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Lines Matching refs:cmd

25     const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
27 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
29 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
31 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
33 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
35 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
37 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
39 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
41 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
43 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
45 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
47 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
49 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
51 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
53 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
55 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
57 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
59 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
61 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
63 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
65 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
67 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
69 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
71 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
73 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
75 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
77 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
79 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
81 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
83 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
85 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
87 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
89 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
91 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
93 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
95 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
97 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
99 const glesv2debugger::Message & cmd, glesv2debugger::Message & msg, const int * const prevRet);
103 const int * GenerateCall(DbgContext * const dbg, const glesv2debugger::Message & cmd,
106 LOGD("GenerateCall function=%u", cmd.function());
109 switch (cmd.function()) { case glesv2debugger::Message_Function_glActiveTexture:
111 static_cast<GLenum>(cmd.arg0()));
115 static_cast<GLuint>(cmd.arg0()), static_cast<GLuint>(cmd.arg1())
120 static_cast<GLuint>(cmd.arg0()), static_cast<GLuint>(cmd.arg1()),
121 reinterpret_cast<GLchar*>(const_cast<char *>(cmd.data().data()))
126 static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1())
131 static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1())
136 static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1())
141 static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1())
146 static_cast<GLclampf>(cmd.arg0()), static_cast<GLclampf>(cmd.arg1()),
147 static_cast<GLclampf>(cmd.arg2()), static_cast<GLclampf>(cmd.arg3())
152 static_cast<GLenum>(cmd.arg0()));
156 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1())
161 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1())
166 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()),
167 static_cast<GLenum>(cmd.arg2()), static_cast<GLenum>(cmd.arg3())
172 static_cast<GLenum>(cmd.arg0()), static_cast<GLsizeiptr>(cmd.arg1()),
173 reinterpret_cast<GLvoid*>(const_cast<char *>(cmd.data().data())),
174 static_cast<GLenum>(cmd.arg3()));
