Lines Matching refs:GLboolean
8 SDL_PROC_UNUSED(GLboolean,glAreTexturesResident,(GLsizei,const GLuint*,GLboolean*))
55 SDL_PROC_UNUSED(void,glColorMask,(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha))
67 SDL_PROC_UNUSED(void,glDepthMask,(GLboolean flag))
75 SDL_PROC_UNUSED(void,glEdgeFlag,(GLboolean flag))
77 SDL_PROC_UNUSED(void,glEdgeFlagv,(const GLboolean *flag))
105 SDL_PROC_UNUSED(void,glGetBooleanv,(GLenum pname, GLboolean *params))
149 SDL_PROC_UNUSED(GLboolean,glIsEnabled,(GLenum cap))
150 SDL_PROC_UNUSED(GLboolean,glIsList,(GLuint list))
151 SDL_PROC_UNUSED(GLboolean,glIsTexture,(GLuint texture))