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Searched
full:transformmatrix
(Results
1 - 11
of
11
) sorted by null
/packages/apps/Camera/src/com/android/camera/panorama/
MosaicRendererSurfaceViewRenderer.java
67
public void preprocess(float[]
transformMatrix
) {
68
MosaicRenderer.preprocess(
transformMatrix
);
MosaicRendererSurfaceView.java
326
public void preprocess(final float[]
transformMatrix
) {
331
mRenderer.preprocess(
transformMatrix
);
/frameworks/base/libs/hwui/
Program.cpp
127
const mat4&
transformMatrix
, bool offset) {
136
t.multiply(
transformMatrix
);
Program.h
84
const mat4&
transformMatrix
, bool offset = false);
/external/webkit/Source/WebCore/platform/graphics/android/
AndroidAnimation.cpp
339
TransformationMatrix
transformMatrix
;
358
progress)->apply(
transformMatrix
, size);
363
toValue->value()->apply(size,
transformMatrix
);
365
transformMatrix
.blend(source, progress);
369
layer->setTransform(
transformMatrix
);
LayerAndroid.cpp
[
all
...]
/external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9/
3d-raytrace.js
99
function
transformMatrix
(self, v) {
277
this.directions[0] =
transformMatrix
(m, this.directions[0]);
278
this.directions[1] =
transformMatrix
(m, this.directions[1]);
279
this.directions[2] =
transformMatrix
(m, this.directions[2]);
280
this.directions[3] =
transformMatrix
(m, this.directions[3]);
/external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js
99
function
transformMatrix
(self, v) {
277
this.directions[0] =
transformMatrix
(m, this.directions[0]);
278
this.directions[1] =
transformMatrix
(m, this.directions[1]);
279
this.directions[2] =
transformMatrix
(m, this.directions[2]);
280
this.directions[3] =
transformMatrix
(m, this.directions[3]);
/external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsLayerQt.cpp
[
all
...]
/external/webkit/Source/WebCore/
ChangeLog-2005-12-19
[
all
...]
ChangeLog-2006-12-31
[
all
...]
Completed in 650 milliseconds