView.prototype.repaint = function() { 107 DetailsLogView.superClass_.repaint.call(this); 123 DetailsTimelineView.prototype.repaint = function() { 124 DetailsTimelineView.superClass_.repaint.call(this);
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/external/webkit/Source/WebCore/rendering/ |
RenderSelectionInfo.h | 69 void repaint() function in class:WebCore::RenderSelectionInfo 77 IntRect m_rect; // relative to repaint container 90 void repaint() function in class:WebCore::RenderBlockSelectionInfo 99 GapRects m_rects; // relative to repaint container
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RenderTableRow.cpp | 155 // We only ever need to repaint if our cells didn't, which menas that they didn't need 157 // the fact that we did not repaint in setStyle() because we had a layout hint. 158 // We cannot call repaint() because our clippedOverflowRectForRepaint() is taken from the 159 // parent table, and being mid-layout, that is invalid. Instead, we repaint our cells. 163 child->repaint(); 179 // For now, just repaint the whole table. 180 // FIXME: Find a better way to do this, e.g., need to repaint all the cells that we 231 // FIXME: Examine cells and repaint only the rect the image paints in. 232 repaint();
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RenderTableCol.cpp | 74 // For now, just repaint the whole table. 75 // FIXME: Find a better way to do this, e.g., need to repaint all the cells that we 87 // FIXME: Repaint only the rect the image paints in. 88 repaint();
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RenderFileUploadControl.h | 63 void repaint() { RenderBlock::repaint(); } function in class:WebCore::RenderFileUploadControl
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/external/javassist/sample/duplicate/ |
Viewer.java | 36 repaint();
method 49 repaint();
method
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/external/webkit/Tools/Scripts/webkitpy/common/net/ |
layouttestresults_unittest.py | 57 <td><a href="/var/lib/buildbot/build/gtk-linux-64-release/build/LayoutTests/fast/repaint/no-caret-repaint-in-non-content-editable-element.html">fast/repaint/no-caret-repaint-in-non-content-editable-element.html</a></td> 58 <td><a href="fast/repaint/no-caret-repaint-in-non-content-editable-element-actual.txt">result</a></td> 72 testname = 'fast/repaint/no-caret-repaint-in-non-content-editable-element.html'
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/external/webkit/Source/WebCore/platform/graphics/android/ |
TiledTexture.h | 68 void prepare(GLWebViewState* state, float scale, bool repaint, 72 void prepareTile(bool repaint, int x, int y); 115 void prepare(GLWebViewState* state, float scale, bool repaint,
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TiledTexture.cpp | 77 void TiledTexture::prepare(GLWebViewState* state, float scale, bool repaint, 160 prepareTile(repaint, m_area.x() + i, m_area.y() + j); 164 prepareTile(repaint, m_area.x() + i, m_area.y() + j); 180 void TiledTexture::prepareTile(bool repaint, int x, int y) 313 void DualTiledTexture::prepare(GLWebViewState* state, float scale, bool repaint, 331 m_frontTexture->prepare(state, m_scale, repaint, startFastSwap, m_preZoomVisibleArea); 335 m_backTexture->prepare(state, m_futureScale, repaint, startFastSwap, visibleArea);
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GraphicsLayerAndroid.h | 136 // with SkPicture, we always repaint the entire layer's content. 137 bool repaint();
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/external/mesa3d/docs/ |
MESA_copy_sub_buffer.spec | 34 used to quickly repaint 3D windows in response to expose events 64 the front color buffer. This can be used to quickly repaint 3D windows
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/external/quake/quake/src/QW/dxsdk/sdk/inc/ |
d3drmwin.h | 40 /* Repaint the window with the last frame which was rendered. */
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/external/quake/quake/src/WinQuake/dxsdk/SDK/INC/ |
D3DRMWIN.H | 40 /* Repaint the window with the last frame which was rendered. */
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/external/webkit/Source/WebCore/manual-tests/ |
containing-block-position-change.html | 22 REGRESSION: [Incremental Repaint] DHTML movement test failures</i>.
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/external/webkit/Source/WebCore/rendering/style/ |
SVGRenderStyle.cpp | 137 // If resources change, we need a relayout, as the presence of resources influences the repaint rect. 165 // Shadow changes require relayouts, as they affect the repaint rects. 178 // Only the stroke-opacity case remains, where we only need a repaint. 193 // If fill changes, we just need to repaint. Fill boundaries are not influenced by this, only by the Path, that RenderSVGPath contains. 197 // If gradient stops change, we just need to repaint. Style updates are already handled through RenderSVGGradientSTop.
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/external/webkit/Source/WebCore/dom/ |
DocumentMarkerController.cpp | 148 // repaint the affected node 150 node->renderer()->repaint(); 196 // repaint the affected node 198 dstNode->renderer()->repaint(); 271 // repaint the affected node 273 node->renderer()->repaint(); 421 renderer->repaint(); 448 renderer->repaint(); 492 renderer->repaint(); 563 // repaint the affected nod [all...] |
/external/javassist/sample/rmi/ |
CountApplet.java | 64 repaint();
method
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/external/webkit/Source/WebCore/page/mac/ |
WebCoreFrameView.h | 35 - (void)setScrollBarsSuppressed:(BOOL)suppressed repaintOnUnsuppress:(BOOL)repaint;
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/external/webkit/Source/WebCore/rendering/svg/ |
RenderSVGInline.h | 42 // It is also necessary to take the stroke and repaint rect of
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/external/webkit/Source/WebKit/chromium/public/ |
WebMediaPlayerClient.h | 48 virtual void repaint() = 0;
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/external/proguard/src/proguard/gui/splash/ |
SplashPanel.java | 116 // Repaint the SplashPanel one last time. 161 // Do a repaint and time it. 194 SplashPanel.this.repaint();
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