Lines Matching defs:Count
624 int* count,
640 void ComputeTotalCountAndSize(LolFilter* filter, int* count, int* size) {
641 *count = 0;
652 (*count)++;
664 int count = 0;
690 if (count >= start) {
705 count++;
726 void ComputeTotalCountAndSize(LolFilter* filter, int* count, int* size) {
736 count,
749 int count;
752 count = LiveObjectList::GetRetainers(target_,
762 if (count < 0) {
800 inline int Count(LiveObjectType type) {
939 int count = 0;
950 count += lol->obj_count_;
957 return count;
1079 int count = 0;
1080 // Iterate over all the heap spaces and count the number of objects.
1084 count++;
1086 return count;
1094 // Count the number of objects in the heap.
1096 int count = total_count;
1101 count -= last_lol->TotalObjCount();
1107 lol = new LiveObjectList(last_lol, count);
1143 Handle<String> count_sym = Factory::LookupAsciiSymbol("count");
1175 // invisible, and its element count reaches 0.
1265 int count = -1;
1267 writer->ComputeTotalCountAndSize(filter, &count, &size);
1270 if ((start < 0) || (start >= count)) {
1274 int remaining_count = count - start;
1298 // Set the updated body.count.
1299 Handle<String> count_sym = Factory::LookupAsciiSymbol("count");
1301 Smi::FromInt(count),
1386 // count: <total_count>,
1393 // count: <count>,
1402 Handle<String> count_sym = Factory::LookupAsciiSymbol("count");
1420 int count = summary.Count(type);
1421 if (count) {
1432 Smi::FromInt(count),
1527 Handle<String> count_sym = Factory::LookupAsciiSymbol("count");
1542 int count;
1544 count = lol->GetTotalObjCountAndSize(&size);
1555 Smi::FromInt(count),
1672 // that handle will be popped. Hence, we don't want to count it as
1696 int* count,
1716 (*count)++;
1770 int count = 0;
1787 &count,
1807 &count,
1858 // count.
1865 count++;
1893 count = 0;
1897 return count;
2242 int count = lol->obj_count_;
2243 for (int i = 0; i < count; i++) {
2267 int count = 0;
2271 memcpy(&elements[count], lol->elements_, lol->obj_count_ * sizeof(Element));
2272 count += lol->obj_count_;
2278 ASSERT(count == total_count);
2445 int count = 0;
2450 memcpy(&elements[count], lol->elements_, lol->obj_count_ * sizeof(Element));
2451 count += lol->obj_count_;
2457 ASSERT(count == total_count);