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Searched
defs:CONTENTS_SOLID
(Results
1 - 2
of
2
) sorted by null
/external/quake/quake/src/QW/client/
bspfile.h
135
#define
CONTENTS_SOLID
-2
198
// leaf 0 is the generic
CONTENTS_SOLID
leaf, used for all solid areas
/external/quake/quake/src/WinQuake/
bspfile.h
138
#define
CONTENTS_SOLID
-2
144
#define CONTENTS_CLIP -8 // changed to
contents_solid
211
// leaf 0 is the generic
CONTENTS_SOLID
leaf, used for all solid areas
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