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    Searched defs:CONTENTS_SOLID (Results 1 - 2 of 2) sorted by null

  /external/quake/quake/src/QW/client/
bspfile.h 135 #define CONTENTS_SOLID -2
198 // leaf 0 is the generic CONTENTS_SOLID leaf, used for all solid areas
  /external/quake/quake/src/WinQuake/
bspfile.h 138 #define CONTENTS_SOLID -2
144 #define CONTENTS_CLIP -8 // changed to contents_solid
211 // leaf 0 is the generic CONTENTS_SOLID leaf, used for all solid areas

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