178 static_cast<GLenum>(cmd.arg0()), static_cast<GLintptr>(cmd.arg1()),
179 static_cast<GLsizeiptr>(cmd.arg2()), reinterpret_cast<GLvoid*>(const_cast<char *>(cmd.data().data()))
184 static_cast<GLenum>(cmd.arg0()))));
185 if (cmd.has_ret())
190 static_cast<GLbitfield>(cmd.arg0()));
194 static_cast<GLclampf>(cmd.arg0()), static_cast<GLclampf>(cmd.arg1()),
195 static_cast<GLclampf>(cmd.arg2()), static_cast<GLclampf>(cmd.arg3())
200 static_cast<GLclampf>(cmd.arg0()));
204 static_cast<GLint>(cmd.arg0()));
208 GLboolean(cmd.arg0()), GLboolean(cmd.arg1()), GLboolean(cmd.arg2()),
209 GLboolean(cmd.arg3()));
213 static_cast<GLuint>(cmd.arg0()));
216 ret = GenerateCall_glCompressedTexImage2D(dbg, cmd, msg, prevRet);
219 ret = GenerateCall_glCompressedTexSubImage2D(dbg, cmd, msg, prevRet);
223 static_cast<GLenum>(cmd.arg0()), static_cast<GLint>(cmd.arg1()),
224 static_cast<GLenum>(cmd.arg2()), static_cast<GLint>(cmd.arg3()),
225 static_cast<GLint>(cmd.arg4()), static_cast<GLsizei>(cmd.arg5()),
226 static_cast<GLsizei>(cmd.arg6()), static_cast<GLint>(cmd.arg7())
231 static_cast<GLenum>(cmd.arg0()), static_cast<GLint>(cmd.arg1()),
232 static_cast<GLint>(cmd.arg2()), static_cast<GLint>(cmd.arg3()),
233 static_cast<GLint>(cmd.arg4()), static_cast<GLint>(cmd.arg5()),
234 static_cast<GLsizei>(cmd.arg6()), static_cast<GLsizei>(cmd.arg7())
240 if (cmd.has_ret())
245 static_cast<GLenum>(cmd.arg0()))));
246 if (cmd.has_ret())
251 static_cast<GLenum>(cmd.arg0()));
255 static_cast<GLsizei>(cmd.arg0()), reinterpret_cast<GLuint*>(const_cast<char *>(cmd.data().data()))
260 static_cast<GLsizei>(cmd.arg0()), reinterpret_cast<GLuint*>(const_cast<char *>(cmd.data().data()))
265 static_cast<GLuint>(cmd.arg0()));
269 static_cast<GLsizei>(cmd.arg0()), reinterpret_cast<GLuint*>(const_cast<char *>(cmd.data().data()))
274 static_cast<GLuint>(cmd.arg0()));
278 static_cast<GLsizei>(cmd.arg0()), reinterpret_cast<GLuint*>(const_cast<char *>(cmd.data().data()))
283 static_cast<GLenum>(cmd.arg0()));
287 GLboolean(cmd.arg0()));
291 static_cast<GLclampf>(cmd.arg0()), static_cast<GLclampf>(cmd.arg1())
296 static_cast<GLuint>(cmd.arg0()), static_cast<GLuint>(cmd.arg1())
301 static_cast<GLenum>(cmd.arg0()));
305 static_cast<GLuint>(cmd.arg0()));
309 static_cast<GLenum>(cmd.arg0()), static_cast<GLint>(cmd.arg1()),
310 static_cast<GLsizei>(cmd.arg2()));
313 ret = GenerateCall_glDrawElements(dbg, cmd, msg, prevRet);
317 static_cast<GLenum>(cmd.arg0()));
321 static_cast<GLuint>(cmd.arg0()));
333 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()),
334 static_cast<GLenum>(cmd.arg2()), static_cast<GLuint>(cmd.arg3())
339 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()),
340 static_cast<GLenum>(cmd.arg2()), static_cast<GLuint>(cmd.arg3()),
341 static_cast<GLint>(cmd.arg4()));
345 static_cast<GLenum>(cmd.arg0()));
348 ret = GenerateCall_glGenBuffers(dbg, cmd, msg, prevRet);
352 static_cast<GLenum>(cmd.arg0()));
355 ret = GenerateCall_glGenFramebuffers(dbg, cmd, msg, prevRet);
358 ret = GenerateCall_glGenRenderbuffers(dbg, cmd, msg, prevRet);
361 ret = GenerateCall_glGenTextures(dbg, cmd, msg, prevRet);
364 ret = GenerateCall_glGetActiveAttrib(dbg, cmd, msg, prevRet);
367 ret = GenerateCall_glGetActiveUniform(dbg, cmd, msg, prevRet);
370 ret = GenerateCall_glGetAttachedShaders(dbg, cmd, msg, prevRet);
374 static_cast<GLuint>(cmd.arg0()), reinterpret_cast<GLchar*>(const_cast<char *>(cmd.data().data()))
376 if (cmd.has_ret())
380 ret = GenerateCall_glGetBooleanv(dbg, cmd, msg, prevRet);
383 ret = GenerateCall_glGetBufferParameteriv(dbg, cmd, msg, prevRet);
388 if (cmd.has_ret())
392 ret = GenerateCall_glGetFloatv(dbg, cmd, msg, prevRet);
