/external/quake/quake/src/QW/client/ |
r_efrag.c | 94 mplane_t *splitplane; local 138 splitplane = node->plane; 139 sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane); 165 mplane_t *splitplane; local 179 splitplane = node->plane; 180 sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
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r_light.c | 71 mplane_t *splitplane; local 79 splitplane = node->plane; 80 dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;
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gl_refrag.c | 93 mplane_t *splitplane; local 137 splitplane = node->plane; 138 sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
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r_bsp.c | 163 mplane_t *splitplane, tplane; local 173 splitplane = pnode->plane; 174 tplane.dist = splitplane->dist - 175 DotProduct(r_entorigin, splitplane->normal); 176 tplane.normal[0] = DotProduct (entity_rotation[0], splitplane->normal); 177 tplane.normal[1] = DotProduct (entity_rotation[1], splitplane->normal); 178 tplane.normal[2] = DotProduct (entity_rotation[2], splitplane->normal);
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gl_rlight.c | 191 mplane_t *splitplane; local 199 splitplane = node->plane; 200 dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;
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/external/quake/quake/src/WinQuake/ |
r_efrag.cpp | 94 mplane_t *splitplane;
local 138 splitplane = node->plane;
139 sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
165 mplane_t *splitplane;
local 179 splitplane = node->plane;
180 sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
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r_light.cpp | 71 mplane_t *splitplane;
local 79 splitplane = node->plane;
80 dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;
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gl_refrag.cpp | 93 mplane_t *splitplane; local 137 splitplane = node->plane; 138 sides = BOX_ON_PLANE_SIDE(r_emins, r_emaxs, splitplane);
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r_bsp.cpp | 163 mplane_t *splitplane, tplane;
local 173 splitplane = pnode->plane;
174 tplane.dist = splitplane->dist -
175 DotProduct(r_entorigin, splitplane->normal);
176 tplane.normal[0] = DotProduct (entity_rotation[0], splitplane->normal);
177 tplane.normal[1] = DotProduct (entity_rotation[1], splitplane->normal);
178 tplane.normal[2] = DotProduct (entity_rotation[2], splitplane->normal);
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gl_rlight.cpp | 194 mplane_t *splitplane;
local 202 splitplane = node->plane;
203 dist = DotProduct (light->origin, splitplane->normal) - splitplane->dist;
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world.cpp | 330 mplane_t *splitplane; local 355 splitplane = node->plane; 356 sides = BOX_ON_PLANE_SIDE(ent->u.v.absmin, ent->u.v.absmax, splitplane);
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/external/quake/quake/src/QW/server/ |
world.c | 320 mplane_t *splitplane; local 345 splitplane = node->plane; 346 sides = BOX_ON_PLANE_SIDE(ent->v.absmin, ent->v.absmax, splitplane);
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