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  /external/clang/test/Index/
complete-hiding.c 7 int ValueA;
12 int ValueA = 0;
23 // CHECK-CC1: VarDecl:{ResultType int}{TypedText ValueA} (34)
24 // CHECK-CC1-NOT: VarDecl:{ResultType int}{TypedText ValueA} (50)
  /external/skia/src/core/
SkScan_Path.cpp 408 int valuea = edgea->fFirstY; local
411 if (valuea == valueb) {
412 valuea = edgea->fX;
416 // this overflows if valuea >>> valueb or vice-versa
417 // return valuea - valueb;
419 return (valuea < valueb) ? -1 : (valuea > valueb);
  /bionic/libc/include/sys/
types.h 48 * 32-bit valuea are required for Android, so use
  /development/ndk/platforms/android-3/include/sys/
types.h 48 * 32-bit valuea are required for Android, so use
  /prebuilt/darwin-x86/toolchain/i686-android-linux-4.4.3/lib/gcc/i686-android-linux/4.4.3/include-fixed/sys/
types.h 57 * 32-bit valuea are required for Android, so use
  /prebuilt/linux-x86/toolchain/i686-android-linux-4.4.3/lib/gcc/i686-android-linux/4.4.3/include-fixed/sys/
types.h 57 * 32-bit valuea are required for Android, so use
  /prebuilt/ndk/android-ndk-r4/platforms/android-3/arch-arm/usr/include/sys/
types.h 48 * 32-bit valuea are required for Android, so use
  /prebuilt/ndk/android-ndk-r4/platforms/android-4/arch-arm/usr/include/sys/
types.h 48 * 32-bit valuea are required for Android, so use
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-arm/usr/include/sys/
types.h 48 * 32-bit valuea are required for Android, so use
  /prebuilt/ndk/android-ndk-r4/platforms/android-5/arch-x86/usr/include/sys/
types.h 48 * 32-bit valuea are required for Android, so use
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-arm/usr/include/sys/
types.h 48 * 32-bit valuea are required for Android, so use
  /prebuilt/ndk/android-ndk-r4/platforms/android-8/arch-x86/usr/include/sys/
types.h 48 * 32-bit valuea are required for Android, so use
  /prebuilt/ndk/android-ndk-r5/platforms/android-3/arch-arm/usr/include/sys/
types.h 48 * 32-bit valuea are required for Android, so use
  /prebuilt/ndk/android-ndk-r6/platforms/android-3/arch-arm/usr/include/sys/
types.h 48 * 32-bit valuea are required for Android, so use
  /prebuilt/ndk/android-ndk-r6/platforms/android-3/arch-x86/usr/include/sys/
types.h 48 * 32-bit valuea are required for Android, so use
  /external/webkit/Source/WebCore/inspector/front-end/
HeapSnapshot.js 903 var valueA = nodeA[fieldName];
905 var result = valueA < valueB ? -1 : (valueA > valueB ? 1 : 0);
969 var valueA = nodeA[fieldName];
971 var result = valueA < valueB ? -1 : (valueA > valueB ? 1 : 0);
    [all...]
  /external/neven/Embedded/common/src/b_ImageEm/
UInt16ByteImage.h 135 /** sets all pixels to one value; higher 8 bits of valueA are ignored */
138 uint16 valueA );
APhImage.h 123 struct bbs_APh valueA );
ComplexImage.h 132 struct bbs_Complex valueA );
Flt16Image.h 134 int16 valueA, int32 bbpA );
UInt32Image.h 134 uint32 valueA,
UInt8Image.h 130 uint8 valueA );
UInt32Image.c 269 uint32 valueA,
276 *ptrL++ = valueA;
UInt16ByteImage.c 273 uint16 valueA )
277 uint16 fillL = ( valueA & 0x0FF ) | ( ( valueA & 0x0FF ) << 8 );
APhImage.c 229 struct bbs_APh valueA )
235 *ptrL++ = valueA;

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