395 ret = GenerateCall_glGetFramebufferAttachmentParameteriv(dbg, cmd, msg, prevRet);
398 ret = GenerateCall_glGetIntegerv(dbg, cmd, msg, prevRet);
401 ret = GenerateCall_glGetProgramiv(dbg, cmd, msg, prevRet);
404 ret = GenerateCall_glGetProgramInfoLog(dbg, cmd, msg, prevRet);
407 ret = GenerateCall_glGetRenderbufferParameteriv(dbg, cmd, msg, prevRet);
410 ret = GenerateCall_glGetShaderiv(dbg, cmd, msg, prevRet);
413 ret = GenerateCall_glGetShaderInfoLog(dbg, cmd, msg, prevRet);
416 ret = GenerateCall_glGetShaderPrecisionFormat(dbg, cmd, msg, prevRet);
419 ret = GenerateCall_glGetShaderSource(dbg, cmd, msg, prevRet);
422 ret = GenerateCall_glGetString(dbg, cmd, msg, prevRet);
425 ret = GenerateCall_glGetTexParameterfv(dbg, cmd, msg, prevRet);
428 ret = GenerateCall_glGetTexParameteriv(dbg, cmd, msg, prevRet);
431 ret = GenerateCall_glGetUniformfv(dbg, cmd, msg, prevRet);
434 ret = GenerateCall_glGetUniformiv(dbg, cmd, msg, prevRet);
438 static_cast<GLuint>(cmd.arg0()), reinterpret_cast<GLchar*>(const_cast<char *>(cmd.data().data()))
440 if (cmd.has_ret())
444 ret = GenerateCall_glGetVertexAttribfv(dbg, cmd, msg, prevRet);
447 ret = GenerateCall_glGetVertexAttribiv(dbg, cmd, msg, prevRet);
450 ret = GenerateCall_glGetVertexAttribPointerv(dbg, cmd, msg, prevRet);
454 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1())
459 static_cast<GLuint>(cmd.arg0()))));
460 if (cmd.has_ret())
465 static_cast<GLenum>(cmd.arg0()))));
466 if (cmd.has_ret())
471 static_cast<GLuint>(cmd.arg0()))));
472 if (cmd.has_ret())
477 static_cast<GLuint>(cmd.arg0()))));
478 if (cmd.has_ret())
483 static_cast<GLuint>(cmd.arg0()))));
484 if (cmd.has_ret())
489 static_cast<GLuint>(cmd.arg0()))));
490 if (cmd.has_ret())
495 static_cast<GLuint>(cmd.arg0()))));
496 if (cmd.has_ret())
501 static_cast<GLfloat>(cmd.arg0()));
505 static_cast<GLuint>(cmd.arg0()));
509 static_cast<GLenum>(cmd.arg0()), static_cast<GLint>(cmd.arg1())
514 static_cast<GLfloat>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1())
518 ret = GenerateCall_glReadPixels(dbg, cmd, msg, prevRet);
526 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()),
527 static_cast<GLsizei>(cmd.arg2()), static_cast<GLsizei>(cmd.arg3())
532 static_cast<GLclampf>(cmd.arg0()), GLboolean(cmd.arg1()));
536 static_cast<GLint>(cmd.arg0()), static_cast<GLint>(cmd.arg1()),
537 static_cast<GLsizei>(cmd.arg2()), static_cast<GLsizei>(cmd.arg3())
541 ret = GenerateCall_glShaderBinary(dbg, cmd, msg, prevRet);
544 ret = GenerateCall_glShaderSource(dbg, cmd, msg, prevRet);
548 static_cast<GLenum>(cmd.arg0()), static_cast<GLint>(cmd.arg1()),
549 static_cast<GLuint>(cmd.arg2()));
553 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()),
554 static_cast<GLint>(cmd.arg2()), static_cast<GLuint>(cmd.arg3())
559 static_cast<GLuint>(cmd.arg0()));
563 static_cast<GLenum>(cmd.arg0()), static_cast<GLuint>(cmd.arg1())
568 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()),
569 static_cast<GLenum>(cmd.arg2()));
573 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()),
574 static_cast<GLenum>(cmd.arg2()), static_cast<GLenum>(cmd.arg3())
578 ret = GenerateCall_glTexImage2D(dbg, cmd, msg, prevRet);
582 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()),
583 static_cast<GLfloat>(cmd.arg2()));
586 ret = GenerateCall_glTexParameterfv(dbg, cmd, msg, prevRet);
590 static_cast<GLenum>(cmd.arg0()), static_cast<GLenum>(cmd.arg1()),
591 static_cast<GLint>(cmd.arg2()));
594 ret = GenerateCall_glTexParameteriv(dbg, cmd, msg, prevRet);
597 ret = GenerateCall_glTexSubImage2D(dbg, cmd, msg, prevRet);
601 static_cast<GLint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1())
606 static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()),
