Home | History | Annotate | Download | only in CodeGen

Lines Matching full:physical

11 // physical registers and virtual registers to stack slots. It is created and
13 // adds spill code and rewrites virtual into physical register references.
60 /// Virt2PhysMap - This is a virtual to physical register
108 /// EmergencySpillMap - This records the physical registers that should
114 /// spill physical registers when the register allocator runs out of
135 /// UnusedRegs - A list of physical registers that have not been used.
170 /// mapped to a physical register
175 /// @brief returns the physical register mapped to the specified
183 /// the specified physical register
188 "attempt to assign physical register to already mapped "
193 /// @brief clears the specified virtual register's, physical
202 /// @brief clears all virtual to physical register mappings
241 // Split register can be assigned a physical register as well as a
387 /// @brief records that the specified physical register must be spilled
399 /// @brief returns true if one or more physical registers must be spilled
405 /// @brief returns the physical registers to be spilled and restored around
488 /// setRegisterUsed - Remember the physical register is now used.
493 /// isRegisterUnused - Return true if the physical register has not been
499 /// getFirstUnusedRegister - Return the first physical register that has not
511 /// rewrite - Rewrite all instructions in MF to use only physical registers
512 /// by mapping all virtual register operands to their assigned physical