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Lines Matching full:intrect

479         Switch RenderBoxModelObject::paintBorder to use IntRect instead of four ints
482 Switching RenderBoxModelObject::paintBorder to use IntRect instead of four ints representing a rect.
1319 Switch RenderBoxModelObject::paintNinePieceImage to use IntRect instead of four ints
1322 Switch paintNinePieceImage to take an IntRect instead of four ints representing an IntRect!
9045 * Eliminated Vector<IntRect> and move the IntRect into RenderedDocumentMarker
16757 * platform/graphics/IntRect.h:
16758 (WebCore::IntRect::minXMinYCorner):
16759 (WebCore::IntRect::maxXMinYCorner):
16760 (WebCore::IntRect::minXMaxYCorner):
16761 (WebCore::IntRect::maxXMaxYCorner):
18504 * platform/graphics/IntRect.h:
21774 * platform/graphics/IntRect.h: Ditto.
28204 * platform/graphics/IntRect.cpp:
28205 (WebCore::IntRect::uniteIfNonZero):
28206 * platform/graphics/IntRect.h:
28207 Add a new unite function that is useful for the render tree to FloatRect and IntRect. This
60332 * platform/graphics/IntRect.h:
60967 Use IntRect instead of a pointer to a GtkAllocation struct to avoid