Lines Matching defs:player
71 /* PrefetchStatusItf callback for an audio player */
141 SLObjectItf player;
166 // Create Output Mix object to be used by player
190 /* Create the audio player */
191 res = (*EngineItf)->CreateAudioPlayer(EngineItf, &player, &audioSource, &audioSink,
194 /* Realizing the player in synchronous mode. */
195 res = (*player)->Realize(player, SL_BOOLEAN_FALSE); CheckErr(res);
199 res = (*player)->GetInterface(player, SL_IID_PLAY, (void*)&playItf);
202 res = (*player)->GetInterface(player, SL_IID_VOLUME, (void*)&volItf);
205 res = (*player)->GetInterface(player, SL_IID_PREFETCHSTATUS, (void*)&prefetchItf);
216 /* Set up the player callback to get events during the decoding */
238 /* Set the player volume */
243 /* first cause the player to prefetch the data */
308 /* Make sure player is stopped */
315 /* Destroy the player */
316 (*player)->Destroy(player);