/frameworks/base/opengl/libs/GLES2/ |
gl2ext_api.in | 37 void API_ENTRY(glFramebufferTexture3DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) { 38 CALL_GL_API(glFramebufferTexture3DOES, target, attachment, textarget, texture, level, zoffset); 97 void API_ENTRY(glFramebufferTexture2DMultisampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) { 98 CALL_GL_API(glFramebufferTexture2DMultisampleIMG, target, attachment, textarget, texture, level, samples);
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/development/tools/emulator/opengl/host/libs/Translator/EGL/ |
ClientAPIExts.in | 156 (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), 157 (target, attachment, textarget, texture, level))
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EglWindowsApi.cpp | 471 EGLint width,height,largest,texTarget,texFormat; 473 pbSurface->getTexInfo(&texTarget,&texFormat); 476 int wglTexTarget = (texTarget == EGL_TEXTURE_2D)? WGL_TEXTURE_2D_ARB:
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/development/tools/emulator/opengl/system/egl/ |
ClientAPIExts.in | 156 (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), 157 (target, attachment, textarget, texture, level))
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egl.cpp | 196 void setTextureTarget(EGLint _texTarget){ texTarget = _texTarget; } 197 EGLint getTextureTarget(){ return texTarget; } 206 EGLint texTarget; 222 texTarget = EGL_NO_TEXTURE; 691 EGLint texTarget = EGL_NO_TEXTURE; 704 texTarget = attrib_list[1]; 711 if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) || 712 ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) { 731 surface->setTextureTarget(texTarget); [all...] |
/frameworks/base/opengl/tools/glgen/specs/jsr239/ |
glspec-1.1extpack | 14 void glFramebufferTexture2DOES ( GLint target, GLint attachment, GLint textarget, GLint texture, GLint level )
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/external/webkit/Source/WebCore/html/canvas/ |
WebGLFramebuffer.h | 45 void setAttachment(GC3Denum attachment, GC3Denum texTarget, WebGLTexture*, GC3Dint level);
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WebGLFramebuffer.cpp | 85 void WebGLFramebuffer::setAttachment(GC3Denum attachment, GC3Denum texTarget, WebGLTexture* texture, GC3Dint level) 95 m_texTarget = texTarget;
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/frameworks/base/opengl/libs/GLES_CM/ |
glext_api.in | 193 void API_ENTRY(glFramebufferTexture2DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { 194 CALL_GL_API(glFramebufferTexture2DOES, target, attachment, textarget, texture, level); 301 void API_ENTRY(glFramebufferTexture2DMultisampleIMG)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) { 302 CALL_GL_API(glFramebufferTexture2DMultisampleIMG, target, attachment, textarget, texture, level, samples);
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/frameworks/base/opengl/libagl2/src/ |
api.cpp | 48 void API_ENTRY(glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) 50 CALL_GL_API(glFramebufferTexture2D, target, attachment, textarget, texture, level);
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/frameworks/base/opengl/libs/ |
debug.in | 81 TRACE_GL_VOID(glFramebufferTexture2DMultisampleIMG, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples), (target, attachment, textarget, texture, level, samples), 6, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level, "GLsizei", samples) 82 TRACE_GL_VOID(glFramebufferTexture2DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level), 5, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level) 83 TRACE_GL_VOID(glFramebufferTexture3DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoffset), 6, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level, "GLint", zoffset) [all...] |
trace.in | 127 TRACE_GL_VOID(glFramebufferTexture2D, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level), 5, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level) 128 TRACE_GL_VOID(glFramebufferTexture2DMultisampleIMG, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples), (target, attachment, textarget, texture, level, samples), 6, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level, "GLsizei", samples) 129 TRACE_GL_VOID(glFramebufferTexture2DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), (target, attachment, textarget, texture, level), 5, "GLenum", target, "GLenum", attachment, "GLenum", textarget, "GLuint", texture, "GLint", level) 130 TRACE_GL_VOID(glFramebufferTexture3DOES, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset), (target, attachment, textarget, texture, level, zoff (…) [all...] |
entries.in | 127 GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) 128 GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) 129 GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) 130 GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
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glesv2dbg_functions.h | 129 GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) 130 GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) 131 GL_ENTRY(void, glFramebufferTexture2DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) 132 GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
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/development/tools/emulator/opengl/host/libs/Translator/GLcommon/ |
DummyGLfuncs.cpp | 161 void GLAPIENTRY dummy_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level){} 162 void GLAPIENTRY dummy_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level){} 163 void GLAPIENTRY dummy_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset){} 256 void GL_APIENTRY dummy_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level){}
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DummyGLfuncs.h | 168 void GLAPIENTRY dummy_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 169 void GLAPIENTRY dummy_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 170 void GLAPIENTRY dummy_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 263 void GL_APIENTRY dummy_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
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/external/mesa3d/docs/ |
MESA_texture_array.spec | 488 <texTarget> ::= "1D" 511 option, the <texTarget> rule is modified to add the texture targets 530 enum texTarget); 533 are used by all texture targets. Component usage for each <texTarget> 537 texTarget Texture Type s t r layer shadow 552 Table X: Texture types accessed for each of the <texTarget>, and 585 FramebufferTexture3D, no <textarget> parameter is accepted. [all...] |
/development/tools/emulator/opengl/host/libs/Translator/include/GLcommon/ |
GLDispatch.h | 110 static void (GLAPIENTRY *glFramebufferTexture1DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 111 static void (GLAPIENTRY *glFramebufferTexture2DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 112 static void (GLAPIENTRY *glFramebufferTexture3DEXT) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
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/development/tools/emulator/opengl/system/GLESv2_enc/ |
gl2.in | 48 GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) 155 GL_ENTRY(void, glFramebufferTexture3DOES, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) 178 GL_ENTRY(void, glFramebufferTexture2DMultisampleIMG, GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
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/development/tools/emulator/opengl/tests/gles_android_wrapper/ |
gles.cpp | 1101 void glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) 1103 getDispatch()->glFramebufferTexture2DOES(target, attachment, textarget, texture, level); 1281 void glFramebufferTexture2DMultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) 1283 getDispatch()->glFramebufferTexture2DMultisampleIMG(target, attachment, textarget, texture, level, samples); [all...] |
/external/webkit/Source/WebCore/platform/graphics/gpu/ |
SharedGraphicsContext3D.h | 96 void framebufferTexture2D(GC3Denum target, GC3Denum attachment, GC3Denum textarget, Platform3DObject, GC3Dint level);
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/frameworks/base/opengl/tools/glgen/specs/gles11/ |
GLES11Ext.spec | 65 void glFramebufferTexture2DOES ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level )
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/prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/lib/ |
libGLESv2.so | |
/prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/lib/ |
libGLESv2.so | |
/prebuilt/ndk/android-ndk-r5/platforms/android-5/arch-arm/usr/lib/ |
libGLESv2.so | |