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1 page.title=Creating Multiple APKs for Different GL Textures
2 parent.title=Creating and Maintaining Multiple APKs
6 previous.title=Creating Multiple APKs for Different Screen Sizes
8 next.title=Creating Multiple APKs with 2+ Dimensions
9 next.link=multiple.html
25 <li><a href="#Confirm">Confirm You Need Multiple APKs</a></li>
36 <li><a href="http://developer.android.com/guide/market/publishing/multiple-apks.html">Multiple APK
43 <p>When developing your Android application to take advantage of multiple APKs on Android Market, it?s important to adopt some good practices from the get-go, and prevent unnecessary headaches further into the development process. This lesson shows you how to create multiple APKs of your app, each supporting a different subset of OpenGL texture formats. You will also gain some tools necessary to make maintaining a multiple APK codebase as painless as possible.</p>
46 <h2 id="Confirm">Confirm You Need Multiple APKs</h2>
51 multiple APK support is the best solution, but this often isn?t the case. The <a
52 href="{@docRoot}guide/market/publishing/multiple-apks.html#ApiLevelOptions">Using Single APK
53 Instead</a> section of the multiple APK developer guide includes some useful information on how to
55 href="{@docRoot}guide/market/publishing/multiple-apks.html#TextureOptions">detect supported texture
71 material in the resources linked, and determined that multiple APKs are the right path for your
123 <p>If you?re converting an existing application to use multiple APK support,
161 <p>When a user downloads an application which uses multiple APKs through Android Market, the correct
176 messages. The common case is going to be that if you?re using multiple APKs specifically to target
179 <p>This actually makes texture support a little bit different than the other two multiple APK
250 specifically relevant to multiple APKs, and in no way represent a complete checklist for all