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  /external/quake/quake/src/QW/client/
r_efrag.c 94 mplane_t *splitplane; local
138 splitplane = node->plane;
139 sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
165 mplane_t *splitplane; local
179 splitplane = node->plane;
180 sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
r_light.c 71 mplane_t *splitplane; local
79 splitplane = node->plane;
80 dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;
gl_refrag.c 93 mplane_t *splitplane; local
137 splitplane = node->plane;
138 sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
r_bsp.c 163 mplane_t *splitplane, tplane; local
173 splitplane = pnode->plane;
174 tplane.dist = splitplane->dist -
175 DotProduct(r_entorigin, splitplane->normal);
176 tplane.normal[0] = DotProduct (entity_rotation[0], splitplane->normal);
177 tplane.normal[1] = DotProduct (entity_rotation[1], splitplane->normal);
178 tplane.normal[2] = DotProduct (entity_rotation[2], splitplane->normal);
gl_rlight.c 191 mplane_t *splitplane; local
199 splitplane = node->plane;
200 dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;
  /external/quake/quake/src/WinQuake/
r_efrag.cpp 94 mplane_t *splitplane; local
138 splitplane = node->plane;
139 sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
165 mplane_t *splitplane; local
179 splitplane = node->plane;
180 sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
r_light.cpp 71 mplane_t *splitplane; local
79 splitplane = node->plane;
80 dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;
gl_refrag.cpp 93 mplane_t *splitplane; local
137 splitplane = node->plane;
138 sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
r_bsp.cpp 163 mplane_t *splitplane, tplane; local
173 splitplane = pnode->plane;
174 tplane.dist = splitplane->dist -
175 DotProduct(r_entorigin, splitplane->normal);
176 tplane.normal[0] = DotProduct (entity_rotation[0], splitplane->normal);
177 tplane.normal[1] = DotProduct (entity_rotation[1], splitplane->normal);
178 tplane.normal[2] = DotProduct (entity_rotation[2], splitplane->normal);
gl_rlight.cpp 194 mplane_t *splitplane; local
202 splitplane = node->plane;
203 dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;
world.cpp 330 mplane_t *splitplane; local
355 splitplane = node->plane;
356 sides = BOX_ON_PLANE_SIDE(ent->u.v.absmin, ent->u.v.absmax, splitplane);
  /external/quake/quake/src/QW/server/
world.c 320 mplane_t *splitplane; local
345 splitplane = node->plane;
346 sides = BOX_ON_PLANE_SIDE(ent->v.absmin, ent->v.absmax, splitplane);

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