Lines Matching refs:layer
199 void FullscreenVideoController::LayerClient::platformCALayerLayoutSublayersOfLayer(PlatformCALayer* layer)
201 ASSERT_ARG(layer, layer == m_parent->m_rootChild);
209 if (!videoLayer || videoLayer->superlayer() != layer)
212 FloatRect layerBounds = layer->bounds();
307 // We previously ripped the mediaElement's platform layer out
308 // of its orginial layer tree to display it in our fullscreen
309 // window. Now, we need to get the layer back in its original
313 // the player's layer will be recreated, and will be picked up
314 // the next time the layer tree is synched.