Lines Matching defs:program
252 GLuint program = glCreateProgram();
255 glAttachShader(program, vertexShader);
258 glAttachShader(program, fragmentShader);
261 glLinkProgram(program);
265 glGetProgramiv(program, GL_LINK_STATUS, &linkStatus);
268 glGetProgramiv(program, GL_INFO_LOG_LENGTH, &infoLen);
272 glGetProgramInfoLog(program, infoLen, NULL, buf);
273 LOGE("Program link log:\n%s\n", buf);
277 glDeleteProgram(program);
278 program = 0;
281 *outPgm = program;