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  /packages/apps/Camera/src/com/android/camera/panorama/
MosaicRendererSurfaceViewRenderer.java 67 public void preprocess(float[] transformMatrix) {
68 MosaicRenderer.preprocess(transformMatrix);
MosaicRendererSurfaceView.java 326 public void preprocess(final float[] transformMatrix) {
331 mRenderer.preprocess(transformMatrix);
  /frameworks/base/libs/hwui/
Program.cpp 127 const mat4& transformMatrix, bool offset) {
136 t.multiply(transformMatrix);
Program.h 84 const mat4& transformMatrix, bool offset = false);
  /external/webkit/Source/WebCore/platform/graphics/android/
AndroidAnimation.cpp 339 TransformationMatrix transformMatrix;
358 progress)->apply(transformMatrix, size);
363 toValue->value()->apply(size, transformMatrix);
365 transformMatrix.blend(source, progress);
369 layer->setTransform(transformMatrix);
LayerAndroid.cpp     [all...]
  /external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9/
3d-raytrace.js 99 function transformMatrix(self, v) {
277 this.directions[0] = transformMatrix(m, this.directions[0]);
278 this.directions[1] = transformMatrix(m, this.directions[1]);
279 this.directions[2] = transformMatrix(m, this.directions[2]);
280 this.directions[3] = transformMatrix(m, this.directions[3]);
  /external/webkit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
3d-raytrace.js 99 function transformMatrix(self, v) {
277 this.directions[0] = transformMatrix(m, this.directions[0]);
278 this.directions[1] = transformMatrix(m, this.directions[1]);
279 this.directions[2] = transformMatrix(m, this.directions[2]);
280 this.directions[3] = transformMatrix(m, this.directions[3]);
  /external/webkit/Source/WebCore/platform/graphics/qt/
GraphicsLayerQt.cpp     [all...]
  /external/webkit/Source/WebCore/
ChangeLog-2005-12-19     [all...]
ChangeLog-2006-12-31     [all...]

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