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      1 // Copyright 2008 the V8 project authors. All rights reserved.
      2 // Redistribution and use in source and binary forms, with or without
      3 // modification, are permitted provided that the following conditions are
      4 // met:
      5 //
      6 //     * Redistributions of source code must retain the above copyright
      7 //       notice, this list of conditions and the following disclaimer.
      8 //     * Redistributions in binary form must reproduce the above
      9 //       copyright notice, this list of conditions and the following
     10 //       disclaimer in the documentation and/or other materials provided
     11 //       with the distribution.
     12 //     * Neither the name of Google Inc. nor the names of its
     13 //       contributors may be used to endorse or promote products derived
     14 //       from this software without specific prior written permission.
     15 //
     16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
     17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
     18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
     19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     27 
     28 // Flags: --expose-debug-as debug
     29 // Get the Debug object exposed from the debug context global object.
     30 Debug = debug.Debug
     31 
     32 listenerComplete = false;
     33 exception = false;
     34 
     35 function checkArguments(frame, names, values) {
     36   var argc = Math.max(names.length, values.length);
     37   assertEquals(argc, frame.argumentCount());
     38   for (var i = 0; i < argc; i++) {
     39     if (i < names.length) {
     40       assertEquals(names[i], frame.argumentName(i));
     41     } else {
     42       assertEquals(void 0, frame.argumentName(i));
     43     }
     44 
     45     if (i < values.length) {
     46       assertEquals(values[i], frame.argumentValue(i).value());
     47     } else {
     48       assertEquals(void 0, frame.argumentValue(i).value());
     49     }
     50   }
     51 }
     52 
     53 function listener(event, exec_state, event_data, data) {
     54   try {
     55     if (event == Debug.DebugEvent.Break)
     56     {
     57       // Frame 0 - called with less parameters than arguments.
     58       checkArguments(exec_state.frame(0), ['x', 'y'], [1]);
     59 
     60       // Frame 1 - called with more parameters than arguments.
     61       checkArguments(exec_state.frame(1), ['x', 'y'], [1, 2, 3]);
     62 
     63       // Frame 2 - called with same number of parameters than arguments.
     64       checkArguments(exec_state.frame(2), ['x', 'y', 'z'], [1, 2, 3]);
     65 
     66       // Indicate that all was processed.
     67       listenerComplete = true;
     68     }
     69   } catch (e) {
     70     exception = e
     71   };
     72 };
     73 
     74 // Add the debug event listener.
     75 Debug.setListener(listener);
     76 
     77 function h(x, y) {
     78   debugger;  // Breakpoint.
     79 };
     80 
     81 function g(x, y) {
     82   h(x);
     83 };
     84 
     85 function f(x, y, z) {
     86   g.apply(null, [x, y, z]);
     87 };
     88 
     89 f(1, 2, 3);
     90 
     91 // Make sure that the debug event listener vas invoked.
     92 assertTrue(listenerComplete);
     93 assertFalse(exception, "exception in listener")
     94