607 reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data()))
612 static_cast<GLint>(cmd.arg0()), static_cast<GLint>(cmd.arg1())
617 static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()),
618 reinterpret_cast<GLint*>(const_cast<char *>(cmd.data().data()))
623 static_cast<GLint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()),
624 static_cast<GLfloat>(cmd.arg2()));
628 static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()),
629 reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data()))
634 static_cast<GLint>(cmd.arg0()), static_cast<GLint>(cmd.arg1()),
635 static_cast<GLint>(cmd.arg2()));
639 static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()),
640 reinterpret_cast<GLint*>(const_cast<char *>(cmd.data().data()))
645 static_cast<GLint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()),
646 static_cast<GLfloat>(cmd.arg2()), static_cast<GLfloat>(cmd.arg3())
651 static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()),
652 reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data()))
657 static_cast<GLint>(cmd.arg0()), static_cast<GLint>(cmd.arg1()),
658 static_cast<GLint>(cmd.arg2()), static_cast<GLint>(cmd.arg3())
663 static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()),
664 reinterpret_cast<GLint*>(const_cast<char *>(cmd.data().data()))
669 static_cast<GLint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()),
670 static_cast<GLfloat>(cmd.arg2()), static_cast<GLfloat>(cmd.arg3()),
671 static_cast<GLfloat>(cmd.arg4()));
675 static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()),
676 reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data()))
681 static_cast<GLint>(cmd.arg0()), static_cast<GLint>(cmd.arg1()),
682 static_cast<GLint>(cmd.arg2()), static_cast<GLint>(cmd.arg3()),
683 static_cast<GLint>(cmd.arg4()));
687 static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()),
688 reinterpret_cast<GLint*>(const_cast<char *>(cmd.data().data()))
693 static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()),
694 GLboolean(cmd.arg2()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data()))
699 static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()),
700 GLboolean(cmd.arg2()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data()))
705 static_cast<GLint>(cmd.arg0()), static_cast<GLsizei>(cmd.arg1()),
706 GLboolean(cmd.arg2()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data()))
711 static_cast<GLuint>(cmd.arg0()));
715 static_cast<GLuint>(cmd.arg0()));
719 static_cast<GLuint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1())
724 static_cast<GLuint>(cmd.arg0()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data()))
729 static_cast<GLuint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()),
730 static_cast<GLfloat>(cmd.arg2()));
734 static_cast<GLuint>(cmd.arg0()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data()))
739 static_cast<GLuint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()),
740 static_cast<GLfloat>(cmd.arg2()), static_cast<GLfloat>(cmd.arg3())
745 static_cast<GLuint>(cmd.arg0()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data()))
750 static_cast<GLuint>(cmd.arg0()), static_cast<GLfloat>(cmd.arg1()),
751 static_cast<GLfloat>(cmd.arg2()), static_cast<GLfloat>(cmd.arg3()),
752 static_cast<GLfloat>(cmd.arg4()));
756 static_cast<GLuint>(cmd.arg0()), reinterpret_cast<GLfloat*>(const_cast<char *>(cmd.data().data()))
760 ret = GenerateCall_glVertexAttribPointer(dbg, cmd, msg, prevRet);
764 static_cast<GLint>(cmd.arg0()), static_cast<GLint>(cmd.arg1()),
765 static_cast<GLsizei>(cmd.arg2()), static_cast<GLsizei>(cmd.arg3())
773 msg.set_function(cmd.function());