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  /external/quake/quake/src/QW/client/
gl_mesh.c 50 int striptris[128]; variable
73 striptris[0] = starttri;
105 striptris[stripcount] = j;
142 striptris[0] = starttri;
172 striptris[stripcount] = j;
238 besttris[j] = striptris[j];
  /external/quake/quake/src/WinQuake/
gl_mesh.cpp 50 int striptris[128]; variable
73 striptris[0] = starttri;
105 striptris[stripcount] = j;
142 striptris[0] = starttri;
172 striptris[stripcount] = j;
248 besttris[j] = striptris[j];

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