Lines Matching full:state
79 audio_state_t state;
136 static const char *state2str(audio_state_t state)
138 switch (state) {
146 error("Invalid audio state %d", state);
207 if (priv->state == AUDIO_STATE_DISCONNECTED)
252 if (dev->priv->state == new_state) {
253 DBG("state change attempted from %s to %s",
258 dev->priv->state = new_state;
283 AUDIO_INTERFACE, "State",
334 if (priv->state != AUDIO_STATE_CONNECTED &&
523 if (priv->state == AUDIO_STATE_CONNECTING)
525 else if (priv->state == AUDIO_STATE_CONNECTED)
533 if (priv->state != AUDIO_STATE_CONNECTING && dev->sink) {
544 /* The previous calls should cause a call to the state callback to
546 if (priv->state != AUDIO_STATE_CONNECTING)
560 if (priv->state == AUDIO_STATE_DISCONNECTED)
593 const char *state;
606 /* State */
607 state = state2str(device->priv->state);
608 if (state)
609 dict_append_entry(&dict, "State", DBUS_TYPE_STRING, &state);
647 dev->priv->state = AUDIO_STATE_DISCONNECTED;
767 headset_state_t state = headset_get_state(dev);
769 if (state == HEADSET_STATE_CONNECTED ||
770 state == HEADSET_STATE_PLAY_IN_PROGRESS ||
771 state == HEADSET_STATE_PLAYING)
776 sink_state_t state = sink_get_state(dev);
778 if (state == SINK_STATE_CONNECTED ||
779 state == SINK_STATE_PLAYING)
784 source_state_t state = source_get_state(dev);
786 if (state == SOURCE_STATE_CONNECTED ||
787 state == SOURCE_STATE_PLAYING)