Lines Matching defs:stencilMask
266 GLuint stencilMask = 0xffffffff;284 ::glGetIntegerv(GL_STENCIL_WRITEMASK, reinterpret_cast<GLint*>(&stencilMask));303 ::glStencilMaskSeparate(GL_FRONT, stencilMask);934 void GraphicsContext3D::stencilMask(GC3Duint mask)