Lines Matching refs:glGetIntegerv
489 glGetIntegerv(GL_FRAMEBUFFER_BINDING, &fbo);
490 glGetIntegerv(GL_CURRENT_PROGRAM, &program);
491 glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &buffer);
586 glGetIntegerv(GL_MAX_VARYING_VECTORS, &result);
665 glGetIntegerv(GL_MAX_VERTEX_UNIFORM_VECTORS, &count1);
666 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &count2);
937 glGetIntegerv(GL_MAX_VERTEX_ATTRIBS, &result);