1 // Copyright 2008 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 // Flags: --expose-debug-as debug 29 // Get the Debug object exposed from the debug context global object. 30 Debug = debug.Debug 31 32 // Simple debug event handler which counts the number of breaks hit and steps. 33 var break_break_point_hit_count = 0; 34 function listener(event, exec_state, event_data, data) { 35 if (event == Debug.DebugEvent.Break) { 36 break_break_point_hit_count++; 37 // Continue stepping until returned to bottom frame. 38 if (exec_state.frameCount() > 1) { 39 exec_state.prepareStep(Debug.StepAction.StepIn); 40 } 41 42 // Test that there is a script. 43 assertTrue(typeof(event_data.func().script()) == 'object'); 44 } 45 }; 46 47 // Add the debug event listener. 48 Debug.setListener(listener); 49 50 // Test step into constructor with simple constructor. 51 function X() { 52 } 53 54 function f() { 55 debugger; 56 new X(); 57 }; 58 59 break_break_point_hit_count = 0; 60 f(); 61 assertEquals(5, break_break_point_hit_count); 62 f(); 63 assertEquals(10, break_break_point_hit_count); 64 f(); 65 assertEquals(15, break_break_point_hit_count); 66 67 // Test step into constructor with builtin constructor. 68 function g() { 69 debugger; 70 new Date(); 71 }; 72 73 break_break_point_hit_count = 0; 74 g(); 75 assertEquals(4, break_break_point_hit_count); 76 77 // Get rid of the debug event listener. 78 Debug.setListener(null); 79