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  /external/e2fsprogs/
ABOUT-NLS 167 the terminology in use. Proven linguistic skill are praised more than
168 programming skill, here.
  /external/quake/quake/src/WinQuake/data/
MANUAL.TXT 14 B. Skill
123 B. Skill
125 the Skill you wish to play at.
127 Medium -- Most people should start Quake at Medium skill.
128 Hard -- Here at id, we play Hard skill, and we think you should too,
135 After the Skill halls, you're in a room with four exits. Each exit
338 Skill
339 Chooses skill level. Only applicable in a cooperative game.
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  /external/libvpx/examples/includes/geshi/geshi/
bash.php 153 'sh', 'showkey', 'shred', 'size', 'size86', 'skill', 'sleep',
  /external/quake/quake/src/WinQuake/
server.h 199 extern cvar_t skill;
host.cpp 77 cvar_t skill = CVAR2("skill","1"); // 0 - 3 variable
225 Cvar_RegisterVariable (&skill);
menu.cpp     [all...]
quakedef.h 329 extern int current_skill; // skill level for currently loaded level (in case
host_cmd.cpp 617 // this silliness is so we can load 1.06 save files, which have float skill values
620 Cvar_SetValue ("skill", (float)current_skill);
740 fprintf (f, "%f\n", skill.value);
802 Cvar_SetValue ("skill", sk);
    [all...]
sv_main.cpp 1074 current_skill = (int)(skill.value + 0.5);
1080 Cvar_SetValue ("skill", (float)current_skill);
pr_edict.cpp 931 // remove things from different skill levels or deathmatch
  /external/quake/quake/src/QW/
qwchangelog.txt 178 to the player and rewards skill.
qwrlnote.txt 334 to the player and rewards skill.
  /external/bison/
ABOUT-NLS 167 the terminology in use. Proven linguistic skill are praised more than
168 programming skill, here.
    [all...]
  /external/elfutils/
ABOUT-NLS 130 the terminology in use. Proven linguistic skill are praised more than
131 programming skill, here.
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  /ndk/sources/host-tools/sed-4.2.1/
ABOUT-NLS 175 the terminology in use. Proven linguistic skill are praised more than
176 programming skill, here.
    [all...]
  /external/hyphenation/
COPYING.MPL 269 sufficiently detailed for a recipient of ordinary skill to be able to
  /external/quake/quake/src/QW/progs/
triggers.qc 489 sets skill level to the value of "message".
  /prebuilt/darwin-x86/swt/about_files/
mpl-v11.txt 269 sufficiently detailed for a recipient of ordinary skill to be able to
  /prebuilt/darwin-x86_64/swt/about_files/
mpl-v11.txt 269 sufficiently detailed for a recipient of ordinary skill to be able to
  /prebuilt/linux-x86/swt/about_files/
mpl-v11.txt 269 sufficiently detailed for a recipient of ordinary skill to be able to
  /prebuilt/linux-x86_64/swt/about_files/
mpl-v11.txt 269 sufficiently detailed for a recipient of ordinary skill to be able to
  /prebuilt/windows/swt/about_files/
mpl-v11.txt 269 sufficiently detailed for a recipient of ordinary skill to be able to
  /prebuilt/windows-x86_64/swt/about_files/
mpl-v11.txt 269 sufficiently detailed for a recipient of ordinary skill to be able to
  /external/javassist/
License.html 222 skill to be able to understand it.</UL><B>5. Application of this License.</B>
  /external/quake/quake/src/QW/server/
pr_edict.c 914 // remove things from different skill levels or deathmatch

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