Lines Matching full:eyex
1080 void _math_matrix_lookat(GLmatrix * mat, GLfloat eyex, GLfloat eyey, GLfloat eyez,1091 z[0] = eyex - centerx;1159 -eyex, -eyey, -eyez, 1,1167 // glTranslated(-eyex, -eyey, -eyez);