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  /external/opencv/otherlibs/highgui/
grfmt_exr.cpp 207 int xstep; local
210 xstep = m_native_depth ? 4 : 1;
314 UpSample( data, 3, step / xstep, xsample[0], m_blue->ySampling );
316 UpSample( data + xstep, 3, step / xstep, xsample[1], m_green->ySampling );
318 UpSample( data + 2 * xstep, 3, step / xstep, xsample[2], m_red->ySampling );
321 UpSample( data, 1, step / xstep, xsample[0], m_green->ySampling );
379 UpSampleY( data, 3, step / xstep, m_blue->ySampling );
381 UpSampleY( data + xstep, 3, step / xstep, m_green->ySampling )
    [all...]
grfmt_exr.h 70 void UpSample( uchar *data, int xstep, int ystep, int xsample, int ysample );
71 void UpSampleX( float *data, int xstep, int xsample );
72 void UpSampleY( uchar *data, int xstep, int ystep, int ysample );
grfmt_jpeg2000.cpp 227 int xstep = jas_image_cmpthstep( m_image, cmptlut[i] ); local
229 jas_matrix_t *buffer = jas_matrix_create( yend / ystep, xend / xstep );
232 if( !jas_image_readcmpt( m_image, cmptlut[i], 0, 0, xend / xstep, yend / ystep, buffer ))
265 int xstep = jas_image_cmpthstep( m_image, cmpt ); local
282 if( xstep == 1 )
297 else if( xstep == 2 && offset == 0 )
308 for( x1 = x + xstep; x < x1; x++ )
327 int xstep = jas_image_cmpthstep( m_image, cmpt ); local
344 if( xstep == 1 )
359 else if( xstep == 2 && offset == 0
    [all...]
  /external/webkit/Source/WebCore/platform/graphics/cg/
PatternCG.cpp 61 // If FLT_MAX should also be used for xStep or yStep, nothing is rendered. Using fractions of FLT_MAX also
66 CGFloat xStep = m_repeatX ? tileRect.width() : (1 << 22);
73 return CGPatternCreate(tileImage(), tileRect, patternTransform, xStep, yStep,
  /packages/wallpapers/MagicSmoke/src/com/android/magicsmoke/
RenderScriptWallpaper.java 95 float xStep, float yStep, int xPixels, int yPixels) {
96 mRenderer.setOffset(xOffset, yOffset, xStep, yStep, xPixels, yPixels);
RenderScriptScene.java 89 public void setOffset(float xOffset, float yOffset, float xStep, float yStep, int xPixels, int yPixels) {
MagicSmokeRS.java 236 public void setOffset(float xOffset, float yOffset, float xStep, float yStep, int xPixels, int yPixels) {
  /external/webp/src/dec/
io_sse2.c 106 #define CONVERT2RGB(FUNC, XSTEP, top_y, bottom_y, uv, \
112 top_dst + ((cur_x) + n) * XSTEP); \
118 bottom_dst + ((cur_x) + n) * XSTEP); \
123 #define SSE2_UPSAMPLE_FUNC(FUNC_NAME, FUNC, XSTEP) \
157 CONVERT2RGB(FUNC, XSTEP, top_y, bottom_y, r_uv, top_dst, bottom_dst, \
167 CONVERT2RGB(FUNC, XSTEP, top_y, bottom_y, r_uv, top_dst, bottom_dst, \
io.c 39 #define UPSAMPLE_FUNC(FUNC_NAME, FUNC, XSTEP) \
67 top_dst + (2 * x - 1) * XSTEP); \
69 top_dst + (2 * x - 0) * XSTEP); \
75 bottom_dst + (2 * x - 1) * XSTEP); \
77 bottom_dst + (2 * x + 0) * XSTEP); \
86 top_dst + (len - 1) * XSTEP); \
91 bottom_dst + (len - 1) * XSTEP); \
149 #define SAMPLE_FUNC(FUNC_NAME, FUNC, XSTEP) \
156 FUNC(top_y[1], u[0], v[0], top_dst + XSTEP); \
158 FUNC(bottom_y[1], u[0], v[0], bottom_dst + XSTEP); \
    [all...]
  /frameworks/base/core/java/com/android/internal/view/
BaseIWindow.java 61 public void dispatchWallpaperOffsets(float x, float y, float xStep, float yStep, boolean sync) {
  /frameworks/base/core/java/android/view/
IWindow.aidl 64 void dispatchWallpaperOffsets(float x, float y, float xStep, float yStep, boolean sync);
IWindowSession.aidl 159 * For multi screen launcher type applications, xstep and ystep indicate
162 void setWallpaperPosition(IBinder windowToken, float x, float y, float xstep, float ystep);
  /frameworks/base/tools/layoutlib/bridge/src/com/android/layoutlib/bridge/android/
BridgeWindow.java 70 public void dispatchWallpaperOffsets(float x, float y, float xStep, float yStep,
BridgeWindowSession.java 141 float xStep, float yStep) {
  /packages/wallpapers/Basic/src/com/android/wallpaper/
RenderScriptWallpaper.java 90 float xStep, float yStep, int xPixels, int yPixels) {
  /packages/wallpapers/MusicVisualization/src/com/android/musicvis/
RenderScriptWallpaper.java 99 float xStep, float yStep, int xPixels, int yPixels) {
  /frameworks/base/core/java/android/app/
WallpaperManager.java 635 * launcher has 3 virtual screens, it would specify an xStep of 0.5,
637 * @param xStep The X offset delta from one screen to the next one
640 public void setWallpaperOffsetSteps(float xStep, float yStep) {
641 mWallpaperXStep = xStep;
  /packages/wallpapers/MusicVisualization/src/com/android/musicvis/vis1/
Visualization1.java 143 float xStep, float yStep, int xPixels, int yPixels) {
  /external/webkit/WebKitLibraries/WebCoreSQLite3/
sqlite3ext.h 82 int (*create_function)(sqlite3*,const char*,int,int,void*,void (*xFunc)(sqlite3_context*,int,sqlite3_value**),void (*xStep)(sqlite3_context*,int,sqlite3_value**),void (*xFinal)(sqlite3_context*));
83 int (*create_function16)(sqlite3*,const void*,int,int,void*,void (*xFunc)(sqlite3_context*,int,sqlite3_value**),void (*xStep)(sqlite3_context*,int,sqlite3_value**),void (*xFinal)(sqlite3_context*));
  /frameworks/base/services/java/com/android/server/wm/
Session.java 344 public void setWallpaperPosition(IBinder window, float x, float y, float xStep, float yStep) {
350 x, y, xStep, yStep);
  /development/samples/CubeLiveWallpaper/src/com/example/android/livecubes/cube1/
CubeWallpaper1.java 127 float xStep, float yStep, int xPixels, int yPixels) {
  /development/samples/CubeLiveWallpaper/src/com/example/android/livecubes/cube2/
CubeWallpaper2.java 191 float xStep, float yStep, int xPixels, int yPixels) {
  /development/cmds/monkey/src/com/android/commands/monkey/
MonkeySourceScript.java 376 float xStep = (xEnd - xStart) / stepCount;
385 x += xStep;
  /packages/wallpapers/Basic/src/com/android/wallpaper/polarclock/
PolarClockWallpaper.java 452 float xStep, float yStep, int xPixels, int yPixels) {
  /frameworks/base/core/java/android/service/wallpaper/
WallpaperService.java 267 public void dispatchWallpaperOffsets(float x, float y, float xStep, float yStep,
273 mPendingXOffsetStep = xStep;
    [all...]

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